Player Matchup

Mercury
Mercury
DennisMenace1
Mercury
Level 82
God Stats
6W - 6L
1,500 SR
Queue Stats
43W - 38L
1,374 Elo+
Solo
Sylvanus
Sylvanus
Dopze
Sylvanus
Level 142
God Stats
1W - 0L
1,476 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
PowerPhuck
Mulan
Level 28
God Stats
7W - 3L
1,735 SR
Queue Stats
76W - 24L
1,709 Elo+
Party 2
Ullr
Ullr
SojZa
Ullr
Level 44
God Stats
3W - 3L
1,700 SR
Queue Stats
153W - 69L
1,673 Elo+
Party 2
Thoth
Thoth
xxTOBY_10TAILxx
Thoth
Level 160
God Stats
8W - 2L
1,691 SR
Queue Stats
247W - 165L
1,713 Elo+
Party 2
Team Averages
Level 91
1,621 SR
1,594 Elo+

VS

Team Averages
Level 72
1,568 SR
1,511 Elo+
Ra
Ra
BDNinja11
Ra
Level 79
God Stats
17W - 17L
1,527 SR
Queue Stats
47W - 43L
1,546 Elo+
Party 1
Skadi
Skadi
BeastlyDogs
Skadi
Level 30
God Stats
76W - 45L
1,657 SR
Queue Stats
189W - 165L
1,560 Elo+
Party 1
Ravana
Ravana
DataFett
Ravana
Level 45
God Stats
0W - 3L
1,235 SR
Queue Stats
142W - 161L
1,339 Elo+
Solo
Fafnir
Fafnir
Shabac
Fafnir
Level 97
God Stats
1W - 3L
1,709 SR
Queue Stats
67W - 69L
1,567 Elo+
Party 1
Loki
Loki
jareds118
Loki
Level 109
God Stats
0W - 1L
1,714 SR
Queue Stats
54W - 49L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 1 / 2
6,042
604
3,095
7,419
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Dopze
Sylvanus
9
0 / 0 / 4
5,565
557
2,512
5,955
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
12
7 / 0 / 0
7,548
755
8,587
9,407
5,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
SojZa
Ullr
10
1 / 0 / 1
5,616
562
4,535
6,079
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 0
5,999
600
4,542
3,126
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,383
538
2,136
6,215
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 0
4,737
474
1,980
5,821
1,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
DataFett
Ravana
8
0 / 5 / 0
5,175
518
4,985
8,725
5,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
Shabac
Fafnir
8
0 / 0 / 0
5,171
517
1,812
6,714
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
9
1 / 2 / 0
5,386
539
3,494
8,409
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
13
Kills
1
1
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
0
0
L
Ravana
DataFett
Ravana
0
5
0
0
W
Mercury
1
1
2
2
W
Sylvanus
Dopze
Sylvanus
0
0
4
2
W
Mulan
7
0
0
7
L
Fafnir
Shabac
Fafnir
0
0
0
0
W
Ullr
SojZa
Ullr
1
0
1
1.5
L
Loki
1
2
0
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
14,407
31,986
Taken
35,884
15,533
Mitigated
18,189
8,420
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,136
437
296
1,478
6,215
2,537
0
1,699
4,516
41,665
0
L
1,980
1,056
0
1,711
5,821
1,551
0
1,334
4,487
0
27,868
L
Ravana
DataFett
Ravana
4,985
2,383
0
2,171
8,725
5,261
0
0
8,725
0
31,722
W
Mercury
3,095
2,043
0
453
7,419
2,642
0
476
6,943
0
41,843
W
Sylvanus
Dopze
Sylvanus
2,512
1,140
450
1,735
5,955
4,213
0
1,514
4,441
20,015
0
W
Mulan
8,587
2,389
0
4,122
9,407
5,385
0
635
8,772
0
44,918
L
Fafnir
Shabac
Fafnir
1,812
507
0
2,053
6,714
6,020
0
2,214
4,500
15,636
0
W
Ullr
SojZa
Ullr
4,535
1,127
0
660
6,079
2,233
0
1,359
4,720
0
40,528
L
Loki
3,494
1,117
0
1,280
8,409
2,820
0
1,807
6,032
0
37,316
W
4,542
544
0
1,000
3,126
1,060
0
1,031
2,095
42,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
25,852
343
Minions Killed
285
0
Camps Cleared
0
1,014,319
Distance Traveled
970,924
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,383
538
78
8
0
195,824
3
L
Skadi
4,737
474
52
5
0
181,585
0
L
Ravana
5,175
518
58
6
0
171,311
1
W
Mercury
6,042
604
77
8
0
226,160
1
W
Sylvanus
5,565
557
32
3
0
196,259
3
W
Mulan
7,548
755
85
9
0
204,715
2
L
Fafnir
5,171
517
24
2
0
207,101
1
W
Ullr
5,616
562
75
8
0
175,434
0
L
Loki
5,386
539
73
7
0
215,103
4
W
Thoth
5,999
600
74
7
0
211,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role