Player Matchup

Neith
Neith
DannyD3V1to
Neith
Level 61
God Stats
8W - 11L
1,244 SR
Queue Stats
320W - 481L
1,302 Elo+
Party 3
Nike
Nike
PluccMyChicken
Nike
Level 70
God Stats
3W - 11L
1,211 SR
Queue Stats
156W - 259L
1,264 Elo+
Party 3
Athena
Athena
SamGroove
Athena
Level 75
God Stats
3W - 1L
1,701 SR
Queue Stats
15W - 12L
1,555 Elo+
Solo
Da Ji
Da Ji
dorald
Da Ji
Level 106
God Stats
36W - 26L
1,614 SR
Queue Stats
210W - 279L
1,385 Elo+
Party 3
Raijin
Raijin
siloide
Raijin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 318L
1,283 Elo+
Party 3
Team Averages
Level 84
1,454 SR
1,358 Elo+

VS

Team Averages
Level 97
1,387 SR
1,330 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Sheltos19
Geb
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,102 Elo+
Solo
Bastet
Bastet
le0n4rd0r
Bastet
Level 133
God Stats
2W - 1L
1,351 SR
Queue Stats
50W - 57L
1,429 Elo+
Party 2
Merlin
Merlin
pichuleitor666
Merlin
Level 145
God Stats
0W - 1L
1,281 SR
Queue Stats
18W - 27L
1,325 Elo+
Party 2
Horus
Horus
tacticsmatt
Horus
Level 109
God Stats
1W - 3L
1,305 SR
Queue Stats
118W - 134L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,516
501
4,764
4,602
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 1
5,289
481
2,447
6,810
4,907
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
SamGroove
Athena
9
1 / 0 / 2
5,677
516
2,317
5,202
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
dorald
Da Ji
10
2 / 2 / 1
5,910
537
6,178
8,335
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
siloide
Raijin
10
0 / 3 / 0
5,731
521
1,751
5,131
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 3 / 0
5,193
472
2,591
5,840
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 1
4,835
440
1,816
8,341
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
le0n4rd0r
Bastet
10
4 / 1 / 0
6,050
550
4,627
7,892
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
1,989
181
0
0
0
9
0 / 1 / 1
5,511
501
4,492
7,679
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
5
6
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
0
0.33
W
3
1
1
3.5
W
0
0
1
0.5
W
Athena
SamGroove
Athena
1
0
2
2
L
0
1
1
0.5
W
Da Ji
dorald
Da Ji
2
2
1
1.25
L
Bastet
le0n4rd0r
Bastet
4
1
0
4
L
0
0
0
0
W
Raijin
siloide
Raijin
0
3
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,457
Damage
13,526
30,080
Taken
29,752
15,417
Mitigated
14,849
5,353
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,591
1,656
0
1,035
5,840
2,119
0
1,086
4,754
0
24,214
W
4,764
1,748
0
924
4,602
2,275
855
811
3,791
0
30,002
W
2,447
229
0
0
6,810
4,907
242
0
6,482
0
25,838
W
Athena
SamGroove
Athena
2,317
961
0
1,294
5,202
3,788
225
974
4,228
13,743
0
L
1,816
238
0
2,120
8,341
4,093
0
1,182
7,159
16,240
0
W
Da Ji
dorald
Da Ji
6,178
1,957
0
3,010
8,335
2,990
0
31
8,193
0
40,661
L
Bastet
le0n4rd0r
Bastet
4,627
956
0
3,816
7,892
2,785
414
1,012
6,880
0
32,972
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
siloide
Raijin
1,751
263
0
125
5,131
1,457
0
0
5,098
36,873
0
L
4,492
2,407
0
2,244
7,679
5,852
182
788
6,891
0
28,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
23,578
275
Minions Killed
183
0
Camps Cleared
0
1,014,356
Distance Traveled
753,384
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,193
472
50
5
0
187,416
1
W
Neith
5,516
501
53
5
0
198,763
1
W
Nike
5,289
481
51
5
0
183,549
3
W
Athena
5,677
516
20
2
0
210,501
2
L
Geb
4,835
440
24
2
0
180,645
2
W
Da Ji
5,910
537
73
7
0
236,359
1
L
Bastet
6,050
550
55
5
0
215,559
1
L
Merlin
1,989
181
0
0
0
0
0
W
Raijin
5,731
521
78
7
0
185,184
0
L
Horus
5,511
501
54
5
0
169,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role