Player Matchup

Yu Huang
Yu Huang
DrCΩCΩNUT
Yu Huang
Level 156
God Stats
30W - 8L
1,892 SR
Queue Stats
399W - 153L
1,978 Elo+
Party 1
Geb
Geb
PapaDaddyDman
Geb
Level 29
God Stats
6W - 0L
1,781 SR
Queue Stats
135W - 43L
2,048 Elo+
Party 1
Ravana
Ravana
Vexatiοn
Ravana
Level 160
God Stats
17W - 4L
1,900 SR
Queue Stats
809W - 428L
1,913 Elo+
Party 1
Team Averages
Level 115
1,858 SR
1,980 Elo+

VS

Team Averages
Level 76
1,498 SR
1,541 Elo+
Charybdis
Charybdis
Mxckie
Charybdis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,424 Elo+
Solo
Freya
Freya
Natedog1802
Freya
Level 106
God Stats
0W - 3L
1,297 SR
Queue Stats
263W - 287L
1,591 Elo+
Party 2
Bacchus
Bacchus
iKip
Bacchus
Level 73
God Stats
11W - 5L
1,696 SR
Queue Stats
62W - 49L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DrCΩCΩNUT
Yu Huang
13
4 / 0 / 8
7,748
775
9,713
2,896
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 9
7,628
763
4,447
6,513
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Vexatiοn
Ravana
12
7 / 1 / 4
7,659
766
5,487
4,466
2,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mxckie
Charybdis
8
0 / 6 / 1
5,576
558
2,872
7,826
2,968
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 1
5,938
594
3,787
8,291
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
iKip
Bacchus
10
1 / 1 / 0
6,551
655
3,206
6,654
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DrCΩCΩNUT
Yu Huang
4
0
8
8
L
Charybdis
Mxckie
Charybdis
0
6
1
0.08
L
0
5
1
0.1
W
1
0
9
5.5
W
Ravana
Vexatiοn
Ravana
7
1
4
9
L
Bacchus
iKip
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
9,865
13,875
Taken
22,771
10,599
Mitigated
12,406
4,196
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DrCΩCΩNUT
Yu Huang
9,713
1,049
0
1,080
2,896
1,277
29
1,494
1,194
33,603
0
L
Charybdis
Mxckie
Charybdis
2,872
2,065
0
570
7,826
2,968
0
3,904
3,738
0
8,114
L
3,787
995
0
1,192
8,291
3,567
0
5,332
2,609
15,710
0
W
4,447
76
0
1,536
6,513
6,551
0
2,629
3,674
15,140
0
W
Ravana
Vexatiοn
Ravana
5,487
1,614
0
1,580
4,466
2,771
0
2,291
1,895
0
16,831
L
Bacchus
iKip
Bacchus
3,206
75
0
1,444
6,654
5,871
0
4,351
2,044
9,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,035
Gold Earned
18,065
116
Minions Killed
65
9
Camps Cleared
1
578,032
Distance Traveled
456,024
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,748
775
73
7
4
191,961
5
L
Charybdis
5,576
558
16
2
0
121,784
2
L
Freya
5,938
594
30
3
0
150,860
1
W
Geb
7,628
763
10
1
2
193,941
4
W
Ravana
7,659
766
33
3
3
192,130
3
L
Bacchus
6,551
655
19
2
1
183,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role