Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Dark_Saint2003
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,182 Elo+
Party 2
Shiva
Shiva
TacoAmigo_
Shiva
Level 147
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 3L
1,151 Elo+
Party 3
Sun Wukong
Sun Wukong
luisdiego001
Sun Wukong
Level 129
God Stats
4W - 2L
1,536 SR
Queue Stats
210W - 222L
1,430 Elo+
Solo
Jormungandr
Jormungandr
luvsolz
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 89
1,547 SR
1,353 Elo+

VS

Team Averages
Level 80
1,575 SR
1,389 Elo+
Olorun
Olorun
BakaMike73
Olorun
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,235 Elo+
Solo
Yu Huang
Yu Huang
Maladroit1284
Yu Huang
Level 49
God Stats
4W - 4L
1,636 SR
Queue Stats
135W - 173L
1,426 Elo+
Party 1
Geb
Geb
SANKARITARINA
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,356 Elo+
Solo
Scylla
Scylla
ZombiexMeg
Scylla
Level 106
God Stats
3W - 5L
1,604 SR
Queue Stats
364W - 401L
1,461 Elo+
Party 1
The Morrigan
The Morrigan
cupquake528
The Morrigan
Level 106
God Stats
3W - 4L
1,636 SR
Queue Stats
270W - 307L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 1 / 13
9,433
858
12,278
8,097
3,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 7
7,972
725
11,653
9,714
5,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
18
14 / 4 / 5
11,563
1,051
17,875
13,360
9,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
luisdiego001
Sun Wukong
15
2 / 2 / 13
8,629
784
10,989
14,684
15,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
luvsolz
Jormungandr
12
0 / 4 / 5
7,776
707
4,666
14,840
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BakaMike73
Olorun
16
6 / 5 / 5
9,171
834
10,018
13,830
7,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
Maladroit1284
Yu Huang
14
0 / 4 / 9
7,441
676
8,911
10,634
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 7
7,587
690
11,225
15,473
17,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ZombiexMeg
Scylla
15
3 / 4 / 6
8,030
730
7,511
13,828
6,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
cupquake528
The Morrigan
12
2 / 5 / 5
7,160
651
5,640
8,104
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
20
Kills
13
13
Deaths
20
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
13
9.5
L
Olorun
BakaMike73
Olorun
6
5
5
1.7
W
1
2
7
2.25
L
Yu Huang
Maladroit1284
Yu Huang
0
4
9
1.13
L
2
2
7
2.75
W
Shiva
14
4
5
4.13
L
Scylla
ZombiexMeg
Scylla
3
4
6
1.5
L
The Morrigan
cupquake528
The Morrigan
2
5
5
0.9
W
Sun Wukong
luisdiego001
Sun Wukong
2
2
13
4.25
W
Jormungandr
luvsolz
Jormungandr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,461
Damage
43,305
60,695
Taken
61,869
47,255
Mitigated
41,080
18,900
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,278
1,753
948
581
8,097
3,996
1,501
6,607
1,428
0
27,878
L
Olorun
BakaMike73
Olorun
10,018
7,310
2,198
2,247
13,830
7,490
0
948
12,882
15,984
0
W
11,653
1,263
2,159
3,138
9,714
5,160
552
6,600
2,926
0
23,277
L
Yu Huang
Maladroit1284
Yu Huang
8,911
2,441
1,544
921
10,634
5,281
0
785
9,849
20,737
0
L
11,225
1,547
733
3,539
15,473
17,804
0
1,939
13,534
14,009
0
W
Shiva
17,875
3,528
1,865
1,587
13,360
9,767
1,474
7,672
5,530
0
29,996
L
Scylla
ZombiexMeg
Scylla
7,511
2,462
1,335
1,701
13,828
6,573
456
438
13,390
16,593
0
L
The Morrigan
cupquake528
The Morrigan
5,640
1,238
742
477
8,104
3,932
0
556
7,548
15,327
0
W
Sun Wukong
luisdiego001
Sun Wukong
10,989
1,324
2,263
4,471
14,684
15,543
859
11,692
2,775
0
24,123
W
Jormungandr
luvsolz
Jormungandr
4,666
802
359
1,529
14,840
12,789
167
9,782
4,731
8,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
39,389
114
Minions Killed
90
0
Camps Cleared
0
1,116,992
Distance Traveled
888,608
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,433
858
37
3
0
230,277
0
L
Olorun
9,171
834
14
1
0
173,422
0
W
Ne Zha
7,972
725
18
2
0
235,054
1
L
Yu Huang
7,441
676
32
3
0
182,950
1
L
Geb
7,587
690
4
0
0
209,207
0
W
Shiva
11,563
1,051
23
2
0
221,118
0
L
Scylla
8,030
730
20
2
0
167,277
4
L
The Morrigan
7,160
651
20
2
0
155,752
4
W
Sun Wukong
8,629
784
29
3
0
235,077
4
W
Jormungandr
7,776
707
7
1
0
195,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role