Player Matchup

Charybdis
Charybdis
McTakGRG4L
Charybdis
Level 77
God Stats
15W - 15L
1,454 SR
Queue Stats
71W - 77L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
Mweaver-
Nu Wa
Level 27
God Stats
2W - 1L
1,793 SR
Queue Stats
4W - 3L
1,436 Elo+
Party 1
Athena
Athena
PR Jmanuel
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,436 Elo+
Party 1
Team Averages
Level 37
1,582 SR
1,417 Elo+

VS

Team Averages
Level 93
1,584 SR
1,312 Elo+
Achilles
Achilles
Xelrik
Achilles
Level 124
God Stats
7W - 7L
1,569 SR
Queue Stats
124W - 187L
1,287 Elo+
Solo
Fenrir
Fenrir
dragonkiller312
Fenrir
Level 128
God Stats
2W - 0L
1,812 SR
Queue Stats
103W - 122L
1,358 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hammbone198385
Morgan Le Fay
Level 28
God Stats
11W - 12L
1,371 SR
Queue Stats
71W - 100L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
McTakGRG4L
Charybdis
18
1 / 9 / 3
12,930
588
25,468
21,789
11,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Mweaver-
Nu Wa
19
3 / 10 / 3
14,204
646
20,849
21,195
9,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
PR Jmanuel
Athena
17
2 / 10 / 4
13,333
606
10,874
28,158
26,680
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Xelrik
Achilles
20
8 / 3 / 16
16,655
757
17,134
34,088
48,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
20 / 3 / 8
16,882
767
29,390
26,092
26,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
hammbone198385
Morgan Le Fay
20
1 / 1 / 24
15,020
683
14,402
17,158
8,454
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
6
Kills
29
29
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Charybdis
McTakGRG4L
Charybdis
1
9
3
0.28
L
Nu Wa
Mweaver-
Nu Wa
3
10
3
0.45
L
Athena
PR Jmanuel
Athena
2
10
4
0.4
W
Achilles
Xelrik
Achilles
8
3
16
5.33
W
20
3
8
8
W
Morgan Le Fay
hammbone198385
Morgan Le Fay
1
1
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,191
Damage
60,926
71,142
Taken
77,338
47,446
Mitigated
83,685
1,530
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
McTakGRG4L
Charybdis
25,468
12,123
0
68
21,789
11,068
216
5,231
16,558
0
85,082
L
Nu Wa
Mweaver-
Nu Wa
20,849
7,943
0
160
21,195
9,698
296
2,889
18,306
51,639
0
L
Athena
PR Jmanuel
Athena
10,874
3,797
0
1,302
28,158
26,680
79
6,973
21,185
24,513
0
W
Achilles
Xelrik
Achilles
17,134
5,181
0
6,728
34,088
48,353
558
13,239
20,849
0
62,190
W
29,390
4,958
0
5,287
26,092
26,878
695
11,129
14,963
0
67,587
W
Morgan Le Fay
hammbone198385
Morgan Le Fay
14,402
2,209
0
3,372
17,158
8,454
988
8,190
8,968
80,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
48,557
189
Minions Killed
255
10
Camps Cleared
5
913,484
Distance Traveled
1,204,388
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,930
588
111
5
10
307,301
2
L
Nu Wa
14,204
646
59
3
0
301,599
0
L
Athena
13,333
606
19
1
0
304,584
3
W
Achilles
16,655
757
60
3
3
385,229
2
W
Fenrir
16,882
767
61
3
1
423,739
2
W
Morgan Le Fay
15,020
683
134
6
1
395,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role