Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ARCAS-GOD
Horus
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,017 Elo+
Party 1
Fenrir
Fenrir
Blazing_Hellion
Fenrir
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 70L
1,275 Elo+
Solo
Chernobog
Chernobog
DiffuseModel35
Chernobog
Level 66
God Stats
0W - 3L
1,195 SR
Queue Stats
6W - 10L
1,201 Elo+
Solo
Vulcan
Vulcan
RocB0neCrusher
Vulcan
Level 116
God Stats
0W - 3L
1,267 SR
Queue Stats
80W - 99L
1,286 Elo+
Solo
Team Averages
Level 76
1,392 SR
1,256 Elo+

VS

Team Averages
Level 109
1,475 SR
1,324 Elo+
Sylvanus
Sylvanus
Jewels4k1
Sylvanus
Level 142
God Stats
6W - 5L
1,570 SR
Queue Stats
247W - 299L
1,288 Elo+
Solo
Osiris
Osiris
Josue_LastKing
Osiris
Level 152
God Stats
4W - 3L
1,485 SR
Queue Stats
47W - 40L
1,331 Elo+
Solo
Chiron
Chiron
NaturedCell9461
Chiron
Level 137
God Stats
11W - 5L
1,531 SR
Queue Stats
1,107W - 1,154L
1,357 Elo+
Solo
Nu Wa
Nu Wa
j0rg3_lima99
Nu Wa
Level 64
God Stats
3W - 2L
1,401 SR
Queue Stats
56W - 69L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
raillou
Tsukuyomi
Level 48
God Stats
36W - 33L
1,388 SR
Queue Stats
184W - 186L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 2 / 0
4,571
457
657
7,238
2,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ARCAS-GOD
Horus
7
1 / 3 / 0
4,308
431
2,399
6,266
2,724
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 0
4,552
455
2,598
9,108
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chernobog
DiffuseModel35
Chernobog
7
0 / 1 / 0
4,047
405
1,652
6,829
1,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 3 / 0
4,690
469
2,052
5,076
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jewels4k1
Sylvanus
10
5 / 0 / 2
6,380
638
3,408
3,182
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 0
6,309
631
3,021
5,424
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 0 / 3
5,569
557
5,896
3,682
1,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 0 / 1
6,426
643
3,659
3,255
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
raillou
Tsukuyomi
9
1 / 0 / 2
5,426
543
3,984
6,625
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
13
13
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
L
Horus
ARCAS-GOD
Horus
1
3
0
0.33
L
0
4
0
0
L
Chernobog
DiffuseModel35
Chernobog
0
1
0
0
W
Sylvanus
Jewels4k1
Sylvanus
5
0
2
6
W
4
1
0
4
W
0
0
3
1.5
L
0
3
0
0
W
3
0
1
3.5
W
Tsukuyomi
raillou
Tsukuyomi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,358
Damage
19,968
34,517
Taken
22,168
12,224
Mitigated
8,990
7,755
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
657
129
1,171
2,624
7,238
2,466
0
1,051
6,187
14,193
0
L
Horus
ARCAS-GOD
Horus
2,399
1,291
0
254
6,266
2,724
0
0
6,266
32
12,327
L
2,598
785
0
642
9,108
3,305
0
1,446
7,662
0
26,593
L
Chernobog
DiffuseModel35
Chernobog
1,652
812
0
1,440
6,829
1,860
0
1,078
5,751
0
16,827
W
Sylvanus
Jewels4k1
Sylvanus
3,408
1,395
523
1,770
3,182
1,707
799
352
2,830
21,739
8,652
W
3,021
1,017
0
3,310
5,424
2,697
762
14
5,410
0
31,874
W
5,896
1,154
210
1,025
3,682
1,158
726
107
3,575
0
33,902
L
2,052
1,071
0
1,624
5,076
1,869
0
2,884
2,192
24,322
0
W
3,659
1,277
0
875
3,255
1,090
0
1,251
1,916
41,962
0
W
Tsukuyomi
raillou
Tsukuyomi
3,984
746
0
3,437
6,625
2,338
0
875
5,714
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,168
Gold Earned
30,110
166
Minions Killed
309
0
Camps Cleared
0
876,108
Distance Traveled
892,278
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,571
457
25
3
0
179,624
2
L
Horus
4,308
431
17
2
0
167,186
1
L
Fenrir
4,552
455
45
5
0
184,764
0
L
Chernobog
4,047
405
25
3
0
180,913
0
W
Sylvanus
6,380
638
58
6
0
164,899
1
W
Osiris
6,309
631
58
6
0
171,956
1
W
Chiron
5,569
557
55
6
0
164,697
0
L
Vulcan
4,690
469
54
5
0
163,621
2
W
Nu Wa
6,426
643
84
8
0
176,382
0
W
Tsukuyomi
5,426
543
54
5
0
214,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role