Player Matchup

Shiva
Shiva
Allninjaa
Shiva
Level 109
God Stats
1W - 1L
1,851 SR
Queue Stats
131W - 116L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EgregiousTurtle
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,337 Elo+
Party 1
Fafnir
Fafnir
FlawlessPlacebo
Fafnir
Level 150
God Stats
0W - 2L
1,249 SR
Queue Stats
180W - 158L
1,567 Elo+
Party 1
Da Ji
Da Ji
Harmonic Harbor
Da Ji
Level 159
God Stats
0W - 2L
1,463 SR
Queue Stats
35W - 43L
1,384 Elo+
Party 1
Kali
Kali
TheChappynator
Kali
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,484 Elo+
Party 1
Team Averages
Level 132
1,512 SR
1,456 Elo+

VS

Team Averages
Level 114
1,625 SR
1,485 Elo+
Ares
Ares
GilgameshMain
Ares
Level 137
God Stats
6W - 5L
1,423 SR
Queue Stats
171W - 149L
1,565 Elo+
Party 2
King Arthur
King Arthur
Linkomega45
King Arthur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
RoninsMercy
Olorun
Level 115
God Stats
1W - 0L
1,736 SR
Queue Stats
8W - 10L
1,368 Elo+
Party 2
Zeus
Zeus
ThaRagingPhoenix
Zeus
Level 146
God Stats
2W - 0L
1,742 SR
Queue Stats
22W - 20L
1,431 Elo+
Party 2
Nox
Nox
Tightn_Up69
Nox
Level 126
God Stats
3W - 1L
1,721 SR
Queue Stats
139W - 135L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Allninjaa
Shiva
5
0 / 0 / 0
4,304
861
0
0
0
Cu Chulainn
EgregiousTurtle
Cu Chulainn
8
0 / 4 / 4
4,813
963
3,476
8,599
7,460
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 6
6,359
1,272
3,504
7,664
7,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 2 / 1
6,659
1,332
5,395
6,196
3,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 3
5,619
1,124
2,378
6,835
6,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 9
5,985
1,197
5,133
4,717
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Linkomega45
King Arthur
10
1 / 3 / 4
5,571
1,114
5,664
5,451
4,307
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
9
1 / 1 / 8
5,561
1,112
3,212
2,597
1,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
7 / 1 / 2
6,550
1,310
7,473
3,229
1,174
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 10
5,526
1,105
3,240
3,596
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
10
10
Deaths
7
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Shiva
Allninjaa
Shiva
0
0
0
0
L
Cu Chulainn
EgregiousTurtle
Cu Chulainn
0
4
4
0.5
L
1
2
6
2
W
1
1
9
5.5
L
5
2
1
2.75
W
King Arthur
Linkomega45
King Arthur
1
3
4
1
W
Olorun
1
1
8
5
W
7
1
2
8
L
1
2
3
1.25
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,753
Damage
24,722
29,294
Taken
19,590
24,080
Mitigated
11,305
7,368
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Allninjaa
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
EgregiousTurtle
Cu Chulainn
3,476
809
320
699
8,599
7,460
0
6,127
2,472
0
7,634
L
3,504
1,492
1,726
1,547
7,664
7,021
0
4,677
2,987
6,000
0
W
5,133
144
381
1,417
4,717
3,139
234
419
4,298
5,351
0
L
5,395
733
210
368
6,196
3,444
0
3,356
2,840
0
10,739
W
King Arthur
Linkomega45
King Arthur
5,664
605
0
0
5,451
4,307
240
952
4,499
85
10,390
W
Olorun
3,212
2,293
692
441
2,597
1,087
1,025
388
2,209
5,577
0
W
7,473
1,720
701
754
3,229
1,174
380
1,033
2,196
11,192
0
L
2,378
809
1,095
1,403
6,835
6,155
0
4,918
1,917
0
5,587
W
3,240
759
717
1,081
3,596
1,598
652
712
2,884
10,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
29,193
26
Minions Killed
38
0
Camps Cleared
0
402,164
Distance Traveled
467,644
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,304
861
0
0
0
0
0
L
Cu Chulainn
4,813
963
5
1
0
103,398
0
L
Fafnir
6,359
1,272
4
1
0
98,386
1
W
Ares
5,985
1,197
2
0
0
96,157
0
L
Da Ji
6,659
1,332
11
2
0
106,295
0
W
King Arthur
5,571
1,114
7
1
0
97,322
0
W
Olorun
5,561
1,112
5
1
0
75,681
0
W
Zeus
6,550
1,310
13
3
0
95,347
0
L
Kali
5,619
1,124
6
1
0
94,085
0
W
Nox
5,526
1,105
11
2
0
103,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role