Player Matchup

Chaac
Chaac
AgossyV2
Chaac
Level 109
God Stats
1W - 3L
1,565 SR
Queue Stats
25W - 29L
1,354 Elo+
Party 1
Ra
Ra
Cevk
Ra
Level 18
God Stats
1W - 3L
1,357 SR
Queue Stats
35W - 41L
1,416 Elo+
Party 3
Thanatos
Thanatos
DrSoftTouch
Thanatos
Level 14
God Stats
6W - 9L
1,515 SR
Queue Stats
12W - 11L
1,462 Elo+
Party 1
Artio
Artio
Ivan1256
Artio
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 91L
1,419 Elo+
Party 3
Chiron
Chiron
iSnipeBoogz420
Chiron
Level 136
God Stats
1W - 2L
1,207 SR
Queue Stats
22W - 24L
1,372 Elo+
Party 1
Team Averages
Level 80
1,429 SR
1,405 Elo+

VS

Team Averages
Level 65
1,447 SR
1,425 Elo+
Ah Muzen Cab
Ah Muzen Cab
Doril75
Ah Muzen Cab
Level 85
God Stats
2W - 2L
1,399 SR
Queue Stats
110W - 118L
1,421 Elo+
Solo
Sylvanus
Sylvanus
GreyVT
Sylvanus
Level 67
God Stats
1W - 1L
1,300 SR
Queue Stats
105W - 79L
1,557 Elo+
Party 2
Nox
Nox
MrFribbles
Nox
Level 67
God Stats
10W - 11L
1,294 SR
Queue Stats
97W - 99L
1,409 Elo+
Solo
Shiva
Shiva
Snoshuu
Shiva
Level 58
God Stats
15W - 6L
1,740 SR
Queue Stats
176W - 143L
1,515 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Starlohz
Morgan Le Fay
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AgossyV2
Chaac
19
3 / 3 / 3
14,016
934
21,007
37,040
39,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
Cevk
Ra
19
1 / 12 / 3
13,526
902
20,859
27,949
13,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
DrSoftTouch
Thanatos
19
3 / 11 / 3
13,996
933
20,273
26,896
13,674
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Ivan1256
Artio
20
0 / 8 / 7
15,143
1,010
12,856
45,105
83,991
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 5 / 3
14,074
938
25,644
20,775
10,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Doril75
Ah Muzen Cab
20
4 / 1 / 24
15,036
1,002
30,749
14,772
7,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
GreyVT
Sylvanus
20
9 / 2 / 21
16,564
1,104
22,262
26,927
43,279
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 1 / 20
15,639
1,043
33,747
14,954
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Snoshuu
Shiva
20
10 / 1 / 26
17,668
1,178
30,967
30,132
29,332
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Starlohz
Morgan Le Fay
20
8 / 3 / 19
15,411
1,027
31,280
21,195
11,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
149
8
Kills
39
39
Deaths
8
19
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Chaac
AgossyV2
Chaac
3
3
3
1.5
L
Ra
Cevk
Ra
1
12
3
0.21
W
Ah Muzen Cab
Doril75
Ah Muzen Cab
4
1
24
16
L
Thanatos
DrSoftTouch
Thanatos
3
11
3
0.41
W
Sylvanus
GreyVT
Sylvanus
9
2
21
9.75
L
Artio
Ivan1256
Artio
0
8
7
0.44
W
8
1
20
18
W
Shiva
Snoshuu
Shiva
10
1
26
23
W
Morgan Le Fay
Starlohz
Morgan Le Fay
8
3
19
5.83
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,639
Damage
149,005
157,765
Taken
107,980
161,688
Mitigated
99,291
39,233
Healing
36,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AgossyV2
Chaac
21,007
3,260
396
11,838
37,040
39,976
0
18,783
18,257
0
68,347
L
Ra
Cevk
Ra
20,859
1,707
4,476
2,933
27,949
13,765
0
16,225
11,724
53,138
0
W
Ah Muzen Cab
Doril75
Ah Muzen Cab
30,749
13,708
0
6,900
14,772
7,165
0
4,138
10,634
0
63,579
L
Thanatos
DrSoftTouch
Thanatos
20,273
6,191
0
6,975
26,896
13,674
0
14,022
12,874
0
28,565
W
Sylvanus
GreyVT
Sylvanus
22,262
3,738
6,991
9,633
26,927
43,279
0
9,899
17,028
28,258
0
L
Artio
Ivan1256
Artio
12,856
1,827
2,412
6,414
45,105
83,991
0
24,971
20,134
27,947
0
W
33,747
2,697
0
1,031
14,954
8,305
0
5,504
9,450
65,297
0
W
Shiva
Snoshuu
Shiva
30,967
9,199
4,306
3,385
30,132
29,332
0
9,558
20,574
0
57,331
W
Morgan Le Fay
Starlohz
Morgan Le Fay
31,280
6,882
521
3,590
21,195
11,210
0
4,616
16,579
54,730
0
L
25,644
5,600
1,802
1,987
20,775
10,282
0
13,288
7,484
0
58,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,755
Gold Earned
80,318
336
Minions Killed
295
7
Camps Cleared
7
1,392,376
Distance Traveled
1,401,566
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,016
934
124
8
1
303,978
0
L
Ra
13,526
902
90
6
0
252,036
0
W
Ah Muzen Cab
15,036
1,002
96
6
0
268,152
3
L
Thanatos
13,996
933
15
1
0
268,063
0
W
Sylvanus
16,564
1,104
8
1
3
235,375
1
L
Artio
15,143
1,010
18
1
0
308,542
0
W
Nox
15,639
1,043
104
7
1
300,267
0
W
Shiva
17,668
1,178
29
2
3
353,353
1
W
Morgan Le Fay
15,411
1,027
58
4
0
244,419
0
L
Chiron
14,074
938
89
6
6
259,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role