Player Matchup

Anubis
Anubis
Bruslwip
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 59L
1,756 Elo+
Party 3
Thor
Thor
Mikau
Thor
Level 143
God Stats
3W - 0L
1,734 SR
Queue Stats
103W - 50L
1,847 Elo+
Party 3
Ares
Ares
PapaPingPong
Ares
Level 47
God Stats
13W - 2L
1,957 SR
Queue Stats
52W - 14L
1,832 Elo+
Party 3
Izanami
Izanami
SkaRiot
Izanami
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 49L
1,835 Elo+
Party 3
Scylla
Scylla
cAkEJEdnr422
Scylla
Level 47
God Stats
93W - 26L
1,949 SR
Queue Stats
114W - 39L
2,013 Elo+
Party 3
Team Averages
Level 94
1,728 SR
1,857 Elo+

VS

Team Averages
Level 36
1,653 SR
1,578 Elo+
Ymir
Ymir
Camp3rmanz
Ymir
Level 16
God Stats
22W - 19L
1,594 SR
Queue Stats
23W - 19L
1,582 Elo+
Party 1
King Arthur
King Arthur
EchoNone
King Arthur
Level 59
God Stats
2W - 1L
1,801 SR
Queue Stats
13W - 9L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
Extradaddy
Ne Zha
Level 29
God Stats
2W - 1L
1,832 SR
Queue Stats
67W - 18L
1,772 Elo+
Party 1
Sol
Sol
Samnich1
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,487 Elo+
Party 2
Olorun
Olorun
bluexphantom
Olorun
Level 65
God Stats
0W - 1L
1,539 SR
Queue Stats
11W - 14L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bruslwip
Anubis
17
4 / 3 / 25
10,234
1,279
19,117
11,543
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Mikau
Thor
16
11 / 0 / 8
11,289
1,411
13,840
9,060
4,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
2 / 1 / 23
9,259
1,157
8,585
12,265
15,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
SkaRiot
Izanami
16
8 / 0 / 18
10,656
1,332
22,482
5,537
2,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
8 / 2 / 17
10,657
1,332
15,781
10,332
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

329

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,414
1,052
4,501
21,465
21,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
EchoNone
King Arthur
13
2 / 6 / 3
8,532
1,067
8,812
14,056
9,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Extradaddy
Ne Zha
13
2 / 12 / 2
8,907
1,113
14,720
21,769
9,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 4
7,848
981
5,345
13,206
5,525
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
13
2 / 4 / 2
8,498
1,062
11,997
14,808
6,374
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
21
33
Kills
6
6
Deaths
33
91
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bruslwip
Anubis
4
3
25
5.5
L
0
4
4
0.5
L
King Arthur
EchoNone
King Arthur
2
6
3
0.58
L
Ne Zha
Extradaddy
Ne Zha
2
12
2
0.25
W
Thor
Mikau
Thor
11
0
8
15
W
2
1
23
13.5
L
0
7
4
0.29
W
Izanami
SkaRiot
Izanami
8
0
18
17
L
Olorun
2
4
2
0.75
W
Scylla
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,805
Damage
45,375
48,737
Taken
85,304
35,392
Mitigated
52,527
9,381
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bruslwip
Anubis
19,117
1,019
330
5,755
11,543
7,914
0
6,482
5,061
36,797
0
L
4,501
774
0
564
21,465
21,039
0
11,968
9,497
19,162
0
L
King Arthur
EchoNone
King Arthur
8,812
1,472
0
370
14,056
9,786
0
7,782
6,274
0
13,678
L
Ne Zha
Extradaddy
Ne Zha
14,720
4,889
0
1,224
21,769
9,803
0
8,553
13,216
0
32,340
W
Thor
Mikau
Thor
13,840
4,266
0
468
9,060
4,948
0
4,961
4,099
0
27,743
W
8,585
636
0
0
12,265
15,261
0
6,235
6,030
9,599
0
L
5,345
772
0
507
13,206
5,525
0
7,546
5,660
12,158
132
W
Izanami
SkaRiot
Izanami
22,482
17,242
0
1,601
5,537
2,853
0
1,524
4,013
0
46,520
L
Olorun
11,997
5,651
613
2,958
14,808
6,374
0
7,634
7,174
30,529
0
W
Scylla
15,781
1,357
57
1,170
10,332
4,416
0
2,514
7,818
23,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
42,199
148
Minions Killed
128
10
Camps Cleared
3
812,663
Distance Traveled
654,625
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,234
1,279
45
6
0
136,328
0
L
Ymir
8,414
1,052
29
4
0
130,094
0
L
King Arthur
8,532
1,067
9
1
0
113,288
2
L
Ne Zha
8,907
1,113
41
5
1
139,784
0
W
Thor
11,289
1,411
19
2
8
187,899
5
W
Ares
9,259
1,157
0
0
0
172,640
0
L
Sol
7,848
981
12
2
2
133,184
0
W
Izanami
10,656
1,332
66
8
1
157,796
0
L
Olorun
8,498
1,062
37
5
0
138,275
0
W
Scylla
10,657
1,332
18
2
1
158,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role