Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BakirSerbianGB
Nox
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,289 Elo+
Solo
Jing Wei
Jing Wei
Hilidial
Jing Wei
Level 107
God Stats
13W - 7L
1,620 SR
Queue Stats
49W - 49L
1,517 Elo+
Solo
Ares
Ares
Nefarious4
Ares
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 80L
1,347 Elo+
Solo
Hercules
Hercules
Wäsp
Hercules
Level 156
God Stats
1W - 6L
1,419 SR
Queue Stats
656W - 682L
1,592 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,449 Elo+

VS

Team Averages
Level 92
1,657 SR
1,587 Elo+
Xing Tian
Xing Tian
DEATH2VEGANS
Xing Tian
Level 29
God Stats
13W - 6L
1,632 SR
Queue Stats
17W - 8L
1,706 Elo+
Party 1
Baron Samedi
Baron Samedi
Emmettsy
Baron Samedi
Level 128
God Stats
2W - 1L
1,833 SR
Queue Stats
98W - 72L
1,661 Elo+
Party 1
Ullr
Ullr
MamaVonAcidHans
Ullr
Level 106
God Stats
5W - 1L
1,402 SR
Queue Stats
36W - 34L
1,576 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TroyeSivan
Morgan Le Fay
Level 129
God Stats
19W - 8L
1,921 SR
Queue Stats
75W - 51L
1,700 Elo+
Party 1
Nemesis
Nemesis
oooDMGooo
Nemesis
Level 67
God Stats
13W - 3L
1,500 SR
Queue Stats
21W - 18L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
6 / 3 / 0
8,101
540
7,386
12,782
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 6 / 2
5,698
380
1,332
9,532
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Hilidial
Jing Wei
12
1 / 1 / 1
6,721
448
4,904
11,651
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 1
6,341
423
4,211
12,636
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Wäsp
Hercules
13
0 / 1 / 1
7,667
511
6,747
10,949
11,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DEATH2VEGANS
Xing Tian
11
1 / 0 / 3
7,103
474
4,274
11,778
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Emmettsy
Baron Samedi
14
2 / 2 / 1
8,731
582
6,142
10,511
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 1 / 3
7,496
500
10,633
9,318
3,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TroyeSivan
Morgan Le Fay
13
5 / 3 / 4
8,281
552
10,912
7,805
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
oooDMGooo
Nemesis
11
4 / 1 / 1
7,475
498
4,814
10,420
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
13
14
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
3
0
2
L
0
6
2
0.17
W
Xing Tian
DEATH2VEGANS
Xing Tian
1
0
3
2.5
W
Baron Samedi
Emmettsy
Baron Samedi
2
2
1
1.25
L
Jing Wei
Hilidial
Jing Wei
1
1
1
1.5
W
1
1
3
2.5
L
0
3
1
0.17
W
Morgan Le Fay
TroyeSivan
Morgan Le Fay
5
3
4
2.33
L
Hercules
Wäsp
Hercules
0
1
1
0.5
W
Nemesis
oooDMGooo
Nemesis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,580
Damage
36,775
57,550
Taken
49,832
33,588
Mitigated
26,521
20,630
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,386
1,008
0
5,017
12,782
5,573
0
4,019
8,645
0
54,876
L
1,332
245
0
750
9,532
3,892
441
6,240
2,771
19,364
0
W
Xing Tian
DEATH2VEGANS
Xing Tian
4,274
397
0
1,486
11,778
10,629
0
1,961
9,817
16,491
0
W
Baron Samedi
Emmettsy
Baron Samedi
6,142
995
349
4,120
10,511
4,581
420
0
10,511
69,749
0
L
Jing Wei
Hilidial
Jing Wei
4,904
4,262
0
5,840
11,651
4,108
0
1,709
9,932
0
49,378
W
10,633
3,406
0
1,420
9,318
3,796
252
1,768
7,550
0
69,425
L
4,211
603
305
3,065
12,636
8,738
0
3,190
9,370
29,436
0
W
Morgan Le Fay
TroyeSivan
Morgan Le Fay
10,912
761
0
632
7,805
3,147
1,032
1,004
6,801
49,590
0
L
Hercules
Wäsp
Hercules
6,747
2,483
0
5,653
10,949
11,277
0
5,391
5,504
0
54,125
W
Nemesis
oooDMGooo
Nemesis
4,814
2,107
0
1,360
10,420
4,368
66
810
9,610
0
43,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
39,086
340
Minions Killed
421
0
Camps Cleared
0
1,367,173
Distance Traveled
1,419,179
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,101
540
91
6
0
303,563
1
L
Nox
5,698
380
33
2
0
261,874
1
W
Xing Tian
7,103
474
23
2
0
312,208
3
W
Baron Samedi
8,731
582
143
10
0
242,301
8
L
Jing Wei
6,721
448
79
5
0
260,530
0
W
Ullr
7,496
500
115
8
0
280,988
4
L
Ares
6,341
423
38
3
0
255,570
3
W
Morgan Le Fay
8,281
552
77
5
0
263,603
0
L
Hercules
7,667
511
99
7
0
285,636
3
W
Nemesis
7,475
498
63
4
0
320,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role