Player Matchup

Medusa
Medusa
LazrHipoh
Medusa
Level 105
God Stats
10W - 6L
1,588 SR
Queue Stats
143W - 144L
1,453 Elo+
Party 1
Ravana
Ravana
Mekatorque
Ravana
Level 126
God Stats
6W - 3L
1,593 SR
Queue Stats
149W - 131L
1,549 Elo+
Party 1
Mulan
Mulan
PiterPizza
Mulan
Level 89
God Stats
5W - 1L
1,800 SR
Queue Stats
88W - 68L
1,496 Elo+
Solo
Sylvanus
Sylvanus
TrojanHorseDev
Sylvanus
Level 63
God Stats
24W - 19L
1,522 SR
Queue Stats
37W - 39L
1,460 Elo+
Party 1
Sol
Sol
stormikh
Sol
Level 127
God Stats
3W - 3L
1,556 SR
Queue Stats
90W - 92L
1,503 Elo+
Solo
Team Averages
Level 102
1,612 SR
1,492 Elo+

VS

Team Averages
Level 105
1,661 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Impact20
Freya
Level 122
God Stats
0W - 1L
1,596 SR
Queue Stats
39W - 60L
1,444 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LpSupreme
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,766 SR
Queue Stats
30W - 28L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
Talkedhero
Kuzenbo
Level 85
God Stats
3W - 2L
1,686 SR
Queue Stats
96W - 78L
1,553 Elo+
Party 2
Vamana
Vamana
mitigating
Vamana
Level 64
God Stats
0W - 2L
1,755 SR
Queue Stats
62W - 85L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LazrHipoh
Medusa
16
7 / 2 / 1
10,207
537
12,521
10,684
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Mekatorque
Ravana
17
8 / 1 / 3
10,837
570
14,426
11,378
6,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
17
3 / 0 / 5
10,785
568
14,825
16,972
15,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
15
0 / 0 / 11
8,627
454
6,482
9,108
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 6
9,648
508
13,370
13,489
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 5 / 0
9,503
500
7,063
16,278
11,626
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Impact20
Freya
14
2 / 5 / 0
8,630
454
9,636
18,661
9,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
LpSupreme
Ah Muzen Cab
15
2 / 5 / 1
8,740
460
8,088
15,079
6,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Talkedhero
Kuzenbo
11
0 / 0 / 1
7,287
384
5,734
14,267
15,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
mitigating
Vamana
13
1 / 4 / 2
8,191
431
7,301
20,289
11,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
5
5
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
0
0
L
Freya
Impact20
Freya
2
5
0
0.4
W
Medusa
LazrHipoh
Medusa
7
2
1
3.75
L
Ah Muzen Cab
LpSupreme
Ah Muzen Cab
2
5
1
0.5
W
Ravana
Mekatorque
Ravana
8
1
3
9.5
W
Mulan
3
0
5
5.5
L
Kuzenbo
Talkedhero
Kuzenbo
0
0
1
0.5
W
Sylvanus
0
0
11
5.5
L
Vamana
mitigating
Vamana
1
4
2
0.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,624
Damage
37,822
61,631
Taken
84,574
41,209
Mitigated
54,032
30,329
Healing
22,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,063
880
69
4,829
16,278
11,626
0
630
14,944
86,931
0
L
Freya
Impact20
Freya
9,636
2,610
0
7,239
18,661
9,129
128
6,692
11,928
68,631
0
W
Medusa
LazrHipoh
Medusa
12,521
6,063
0
1,845
10,684
4,876
1,440
3,957
6,727
0
70,119
L
Ah Muzen Cab
LpSupreme
Ah Muzen Cab
8,088
2,145
0
4,133
15,079
6,384
165
3,934
11,145
0
72,600
W
Ravana
Mekatorque
Ravana
14,426
4,400
0
6,593
11,378
6,871
68
1,975
9,403
0
101,250
W
Mulan
14,825
1,470
0
10,326
16,972
15,510
0
6,637
10,335
0
87,664
L
Kuzenbo
Talkedhero
Kuzenbo
5,734
2,272
0
2,240
14,267
15,865
0
4,622
9,537
18,601
0
W
Sylvanus
6,482
1,794
1,635
2,972
9,108
7,922
38
3,849
5,259
29,144
8,756
L
Vamana
mitigating
Vamana
7,301
3,620
0
4,208
20,289
11,028
0
3,386
16,827
0
74,698
W
13,370
6,555
0
6,958
13,489
6,030
890
6,231
7,258
79,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,104
Gold Earned
42,351
618
Minions Killed
537
0
Camps Cleared
0
1,885,850
Distance Traveled
1,801,414
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,503
500
173
9
0
332,282
1
L
Freya
8,630
454
107
6
0
328,196
2
W
Medusa
10,207
537
113
6
0
375,543
5
L
Ah Muzen Cab
8,740
460
127
7
0
294,526
3
W
Ravana
10,837
570
144
8
0
444,045
3
W
Mulan
10,785
568
168
9
0
352,894
1
L
Kuzenbo
7,287
384
23
1
0
405,010
2
W
Sylvanus
8,627
454
64
3
0
375,864
6
L
Vamana
8,191
431
107
6
0
441,400
3
W
Sol
9,648
508
129
7
0
337,504
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role