Player Matchup

Ra
Ra
BerserkerViking
Ra
Level 104
God Stats
13W - 10L
1,531 SR
Queue Stats
106W - 144L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
LASKEPA
Kukulkan
Level 20
God Stats
2W - 1L
1,694 SR
Queue Stats
17W - 31L
1,310 Elo+
Party 2
Baba Yaga
Baba Yaga
LoneWolfSniper29
Baba Yaga
Level 101
God Stats
20W - 27L
1,458 SR
Queue Stats
83W - 158L
1,305 Elo+
Party 3
Arachne
Arachne
TheTipsyGamerOG
Arachne
Level 104
God Stats
1W - 2L
1,854 SR
Queue Stats
116W - 224L
1,353 Elo+
Party 3
Freya
Freya
Woolburrr
Freya
Level 101
God Stats
4W - 5L
1,816 SR
Queue Stats
100W - 191L
1,339 Elo+
Party 3
Team Averages
Level 86
1,671 SR
1,326 Elo+

VS

Team Averages
Level 88
1,424 SR
1,392 Elo+
Neith
Neith
DrSssMorgann
Neith
Level 121
God Stats
6W - 11L
1,461 SR
Queue Stats
154W - 169L
1,395 Elo+
Party 1
Ymir
Ymir
Shooter12412
Ymir
Level 30
God Stats
0W - 1L
1,818 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ravana
Ravana
killerflash123
Ravana
Level 121
God Stats
0W - 1L
1,195 SR
Queue Stats
27W - 22L
1,510 Elo+
Party 4
Lancelot
Lancelot
pleasenotdabelt
Lancelot
Level 120
God Stats
6W - 11L
1,459 SR
Queue Stats
27W - 25L
1,478 Elo+
Party 4
Zeus
Zeus
sarahjoon
Zeus
Level 48
God Stats
2W - 13L
1,187 SR
Queue Stats
4W - 17L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 9
12,245
720
10,599
12,780
6,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
LASKEPA
Kukulkan
20
4 / 3 / 8
12,298
723
22,810
12,970
6,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
19
1 / 0 / 7
11,824
696
16,398
13,712
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 3 / 9
12,614
742
11,029
20,200
11,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Woolburrr
Freya
20
4 / 1 / 7
12,862
757
15,034
12,424
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 2
12,450
732
17,787
18,341
9,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 4 / 1
9,990
588
3,177
18,751
17,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 5 / 4
11,447
673
14,388
19,930
15,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
18
1 / 2 / 1
11,081
652
10,315
20,248
11,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
17
0 / 3 / 1
10,320
607
4,532
12,543
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
17
Kills
8
8
Deaths
17
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
5
3
2
2
W
Kukulkan
LASKEPA
Kukulkan
4
3
8
2.67
W
Baba Yaga
1
0
7
4.5
L
0
4
1
0.13
W
4
3
9
2.83
W
Freya
Woolburrr
Freya
4
1
7
7.5
L
2
5
4
0.8
L
Lancelot
1
2
1
0.75
L
Zeus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,870
Damage
50,199
72,086
Taken
89,813
36,173
Mitigated
59,823
24,682
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,599
1,150
2,094
3,956
12,780
6,523
1,782
2,310
10,470
49,291
0
L
17,787
5,135
0
3,683
18,341
9,494
540
13,400
4,941
0
56,084
W
Kukulkan
LASKEPA
Kukulkan
22,810
882
0
226
12,970
6,411
560
1,163
11,807
59,261
0
W
Baba Yaga
16,398
735
0
4,150
13,712
6,277
162
1,521
12,191
54,648
0
L
3,177
188
0
424
18,751
17,193
0
16,299
1,252
22,555
0
W
11,029
8,520
192
7,310
20,200
11,195
1,405
1,454
18,263
0
38,594
W
Freya
Woolburrr
Freya
15,034
4,718
0
6,754
12,424
5,767
2,113
1,261
11,163
54,270
0
L
14,388
2,928
0
3,872
19,930
15,831
0
12,744
7,186
0
35,668
L
Lancelot
10,315
1,151
0
7,457
20,248
11,402
0
14,300
5,948
0
54,084
L
Zeus
4,532
119
0
209
12,543
5,903
342
8,098
3,245
36,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,843
Gold Earned
55,288
370
Minions Killed
319
0
Camps Cleared
0
1,711,843
Distance Traveled
1,703,274
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,245
720
95
6
0
318,222
0
L
Neith
12,450
732
89
5
0
336,274
3
W
Kukulkan
12,298
723
78
5
0
353,388
0
W
Baba Yaga
11,824
696
73
4
0
321,749
0
L
Ymir
9,990
588
31
2
0
285,317
0
W
Arachne
12,614
742
48
3
0
352,985
6
W
Freya
12,862
757
76
4
0
365,499
5
L
Ravana
11,447
673
46
3
0
360,677
1
L
Lancelot
11,081
652
97
6
0
389,911
1
L
Zeus
10,320
607
56
3
0
331,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role