Player Matchup

Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Ryōta
Bellona
Level 160
God Stats
1W - 0L
1,605 SR
Queue Stats
92W - 9L
1,754 Elo+
Party 1
Nu Wa
Nu Wa
Sünna
Nu Wa
Level 7
God Stats
2W - 2L
1,266 SR
Queue Stats
2W - 4L
1,138 Elo+
Party 3
Rama
Rama
jhuds
Rama
Level 122
God Stats
35W - 3L
1,875 SR
Queue Stats
162W - 37L
1,787 Elo+
Party 1
Sylvanus
Sylvanus
twitchtvDenTTola
Sylvanus
Level 147
God Stats
1W - 0L
2,061 SR
Queue Stats
46W - 10L
1,689 Elo+
Party 1
Team Averages
Level 110
1,662 SR
1,573 Elo+

VS

Team Averages
Level 49
1,408 SR
1,262 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Flufluh
Nox
Level 46
God Stats
72W - 72L
1,373 SR
Queue Stats
211W - 234L
1,391 Elo+
Solo
King Arthur
King Arthur
Red_espartano
King Arthur
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 129L
1,295 Elo+
Solo
Susano
Susano
SrEvan
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,061 Elo+
Party 2
Vulcan
Vulcan
yhamamoto
Vulcan
Level 21
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 7L
1,061 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
3 / 1 / 15
10,194
1,019
8,887
8,127
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Ryōta
Bellona
18
10 / 0 / 19
12,773
1,277
17,834
18,626
30,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Sünna
Nu Wa
17
1 / 3 / 19
10,154
1,015
6,968
10,869
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
jhuds
Rama
18
15 / 1 / 18
12,892
1,289
37,980
14,531
9,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 1 / 20
12,048
1,205
10,764
12,320
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

319

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 14 / 4
9,270
927
14,380
25,553
14,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nox
14
1 / 1 / 2
9,271
927
5,537
4,955
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Red_espartano
King Arthur
15
3 / 5 / 3
9,953
995
12,537
19,470
22,743
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
SrEvan
Susano
15
1 / 6 / 4
9,366
937
10,263
17,920
9,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
yhamamoto
Vulcan
15
1 / 8 / 5
9,646
965
14,166
18,808
10,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
24
34
Kills
6
6
Deaths
34
91
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
15
10.5
L
Heimdallr
 
Heimdallr
0
14
4
0.14
L
Nox
1
1
2
2
L
King Arthur
Red_espartano
King Arthur
3
5
3
0.9
W
Bellona
Ryōta
Bellona
10
0
19
19.5
L
Susano
SrEvan
Susano
1
6
4
0.5
W
Nu Wa
Sünna
Nu Wa
1
3
19
3.5
W
Rama
jhuds
Rama
15
1
18
24
W
5
1
20
15
L
Vulcan
yhamamoto
Vulcan
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,433
Damage
56,883
64,473
Taken
86,706
67,558
Mitigated
58,698
24,222
Healing
1,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,887
5,242
0
112
8,127
5,366
0
1,974
6,153
0
26,851
L
Heimdallr
 
Heimdallr
14,380
4,394
0
1,018
25,553
14,125
0
4,491
21,062
0
35,065
L
Nox
5,537
646
0
0
4,955
2,317
0
1,446
3,509
24,801
0
L
King Arthur
Red_espartano
King Arthur
12,537
634
0
250
19,470
22,743
0
5,122
14,348
0
24,444
W
Bellona
Ryōta
Bellona
17,834
3,526
0
4,178
18,626
30,244
0
6,027
12,599
303
27,019
L
Susano
SrEvan
Susano
10,263
1,622
0
0
17,920
9,072
0
3,755
14,165
0
15,998
W
Nu Wa
Sünna
Nu Wa
6,968
2,661
0
284
10,869
5,358
0
3,346
7,523
13,581
0
W
Rama
jhuds
Rama
37,980
33,755
0
8,057
14,531
9,306
0
4,135
10,396
0
70,978
W
10,764
1,918
5,484
6,107
12,320
17,284
0
4,221
8,099
19,348
0
L
Vulcan
yhamamoto
Vulcan
14,166
4,334
0
0
18,808
10,441
0
2,995
15,813
32,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,061
Gold Earned
47,506
190
Minions Killed
163
5
Camps Cleared
6
1,042,090
Distance Traveled
888,389
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,194
1,019
56
6
1
242,664
0
L
Heimdallr
9,270
927
35
4
1
166,185
0
L
Nox
9,271
927
44
4
2
136,580
4
L
King Arthur
9,953
995
28
3
1
192,052
1
W
Bellona
12,773
1,277
25
3
1
236,365
0
L
Susano
9,366
937
15
2
2
196,940
0
W
Nu Wa
10,154
1,015
13
1
0
159,197
0
W
Rama
12,892
1,289
82
8
3
240,340
0
W
Sylvanus
12,048
1,205
14
1
0
163,524
1
L
Vulcan
9,646
965
41
4
0
196,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role