Player Matchup

Kali
Kali
PK2Elite
Kali
Level 159
God Stats
1W - 0L
1,286 SR
Queue Stats
7W - 2L
1,755 Elo+
Party 2
Xing Tian
Xing Tian
Paladin knight5
Xing Tian
Level 89
God Stats
2W - 1L
1,561 SR
Queue Stats
42W - 44L
1,482 Elo+
Solo
Sol
Sol
PoiesisLeCreator
Sol
Level 145
God Stats
2W - 3L
1,307 SR
Queue Stats
36W - 50L
1,350 Elo+
Party 2
Team Averages
Level 131
1,385 SR
1,529 Elo+

VS

Team Averages
Level 99
1,409 SR
1,393 Elo+
Janus
Janus
SmokinTreez85
Janus
Level 159
God Stats
55W - 69L
1,449 SR
Queue Stats
193W - 222L
1,437 Elo+
Solo
Zeus
Zeus
SouL ImpactzZ
Zeus
Level 89
God Stats
3W - 8L
1,392 SR
Queue Stats
48W - 65L
1,374 Elo+
Party 1
Chaac
Chaac
ogrybone
Chaac
Level 50
God Stats
0W - 2L
1,386 SR
Queue Stats
64W - 94L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
13 / 5 / 6
13,157
822
20,016
22,507
10,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
Paladin knight5
Xing Tian
16
7 / 2 / 12
12,898
806
12,673
27,121
25,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 9
11,474
717
15,002
15,874
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 4
10,408
651
11,339
15,978
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 11 / 5
12,059
754
21,188
15,265
5,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
ogrybone
Chaac
16
4 / 3 / 6
11,670
729
17,483
27,352
24,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
23
Kills
10
10
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
13
5
6
3.2
W
Xing Tian
Paladin knight5
Xing Tian
7
2
12
6.5
W
3
3
9
2.5
L
1
9
4
0.33
L
5
11
5
0.68
L
Chaac
ogrybone
Chaac
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,691
Damage
50,010
65,502
Taken
58,595
42,286
Mitigated
33,663
22,863
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
20,016
9,470
0
8,028
22,507
10,293
1,776
12,879
9,628
0
49,142
W
Xing Tian
Paladin knight5
Xing Tian
12,673
1,683
0
8,489
27,121
25,178
467
11,915
15,206
26,566
0
W
15,002
6,755
0
6,346
15,874
6,815
711
8,452
7,422
50,513
5,377
L
11,339
200
0
585
15,978
4,545
0
4,765
11,213
39,485
0
L
21,188
1,512
0
0
15,265
5,109
0
4,700
10,565
43,737
0
L
Chaac
ogrybone
Chaac
17,483
4,937
0
5,821
27,352
24,009
0
16,867
10,485
0
36,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
34,137
161
Minions Killed
141
9
Camps Cleared
4
856,509
Distance Traveled
782,209
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,157
822
49
3
5
275,720
2
W
Xing Tian
12,898
806
20
1
1
311,556
1
W
Sol
11,474
717
92
6
3
269,233
3
L
Janus
10,408
651
69
4
3
264,902
1
L
Zeus
12,059
754
45
3
1
215,582
0
L
Chaac
11,670
729
27
2
0
301,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role