Player Matchup

Chiron
Chiron
Glucosaurus
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Solo
Medusa
Medusa
NutAnhurTeets
Medusa
Level 28
God Stats
1W - 1L
1,344 SR
Queue Stats
15W - 15L
1,428 Elo+
Party 2
Sobek
Sobek
PrepareThyAngus
Sobek
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 2
Hou Yi
Hou Yi
Rimmuncher69420
Hou Yi
Level 123
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
nydoc
Yemoja
Level 66
God Stats
1W - 1L
1,319 SR
Queue Stats
22W - 28L
1,475 Elo+
Party 2
Team Averages
Level 59
1,395 SR
1,424 Elo+

VS

Team Averages
Level 61
1,496 SR
1,449 Elo+
Hun Batz
Hun Batz
AngryBird
Hun Batz
Level 129
God Stats
1W - 3L
1,504 SR
Queue Stats
65W - 68L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
JohnDie
Aphrodite
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,491 Elo+
Party 1
Thoth
Thoth
Rhysus
Thoth
Level 39
God Stats
2W - 1L
1,478 SR
Queue Stats
15W - 16L
1,447 Elo+
Party 1
Nike
Nike
Xromos
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,506 Elo+
Party 1
Charybdis
Charybdis
wraithsaith
Charybdis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 155L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 1 / 15
9,098
758
7,425
10,882
5,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 1 / 14
10,657
888
31,088
20,857
12,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 13
9,209
767
9,460
24,773
30,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 2 / 14
9,999
833
15,669
13,870
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
nydoc
Yemoja
17
5 / 1 / 13
9,640
803
6,992
12,059
8,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AngryBird
Hun Batz
13
2 / 5 / 5
7,487
624
13,466
13,101
7,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
JohnDie
Aphrodite
15
2 / 4 / 5
8,201
683
7,171
14,196
12,309
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Rhysus
Thoth
16
3 / 4 / 3
8,933
744
18,037
12,584
5,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Xromos
Nike
14
2 / 6 / 7
7,833
653
11,289
20,609
24,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
wraithsaith
Charybdis
13
1 / 5 / 7
7,538
628
12,854
14,223
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
24
Kills
10
11
Deaths
24
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AngryBird
Hun Batz
2
5
5
0.9
W
Chiron
1
1
15
8.5
L
Aphrodite
JohnDie
Aphrodite
2
4
5
1.13
W
8
1
14
15
W
4
6
13
1.75
L
Thoth
Rhysus
Thoth
3
4
3
1.13
W
6
2
14
6.5
L
Nike
Xromos
Nike
2
6
7
0.92
W
Yemoja
nydoc
Yemoja
5
1
13
11.5
L
Charybdis
wraithsaith
Charybdis
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,634
Damage
62,817
82,441
Taken
74,713
65,463
Mitigated
56,677
41,405
Healing
19,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AngryBird
Hun Batz
13,466
1,279
1,180
647
13,101
7,707
0
2,596
10,505
0
25,773
W
Chiron
7,425
3,194
2,196
1,647
10,882
5,870
2,298
3,508
7,133
0
18,576
L
Aphrodite
JohnDie
Aphrodite
7,171
2,399
5,403
3,914
14,196
12,309
0
2,976
11,220
9,690
0
W
31,088
11,473
1,798
3,631
20,857
12,588
2,537
4,566
15,985
0
55,496
W
9,460
801
1,222
3,079
24,773
30,584
24
6,542
17,957
13,972
0
L
Thoth
Rhysus
Thoth
18,037
550
0
1,678
12,584
5,628
0
2,655
9,929
32,991
0
W
15,669
4,463
1,044
1,187
13,870
8,173
1,985
5,832
7,589
0
34,396
L
Nike
Xromos
Nike
11,289
1,119
1,313
1,818
20,609
24,197
0
6,392
14,217
0
15,761
W
Yemoja
nydoc
Yemoja
6,992
3,264
21,064
4,537
12,059
8,248
1,161
3,190
8,569
13,623
0
L
Charybdis
wraithsaith
Charybdis
12,854
4,312
694
2,537
14,223
6,836
0
1,833
12,390
0
19,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
39,992
130
Minions Killed
94
0
Camps Cleared
0
1,060,449
Distance Traveled
1,006,023
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,487
624
17
1
0
201,781
0
W
Chiron
9,098
758
19
2
0
230,518
0
L
Aphrodite
8,201
683
11
1
0
221,543
0
W
Medusa
10,657
888
62
5
0
220,607
2
W
Sobek
9,209
767
12
1
0
208,675
0
L
Thoth
8,933
744
37
3
0
203,044
0
W
Hou Yi
9,999
833
30
3
0
201,116
0
L
Nike
7,833
653
12
1
0
210,932
0
W
Yemoja
9,640
803
7
1
0
199,533
0
L
Charybdis
7,538
628
17
1
0
168,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role