Player Matchup

Janus
Janus
DaviPotter
Janus
Level 140
God Stats
3W - 8L
1,500 SR
Queue Stats
140W - 153L
1,533 Elo+
Party 3
Bastet
Bastet
GorvelNNF
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Kunogi
Bellona
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,557 Elo+
Party 2
Cupid
Cupid
RareGamer21
Cupid
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,491 Elo+
Party 3
Yemoja
Yemoja
Travazap
Yemoja
Level 62
God Stats
2W - 4L
1,270 SR
Queue Stats
26W - 17L
1,631 Elo+
Party 3
Team Averages
Level 92
1,454 SR
1,542 Elo+

VS

Team Averages
Level 65
1,561 SR
1,499 Elo+
Cthulhu
Cthulhu
Bunny EXE8898
Cthulhu
Level 89
God Stats
4W - 6L
1,158 SR
Queue Stats
101W - 102L
1,464 Elo+
Party 1
Ra
Ra
Leozimgamer3892
Ra
Level 36
God Stats
2W - 1L
1,508 SR
Queue Stats
31W - 36L
1,491 Elo+
Party 1
Loki
Loki
LightString9202
Loki
Level 107
God Stats
25W - 12L
1,857 SR
Queue Stats
354W - 358L
1,507 Elo+
Party 1
Mulan
Mulan
izzv
Mulan
Level 45
God Stats
1W - 0L
1,783 SR
Queue Stats
11W - 14L
1,501 Elo+
Solo
Hou Yi
Hou Yi
vitoredt12
Hou Yi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
8 / 2 / 0
8,038
574
10,493
9,107
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
GorvelNNF
Bastet
6
0 / 8 / 0
4,943
353
795
10,895
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Kunogi
Bellona
12
1 / 2 / 0
7,638
546
5,206
9,237
9,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 3 / 2
6,117
437
6,864
8,274
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Travazap
Yemoja
9
0 / 1 / 3
6,191
442
2,061
11,291
6,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 1 / 1
7,181
513
5,216
8,080
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 2
6,629
474
3,051
8,414
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 2
6,973
498
9,473
11,060
5,034
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
izzv
Mulan
14
6 / 1 / 2
8,461
604
7,631
12,195
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
vitoredt12
Hou Yi
11
3 / 2 / 3
6,786
485
6,677
6,762
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
9
Kills
14
16
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
1
2.5
L
Janus
8
2
0
4
L
Bastet
GorvelNNF
Bastet
0
8
0
0
L
Bellona
Kunogi
Bellona
1
2
0
0.5
W
1
5
2
0.4
W
2
0
2
3
L
0
3
2
0.33
L
Yemoja
Travazap
Yemoja
0
1
3
1.5
W
Mulan
izzv
Mulan
6
1
2
7
W
Hou Yi
vitoredt12
Hou Yi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
32,048
48,804
Taken
46,511
24,604
Mitigated
25,568
14,836
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,216
855
86
2,475
8,080
8,584
0
0
8,080
37,598
0
L
Janus
10,493
587
0
500
9,107
3,343
0
1,908
7,199
53,394
0
L
Bastet
GorvelNNF
Bastet
795
352
0
1,816
10,895
2,912
0
969
9,890
0
14,413
L
Bellona
Kunogi
Bellona
5,206
2,503
0
1,513
9,237
9,349
0
3,764
4,809
0
57,466
W
3,051
350
115
741
8,414
3,196
432
6,260
2,154
31,834
0
W
9,473
1,764
0
2,740
11,060
5,034
354
2,776
8,284
0
45,478
L
6,864
3,655
262
2,462
8,274
2,004
0
0
8,274
0
36,109
L
Yemoja
Travazap
Yemoja
2,061
1,208
3,569
4,714
11,291
6,996
0
926
10,365
11,409
0
W
Mulan
izzv
Mulan
7,631
1,894
0
7,568
12,195
6,253
0
1,788
10,407
0
63,931
W
Hou Yi
vitoredt12
Hou Yi
6,677
2,532
189
1,731
6,762
2,501
1,266
1,730
5,032
0
35,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
36,030
314
Minions Killed
349
0
Camps Cleared
0
1,209,438
Distance Traveled
1,385,720
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,181
513
72
5
0
292,143
2
L
Janus
8,038
574
74
5
0
260,215
0
L
Bastet
4,943
353
29
2
0
214,828
0
L
Bellona
7,638
546
121
9
0
270,498
5
W
Ra
6,629
474
45
3
0
254,799
0
W
Loki
6,973
498
67
5
0
283,215
5
L
Cupid
6,117
437
67
5
0
232,515
2
L
Yemoja
6,191
442
23
2
0
231,382
4
W
Mulan
8,461
604
109
8
0
300,708
2
W
Hou Yi
6,786
485
56
4
0
254,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role