Player Matchup

Sylvanus
Sylvanus
D0ubleOG99
Sylvanus
Level 65
God Stats
2W - 3L
1,168 SR
Queue Stats
196W - 213L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
LimeytheLime
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,125 Elo+
Solo
Lancelot
Lancelot
SEYVANHEL
Lancelot
Level 155
God Stats
16W - 12L
1,651 SR
Queue Stats
1,472W - 1,621L
1,338 Elo+
Solo
Raijin
Raijin
WarL0ckCat
Raijin
Level 29
God Stats
5W - 9L
1,417 SR
Queue Stats
101W - 121L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
c0oki3monst3rr
Guan Yu
Level 18
God Stats
11W - 9L
1,632 SR
Queue Stats
16W - 30L
1,308 Elo+
Party 1
Team Averages
Level 67
1,474 SR
1,333 Elo+

VS

Team Averages
Level 61
1,470 SR
1,300 Elo+
Neith
Neith
DrLongPipe
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,208 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SnowStormSan
Morgan Le Fay
Level 112
God Stats
5W - 11L
1,299 SR
Queue Stats
242W - 267L
1,402 Elo+
Solo
Amaterasu
Amaterasu
TheRedBlueJay
Amaterasu
Level 17
God Stats
2W - 0L
1,593 SR
Queue Stats
3W - 1L
1,208 Elo+
Party 2
Lancelot
Lancelot
Thecheaphippo
Lancelot
Level 99
God Stats
2W - 1L
1,460 SR
Queue Stats
3W - 1L
1,208 Elo+
Party 2
Geb
Geb
bobbobman
Geb
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 4L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D0ubleOG99
Sylvanus
14
3 / 4 / 3
9,935
452
7,983
24,266
27,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
LimeytheLime
Danzaburou
15
2 / 6 / 4
9,191
418
12,078
21,206
9,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SEYVANHEL
Lancelot
15
3 / 5 / 0
9,677
440
8,834
20,351
10,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
WarL0ckCat
Raijin
15
0 / 3 / 0
9,046
411
7,673
13,899
6,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 3 / 0
9,902
450
2,975
15,106
10,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 5 / 6
8,884
404
13,491
16,205
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SnowStormSan
Morgan Le Fay
18
3 / 1 / 3
10,953
498
12,853
11,978
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
TheRedBlueJay
Amaterasu
17
7 / 1 / 7
11,201
509
16,030
20,751
15,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Thecheaphippo
Lancelot
19
9 / 2 / 6
12,379
563
22,093
19,336
10,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 0 / 10
10,078
458
7,380
14,846
15,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
21
21
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
D0ubleOG99
Sylvanus
3
4
3
1.13
W
Neith
0
5
6
0.6
L
Danzaburou
LimeytheLime
Danzaburou
2
6
4
0.67
L
Lancelot
SEYVANHEL
Lancelot
3
5
0
0.6
W
Morgan Le Fay
SnowStormSan
Morgan Le Fay
3
1
3
4.5
W
Amaterasu
TheRedBlueJay
Amaterasu
7
1
7
10.5
W
Lancelot
Thecheaphippo
Lancelot
9
2
6
6
L
Raijin
WarL0ckCat
Raijin
0
3
0
0
W
2
0
10
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,543
Damage
71,847
94,828
Taken
83,116
64,365
Mitigated
54,834
28,234
Healing
29,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
D0ubleOG99
Sylvanus
7,983
2,269
3,829
8,342
24,266
27,419
432
4,023
20,091
32,633
0
W
Neith
13,491
6,526
0
2,325
16,205
7,912
611
3,913
12,292
0
69,360
L
Danzaburou
LimeytheLime
Danzaburou
12,078
4,955
0
5,633
21,206
9,734
648
5,440
15,766
0
67,525
L
Lancelot
SEYVANHEL
Lancelot
8,834
936
179
3,720
20,351
10,055
0
4,355
15,996
0
64,263
W
Morgan Le Fay
SnowStormSan
Morgan Le Fay
12,853
1,202
0
5,959
11,978
5,340
957
4,222
7,282
92,957
0
W
Amaterasu
TheRedBlueJay
Amaterasu
16,030
7,559
0
10,418
20,751
15,567
2,046
4,078
16,533
0
68,734
W
Lancelot
Thecheaphippo
Lancelot
22,093
6,485
0
8,355
19,336
10,151
0
3,518
15,756
0
152,597
L
Raijin
WarL0ckCat
Raijin
7,673
364
0
2,195
13,899
6,564
0
6,415
7,484
73,036
0
W
7,380
1,031
0
2,160
14,846
15,864
449
3,085
11,719
36,267
0
L
2,975
1,206
0
4,336
15,106
10,593
1,195
0
15,106
0
61,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
53,495
472
Minions Killed
561
0
Camps Cleared
0
1,972,035
Distance Traveled
2,153,175
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,935
452
47
2
0
352,000
3
W
Neith
8,884
404
90
4
0
355,735
2
L
Danzaburou
9,191
418
100
5
0
362,130
8
L
Lancelot
9,677
440
96
4
0
495,413
0
W
Morgan Le Fay
10,953
498
131
6
0
391,283
2
W
Amaterasu
11,201
509
108
5
0
454,631
0
W
Lancelot
12,379
563
187
9
0
499,151
1
L
Raijin
9,046
411
118
5
0
412,707
6
W
Geb
10,078
458
45
2
0
452,375
3
L
Guan Yu
9,902
450
111
5
0
349,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role