Player Matchup

Thor
Thor
Elitesoldier26
Thor
Level 12
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
OutcastPainter8
Fenrir
Level 128
God Stats
5W - 15L
1,370 SR
Queue Stats
98W - 112L
1,367 Elo+
Solo
Atlas
Atlas
Schwagnum
Atlas
Level 123
God Stats
3W - 3L
1,695 SR
Queue Stats
45W - 47L
1,558 Elo+
Party 1
King Arthur
King Arthur
cloutscout
King Arthur
Level 42
God Stats
0W - 1L
1,671 SR
Queue Stats
10W - 17L
1,431 Elo+
Party 1
Ao Kuang
Ao Kuang
theoperator8
Ao Kuang
Level 22
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 15L
1,372 Elo+
Party 1
Team Averages
Level 65
1,464 SR
1,446 Elo+

VS

Team Averages
Level 94
1,658 SR
1,675 Elo+
King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BarelyEducated
Chiron
Level 75
God Stats
85W - 102L
1,758 SR
Queue Stats
178W - 176L
1,731 Elo+
Party 2
Ganesha
Ganesha
Crimson_Killer01
Ganesha
Level 125
God Stats
16W - 4L
1,820 SR
Queue Stats
65W - 52L
1,670 Elo+
Party 2
Thor
Thor
IHaveN0Hands
Thor
Level 11
God Stats
2W - 0L
1,712 SR
Queue Stats
15W - 1L
2,066 Elo+
Party 2
Discordia
Discordia
SalaBle799
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 88L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,254
590
5,435
18,186
9,108
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 2
8,066
576
2,981
9,910
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Schwagnum
Atlas
16
1 / 4 / 2
9,342
667
10,751
22,547
23,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
cloutscout
King Arthur
15
1 / 7 / 0
9,100
650
7,134
22,700
25,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
theoperator8
Ao Kuang
14
0 / 12 / 1
8,064
576
9,470
25,287
11,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
8 / 1 / 13
11,551
825
21,072
16,372
18,999
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 1 / 13
11,267
805
12,939
10,574
4,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 22
10,850
775
11,448
15,968
17,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

19
16 / 0 / 8
12,019
859
24,505
13,029
9,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SalaBle799
Discordia
17
4 / 1 / 11
10,797
771
13,921
7,894
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
100
2
Kills
33
33
Deaths
3
6
Assists
67
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
1
13
14.5
W
4
1
13
10.5
W
1
0
22
12
L
0
8
1
0.06
W
16
0
8
20
L
0
2
2
0.5
W
Discordia
SalaBle799
Discordia
4
1
11
9.5
L
Atlas
Schwagnum
Atlas
1
4
2
0.5
L
King Arthur
cloutscout
King Arthur
1
7
0
0.14
L
Ao Kuang
theoperator8
Ao Kuang
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,771
Damage
83,885
98,630
Taken
63,837
75,011
Mitigated
53,737
8,027
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,072
2,190
0
1,192
16,372
18,999
778
4,151
11,876
0
47,373
W
12,939
5,564
1,122
3,072
10,574
4,319
5,793
2,952
5,339
0
61,570
W
11,448
1,164
285
5,188
15,968
17,670
553
5,352
9,575
23,321
0
L
5,435
1,355
0
0
18,186
9,108
0
3,950
14,236
0
14,965
W
24,505
7,374
0
0
13,029
9,116
3,444
4,157
6,608
0
41,313
L
2,981
691
0
1,630
9,910
5,221
0
3,239
6,671
0
8,683
W
Discordia
SalaBle799
Discordia
13,921
1,091
0
899
7,894
3,633
670
2,317
5,446
38,254
0
L
Atlas
Schwagnum
Atlas
10,751
3,381
0
750
22,547
23,794
0
5,435
17,112
37,609
0
L
King Arthur
cloutscout
King Arthur
7,134
495
0
380
22,700
25,863
0
5,374
17,326
0
22,703
L
Ao Kuang
theoperator8
Ao Kuang
9,470
3,599
237
5,030
25,287
11,025
0
7,371
17,916
16,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,826
Gold Earned
56,484
142
Minions Killed
268
0
Camps Cleared
0
1,059,617
Distance Traveled
1,410,852
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,551
825
67
5
0
309,904
2
W
Chiron
11,267
805
96
7
0
271,296
1
W
Ganesha
10,850
775
4
0
0
278,358
6
L
Thor
8,254
590
21
2
0
214,665
0
W
Thor
12,019
859
45
3
0
283,896
2
L
Fenrir
8,066
576
17
1
0
111,952
0
W
Discordia
10,797
771
56
4
0
267,398
1
L
Atlas
9,342
667
58
4
0
257,716
0
L
King Arthur
9,100
650
34
2
0
252,053
0
L
Ao Kuang
8,064
576
12
1
0
223,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role