Player Matchup

Anhur
Anhur
Platinum V
Kingapple12
Anhur
Platinum V
Level 126
God Stats
16W - 16L
1,655 SR
Queue Stats
413W - 425L
1,746 MMR
Party 2
Hun Batz
Hun Batz
Gold V
KingbananaI2
Hun Batz
Gold V
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 146L
1,291 MMR
Party 2
Anubis
Anubis
Platinum IV
VeIuda
Anubis
Platinum IV
Level 160
God Stats
2W - 1L
1,348 SR
Queue Stats
392W - 387L
1,647 MMR
Solo
Athena
Athena
Gold III
drunkenbillygoat
Athena
Gold III
Level 147
God Stats
3W - 1L
1,426 SR
Queue Stats
156W - 157L
1,530 MMR
Solo
Xing Tian
Xing Tian
Bronze V
player52620
Xing Tian
Bronze V
Level 60
God Stats
1W - 0L
1,634 SR
Queue Stats
8W - 2L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,513 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,769 SR
1,543 MMR
Horus
Horus
Gold V
AlohaSnackbar22
Horus
Gold V
Level 101
God Stats
12W - 11L
1,654 SR
Queue Stats
322W - 315L
1,428 MMR
Party 1
Merlin
Merlin
Silver I
InfiniteZota
Merlin
Silver I
Level 89
God Stats
0W - 1L
1,845 SR
Queue Stats
7W - 9L
1,637 MMR
Solo
Kali
Kali
Gold IV
NotoriousNinja
Kali
Gold IV
Level 107
God Stats
16W - 11L
1,786 SR
Queue Stats
40W - 43L
1,536 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
YKCUDREBBUR
Heimdallr
Bronze III
Level 109
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
ohemeneal3
Kuzenbo
Platinum IV
Level 78
God Stats
0W - 1L
1,784 SR
Queue Stats
91W - 92L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,628
726
1,566
1,903
538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
KingbananaI2
Hun Batz
5
0 / 0 / 2
3,278
656
1,276
2,643
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
VeIuda
Anubis
7
4 / 0 / 0
3,963
793
1,986
1,993
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 3
3,684
737
1,367
3,061
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
player52620
Xing Tian
6
1 / 1 / 0
3,606
721
2,537
4,150
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
RavanaJanusCliodhnaUllr

VS

Bans
ArachneKhepriFreyaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,283
657
1,999
3,999
1,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
5
0 / 2 / 0
3,172
634
823
2,610
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,022
604
1,055
3,210
1,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
YKCUDREBBUR
Heimdallr
2
0 / 2 / 0
2,633
527
1,406
2,080
405
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
ohemeneal3
Kuzenbo
5
0 / 0 / 0
3,012
602
877
2,477
1,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Merlin
0
2
0
0
W
2
0
0
2
W
Hun Batz
KingbananaI2
Hun Batz
0
0
2
1
L
0
2
0
0
W
Anubis
VeIuda
Anubis
4
0
0
4
L
Heimdallr
YKCUDREBBUR
Heimdallr
0
2
0
0
W
0
0
3
1.5
L
Kuzenbo
ohemeneal3
Kuzenbo
0
0
0
0
W
Xing Tian
player52620
Xing Tian
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,732
Damage
6,160
13,750
Taken
14,376
5,254
Mitigated
5,234
5,544
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,999
959
44
2,089
3,999
1,962
0
2,273
1,462
0
13,693
L
Merlin
823
260
0
750
2,610
631
0
1,539
933
14,025
0
W
1,566
1,065
0
1,168
1,903
538
0
606
1,297
0
18,630
W
Hun Batz
KingbananaI2
Hun Batz
1,276
413
0
1,344
2,643
789
0
383
2,260
0
10,258
L
1,055
427
0
1,066
3,210
1,130
0
496
2,602
0
12,235
W
Anubis
VeIuda
Anubis
1,986
468
0
500
1,993
833
78
440
1,553
16,057
0
L
Heimdallr
YKCUDREBBUR
Heimdallr
1,406
801
0
298
2,080
405
0
730
1,350
0
5,962
W
1,367
653
0
1,782
3,061
1,417
0
271
2,790
10,560
0
L
Kuzenbo
ohemeneal3
Kuzenbo
877
490
0
1,442
2,477
1,106
0
338
2,139
7,436
0
W
Xing Tian
player52620
Xing Tian
2,537
420
0
750
4,150
1,677
0
0
3,941
17,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,159
Gold Earned
15,122
137
Minions Killed
107
0
Camps Cleared
0
438,759
Distance Traveled
446,717
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,283
657
25
5
0
102,518
0
L
Merlin
3,172
634
31
6
0
85,432
1
W
Anhur
3,628
726
30
6
0
75,419
0
W
Hun Batz
3,278
656
27
5
0
97,929
0
L
Kali
3,022
604
28
6
0
114,987
1
W
Anubis
3,963
793
36
7
0
79,833
2
L
Heimdallr
2,633
527
11
2
0
55,750
0
W
Athena
3,684
737
18
4
0
97,962
3
L
Kuzenbo
3,012
602
12
2
0
88,030
0
W
Xing Tian
3,606
721
26
5
0
87,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role