Player Matchup

Fenrir
Fenrir
Platinum I
CookTheBread
Fenrir
Platinum I
Level 109
God Stats
8W - 3L
1,929 SR
Queue Stats
149W - 102L
1,897 MMR
Party 1
Yu Huang
Yu Huang
Diamond V
FlameWolf05
Yu Huang
Diamond V
Level 119
God Stats
20W - 13L
1,673 SR
Queue Stats
145W - 99L
1,940 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
wxpple
Sun Wukong
Platinum I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 102L
1,897 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,701 SR
1,911 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,846 SR
1,963 MMR
Cabrakan
Cabrakan
Platinum II
DrewSkeezz
Cabrakan
Platinum II
Level 87
God Stats
4W - 1L
2,048 SR
Queue Stats
117W - 129L
1,790 MMR
Solo
Chaac
Chaac
Platinum IV
EABbGD
Chaac
Platinum IV
Level 145
God Stats
7W - 9L
1,788 SR
Queue Stats
33W - 29L
2,049 MMR
Party 2
Zeus
Zeus
Platinum IV
jarutjal
Zeus
Platinum IV
Level 152
God Stats
7W - 4L
1,702 SR
Queue Stats
33W - 29L
2,049 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 2 / 5
17,798
659
27,938
42,699
80,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yu Huang
FlameWolf05
Yu Huang
20
3 / 0 / 6
17,126
634
31,926
22,353
17,226
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
wxpple
Sun Wukong
20
4 / 3 / 7
17,169
636
39,593
42,460
47,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
NoxBastetAh Muzen CabThothAres

VS

Bans
AtlasNeithShivaSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrewSkeezz
Cabrakan
20
2 / 3 / 3
16,131
597
14,666
41,357
89,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
EABbGD
Chaac
20
1 / 3 / 4
15,235
564
35,912
44,845
62,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
2 / 6 / 3
15,744
583
36,110
21,123
19,492
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
5
5
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
5
3.75
L
Cabrakan
DrewSkeezz
Cabrakan
2
3
3
1.17
L
Chaac
EABbGD
Chaac
1
3
4
1
W
Yu Huang
FlameWolf05
Yu Huang
3
0
6
6
L
Zeus
2
6
3
0.58
W
Sun Wukong
wxpple
Sun Wukong
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,457
Damage
86,688
107,512
Taken
107,325
145,139
Mitigated
170,680
28,760
Healing
35,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
27,938
7,951
0
9,849
42,699
80,222
501
22,017
20,682
0
69,983
L
Cabrakan
DrewSkeezz
Cabrakan
14,666
2,506
133
7,941
41,357
89,133
0
15,529
25,828
30,988
0
L
Chaac
EABbGD
Chaac
35,912
6,972
1,303
22,228
44,845
62,055
0
15,185
29,660
0
107,632
W
Yu Huang
FlameWolf05
Yu Huang
31,926
3,372
0
1,095
22,353
17,226
850
6,908
15,445
116,498
0
L
Zeus
36,110
2,163
347
3,345
21,123
19,492
0
1,531
19,592
108,572
0
W
Sun Wukong
wxpple
Sun Wukong
39,593
6,803
1,482
16,334
42,460
47,691
1,353
22,688
19,772
0
100,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
47,110
328
Minions Killed
308
14
Camps Cleared
7
1,527,272
Distance Traveled
1,320,823
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,798
659
43
2
2
527,913
0
L
Cabrakan
16,131
597
22
1
0
397,515
5
L
Chaac
15,235
564
117
4
1
515,878
7
W
Yu Huang
17,126
634
166
6
8
501,731
4
L
Zeus
15,744
583
169
6
6
407,430
5
W
Sun Wukong
17,169
636
119
4
4
497,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role