Player Matchup

Fenrir
Fenrir
Brayloin
Fenrir
Level 61
God Stats
0W - 1L
1,361 SR
Queue Stats
76W - 75L
1,417 Elo+
Party 1
Neith
Neith
ThisGameIsSack
Neith
Level 24
God Stats
0W - 3L
1,083 SR
Queue Stats
37W - 51L
1,270 Elo+
Party 1
Tyr
Tyr
frosh72
Tyr
Level 27
God Stats
3W - 1L
1,390 SR
Queue Stats
231W - 268L
1,139 Elo+
Party 1
Yu Huang
Yu Huang
issaTimeline
Yu Huang
Level 94
God Stats
0W - 3L
1,217 SR
Queue Stats
138W - 135L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
madelinski
Sylvanus
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 13L
1,380 Elo+
Party 1
Team Averages
Level 44
1,310 SR
1,323 Elo+

VS

Team Averages
Level 72
1,598 SR
1,494 Elo+
Bellona
Bellona
DDYNAMIGHTT
Bellona
Level 116
God Stats
2W - 1L
1,557 SR
Queue Stats
30W - 29L
1,479 Elo+
Party 2
Ymir
Ymir
ErudaTenshi
Ymir
Level 68
God Stats
2W - 1L
1,601 SR
Queue Stats
4W - 5L
1,481 Elo+
Solo
Ra
Ra
KingVolke
Ra
Level 28
God Stats
4W - 3L
1,532 SR
Queue Stats
6W - 5L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
PureChuck
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
Therealgamer70
Guan Yu
Level 26
God Stats
1W - 0L
1,799 SR
Queue Stats
25W - 24L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brayloin
Fenrir
8
2 / 2 / 0
4,775
478
2,527
5,555
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 3
4,431
443
2,890
3,723
1,072
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
1
0 / 0 / 0
3,468
347
82
959
284
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
issaTimeline
Yu Huang
8
1 / 2 / 0
4,633
463
6,011
5,563
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
madelinski
Sylvanus
8
1 / 0 / 2
4,991
499
4,164
4,066
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DDYNAMIGHTT
Bellona
8
0 / 1 / 0
4,736
474
2,876
6,905
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 0
5,205
521
2,030
6,201
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 2
6,131
613
3,048
5,781
1,971
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
PureChuck
Ne Zha
9
1 / 0 / 2
5,880
588
3,648
7,914
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,970
597
1,741
5,025
3,096
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
4
4
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Brayloin
Fenrir
2
2
0
1
W
Bellona
DDYNAMIGHTT
Bellona
0
1
0
0
W
0
2
0
0
W
2
1
2
3
W
Ne Zha
PureChuck
Ne Zha
1
0
2
2
W
1
0
0
1
L
0
0
3
1.5
L
Tyr
0
0
0
0
L
Yu Huang
issaTimeline
Yu Huang
1
2
0
0.5
L
Sylvanus
madelinski
Sylvanus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,674
Damage
13,343
19,866
Taken
31,826
7,570
Mitigated
16,170
5,861
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Brayloin
Fenrir
2,527
511
0
1,862
5,555
1,945
0
1,022
4,533
0
17,771
W
Bellona
DDYNAMIGHTT
Bellona
2,876
1,149
0
1,987
6,905
3,827
0
1,741
5,164
0
25,943
W
2,030
282
246
1,527
6,201
4,480
0
2,365
3,836
20,255
0
W
3,048
610
252
1,847
5,781
1,971
1,184
2,868
2,913
37,451
0
W
Ne Zha
PureChuck
Ne Zha
3,648
1,614
0
3,774
7,914
2,796
0
2,113
5,801
0
36,031
W
1,741
388
152
866
5,025
3,096
1,580
1,088
3,937
0
34,587
L
2,890
1,370
0
822
3,723
1,072
0
455
3,268
0
19,960
L
Tyr
82
0
0
0
959
284
0
0
959
0
2,395
L
Yu Huang
issaTimeline
Yu Huang
6,011
1,034
0
500
5,563
1,983
0
2,098
3,465
29,253
0
L
Sylvanus
madelinski
Sylvanus
4,164
1,848
840
1,837
4,066
2,286
115
1,503
2,563
18,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,298
Gold Earned
27,922
162
Minions Killed
291
0
Camps Cleared
0
747,082
Distance Traveled
1,013,480
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,775
478
40
4
0
221,135
1
W
Bellona
4,736
474
46
5
0
203,023
0
W
Ymir
5,205
521
26
3
0
167,199
0
W
Ra
6,131
613
69
7
0
208,880
4
W
Ne Zha
5,880
588
80
8
0
238,009
2
W
Guan Yu
5,970
597
70
7
0
196,369
1
L
Neith
4,431
443
37
4
0
162,676
0
L
Tyr
3,468
347
6
1
0
33,703
0
L
Yu Huang
4,633
463
44
4
0
169,189
2
L
Sylvanus
4,991
499
35
4
0
160,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role