Player Matchup

Baba Yaga
Baba Yaga
ArMax9015
Baba Yaga
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 16L
1,323 Elo+
Party 2
Charybdis
Charybdis
Blackwarrior564
Charybdis
Level 104
God Stats
1W - 0L
1,396 SR
Queue Stats
16W - 20L
1,377 Elo+
Party 2
Mercury
Mercury
J Da Doughboy
Mercury
Level 97
God Stats
11W - 5L
1,748 SR
Queue Stats
54W - 27L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
SlinkyMedusa165
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,286 Elo+
Party 2
Xing Tian
Xing Tian
WigglyBigFoot1
Xing Tian
Level 102
God Stats
2W - 1L
1,244 SR
Queue Stats
84W - 82L
1,413 Elo+
Party 2
Team Averages
Level 91
1,478 SR
1,394 Elo+

VS

Team Averages
Level 124
1,477 SR
1,439 Elo+
Charybdis
Charybdis
Helkaon
Charybdis
Level 139
God Stats
20W - 25L
1,738 SR
Queue Stats
214W - 263L
1,415 Elo+
Party 1
Janus
Janus
JaketheRuss
Janus
Level 158
God Stats
8W - 12L
1,415 SR
Queue Stats
352W - 410L
1,483 Elo+
Party 1
Odin
Odin
OLIVEOWNS
Odin
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
312W - 342L
1,383 Elo+
Solo
Bacchus
Bacchus
RastamanG3
Bacchus
Level 108
God Stats
1W - 2L
1,577 SR
Queue Stats
79W - 78L
1,466 Elo+
Solo
Lancelot
Lancelot
comicalburrito
Lancelot
Level 126
God Stats
0W - 6L
1,153 SR
Queue Stats
70W - 84L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ArMax9015
Baba Yaga
15
4 / 4 / 11
10,611
442
16,464
13,990
7,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Blackwarrior564
Charybdis
15
3 / 2 / 8
10,188
425
8,951
18,146
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Mercury
17
5 / 1 / 4
11,345
473
12,312
19,430
8,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SlinkyMedusa165
Sun Wukong
18
7 / 0 / 4
12,062
503
17,568
23,887
22,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
WigglyBigFoot1
Xing Tian
13
0 / 1 / 13
9,570
399
8,498
22,311
29,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Helkaon
Charybdis
17
0 / 2 / 2
10,838
452
12,121
17,404
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 0 / 2
11,084
462
22,023
12,727
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
15
1 / 6 / 2
9,762
407
9,634
20,750
21,491
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
RastamanG3
Bacchus
13
2 / 5 / 5
9,564
399
13,750
18,693
24,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
15
3 / 6 / 4
10,091
420
9,693
18,111
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
19
Kills
8
8
Deaths
19
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ArMax9015
Baba Yaga
4
4
11
2.38
W
Charybdis
Blackwarrior564
Charybdis
3
2
8
3.5
L
Charybdis
Helkaon
Charybdis
0
2
2
0.5
W
Mercury
5
1
4
7
L
2
0
2
3
L
Odin
1
6
2
0.33
L
Bacchus
RastamanG3
Bacchus
2
5
5
0.9
W
Sun Wukong
SlinkyMedusa165
Sun Wukong
7
0
4
9
W
Xing Tian
WigglyBigFoot1
Xing Tian
0
1
13
6.5
L
Lancelot
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,793
Damage
67,221
97,764
Taken
87,685
77,223
Mitigated
68,520
29,419
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ArMax9015
Baba Yaga
16,464
407
319
3,457
13,990
7,362
467
7,645
6,345
63,792
0
W
Charybdis
Blackwarrior564
Charybdis
8,951
5,178
392
9,285
18,146
8,518
2,464
7,138
11,008
0
67,372
L
Charybdis
Helkaon
Charybdis
12,121
6,753
0
8,864
17,404
8,072
2,516
3,644
13,662
0
106,824
W
Mercury
12,312
5,583
0
2,490
19,430
8,940
0
5,684
13,746
0
108,508
L
22,023
728
505
3,812
12,727
5,390
0
3,969
8,486
117,173
0
L
Odin
9,634
2,237
288
902
20,750
21,491
1,068
4,036
16,626
0
56,013
L
Bacchus
RastamanG3
Bacchus
13,750
1,339
0
3,463
18,693
24,627
0
7,108
11,205
35,143
0
W
Sun Wukong
SlinkyMedusa165
Sun Wukong
17,568
3,264
0
9,897
23,887
22,921
185
6,988
16,899
0
89,337
W
Xing Tian
WigglyBigFoot1
Xing Tian
8,498
1,438
980
2,599
22,311
29,482
300
8,318
13,993
30,929
0
L
Lancelot
9,693
1,419
0
3,528
18,111
8,940
0
5,121
12,744
0
56,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
51,339
528
Minions Killed
580
0
Camps Cleared
0
2,292,682
Distance Traveled
2,272,438
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,611
442
114
5
0
426,695
1
W
Charybdis
10,188
425
99
4
0
412,325
3
L
Charybdis
10,838
452
179
7
0
404,724
3
W
Mercury
11,345
473
140
6
0
564,998
3
L
Janus
11,084
462
192
8
0
522,326
4
L
Odin
9,762
407
101
4
0
380,918
0
L
Bacchus
9,564
399
29
1
0
439,972
10
W
Sun Wukong
12,062
503
140
6
0
439,940
2
W
Xing Tian
9,570
399
35
1
0
448,724
5
L
Lancelot
10,091
420
79
3
0
524,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role