Player Matchup

Yu Huang
Yu Huang
SatanicSwarm
Yu Huang
Level 101
God Stats
0W - 3L
1,596 SR
Queue Stats
3W - 11L
1,381 Elo+
Party 2
Bacchus
Bacchus
SnappRapter
Bacchus
Level 160
God Stats
32W - 18L
1,773 SR
Queue Stats
534W - 498L
1,585 Elo+
Solo
Charybdis
Charybdis
kuzzman
Charybdis
Level 68
God Stats
1W - 2L
1,536 SR
Queue Stats
11W - 10L
1,597 Elo+
Party 2
Team Averages
Level 110
1,635 SR
1,521 Elo+

VS

Team Averages
Level 131
1,471 SR
1,685 Elo+
Ymir
Ymir
LorzoxSzyga
Ymir
Level 128
God Stats
7W - 2L
1,541 SR
Queue Stats
24W - 8L
1,779 Elo+
Party 1
Kukulkan
Kukulkan
dawnsetter
Kukulkan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,717 Elo+
Solo
Osiris
Osiris
wiwayousuck
Osiris
Level 140
God Stats
5W - 2L
1,371 SR
Queue Stats
332W - 331L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
SatanicSwarm
Yu Huang
11
1 / 4 / 1
7,511
626
13,505
8,531
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SnappRapter
Bacchus
12
2 / 3 / 0
8,143
679
7,227
16,123
14,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
kuzzman
Charybdis
11
0 / 5 / 1
7,538
628
4,990
13,069
4,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
9,383
782
7,666
12,917
14,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
dawnsetter
Kukulkan
13
2 / 2 / 7
8,982
749
10,838
9,856
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
13
5 / 1 / 5
9,004
750
14,357
11,886
10,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
12
12
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Yu Huang
SatanicSwarm
Yu Huang
1
4
1
0.38
L
Bacchus
SnappRapter
Bacchus
2
3
0
0.67
W
Kukulkan
dawnsetter
Kukulkan
2
2
7
2.75
L
Charybdis
kuzzman
Charybdis
0
5
1
0.1
W
Osiris
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,722
Damage
32,861
37,723
Taken
34,659
22,573
Mitigated
29,815
5,082
Healing
1,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,666
1,883
453
895
12,917
14,390
208
7,004
5,913
18,286
0
L
Yu Huang
SatanicSwarm
Yu Huang
13,505
1,205
0
324
8,531
3,582
0
4,184
4,347
30,007
0
L
Bacchus
SnappRapter
Bacchus
7,227
346
0
2,532
16,123
14,058
0
7,772
8,351
15,718
0
W
Kukulkan
dawnsetter
Kukulkan
10,838
1,613
0
70
9,856
4,640
357
6,336
3,520
38,801
0
L
Charybdis
kuzzman
Charybdis
4,990
2,331
0
2,226
13,069
4,933
0
6,714
6,355
0
19,645
W
Osiris
14,357
4,948
0
310
11,886
10,785
0
7,640
4,246
0
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
27,369
107
Minions Killed
129
1
Camps Cleared
9
620,141
Distance Traveled
727,388
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,383
782
35
3
3
235,191
0
L
Yu Huang
7,511
626
38
3
1
201,108
4
L
Bacchus
8,143
679
23
2
0
231,218
4
W
Kukulkan
8,982
749
69
6
3
222,439
1
L
Charybdis
7,538
628
46
4
0
187,815
2
W
Osiris
9,004
750
25
2
3
269,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role