Player Matchup

Jing Wei
Jing Wei
Bill Bellamy
Jing Wei
Level 128
God Stats
12W - 22L
1,416 SR
Queue Stats
769W - 740L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
NV Glock
Baron Samedi
Level 109
God Stats
176W - 107L
1,648 SR
Queue Stats
283W - 198L
1,547 Elo+
Party 1
Bellona
Bellona
Xerí
Bellona
Level 102
God Stats
8W - 5L
1,812 SR
Queue Stats
159W - 141L
1,586 Elo+
Party 1
Da Ji
Da Ji
YungPai
Da Ji
Level 127
God Stats
26W - 12L
1,663 SR
Queue Stats
183W - 136L
1,523 Elo+
Party 1
Ganesha
Ganesha
ogtrice
Ganesha
Level 26
God Stats
47W - 40L
1,548 SR
Queue Stats
97W - 108L
1,526 Elo+
Party 1
Team Averages
Level 98
1,617 SR
1,539 Elo+

VS

Team Averages
Level 60
1,428 SR
1,470 Elo+
Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
CelestialCleric
Yemoja
Level 136
God Stats
7W - 10L
1,216 SR
Queue Stats
241W - 265L
1,513 Elo+
Party 2
Ao Kuang
Ao Kuang
Popin38
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,560 Elo+
Party 2
Xbalanque
Xbalanque
quessie2
Xbalanque
Level 8
God Stats
5W - 5L
1,366 SR
Queue Stats
13W - 15L
1,336 Elo+
Party 2
Artemis
Artemis
temp-389578
Artemis
Level 27
God Stats
33W - 30L
1,557 SR
Queue Stats
59W - 64L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bill Bellamy
Jing Wei
17
9 / 0 / 14
11,513
1,151
18,684
8,172
4,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
NV Glock
Baron Samedi
17
2 / 1 / 21
10,656
1,066
13,103
7,355
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Xerí
Bellona
17
2 / 0 / 23
11,232
1,123
12,547
13,772
16,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
YungPai
Da Ji
18
17 / 0 / 9
13,513
1,351
18,798
10,906
6,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
ogtrice
Ganesha
17
0 / 3 / 25
11,520
1,152
7,784
17,417
22,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

307

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 4 / 3
8,907
891
15,288
7,808
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 3
10,419
1,042
2,431
19,213
24,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Popin38
Ao Kuang
14
4 / 12 / 0
9,970
997
13,446
24,410
10,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
quessie2
Xbalanque
14
0 / 5 / 1
8,667
867
4,465
8,967
3,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
temp-389578
Artemis
15
0 / 6 / 4
9,563
956
15,192
17,531
8,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
15
30
Kills
4
4
Deaths
30
92
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
3
0.38
W
Jing Wei
Bill Bellamy
Jing Wei
9
0
14
16
L
0
3
3
0.5
W
Baron Samedi
NV Glock
Baron Samedi
2
1
21
12.5
L
Ao Kuang
Popin38
Ao Kuang
4
12
0
0.33
W
Bellona
Xerí
Bellona
2
0
23
13.5
W
Da Ji
YungPai
Da Ji
17
0
9
21.5
W
Ganesha
ogtrice
Ganesha
0
3
25
4.17
L
Xbalanque
quessie2
Xbalanque
0
5
1
0.1
L
Artemis
temp-389578
Artemis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,916
Damage
50,822
57,622
Taken
77,929
56,383
Mitigated
50,249
14,682
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,288
1,513
0
0
7,808
3,132
0
1,937
5,871
24,347
0
W
Jing Wei
Bill Bellamy
Jing Wei
18,684
15,443
0
1,967
8,172
4,323
0
4,614
3,446
0
26,585
L
2,431
474
1,528
2,873
19,213
24,343
0
6,154
13,059
15,128
0
W
Baron Samedi
NV Glock
Baron Samedi
13,103
0
3,576
1,716
7,355
6,595
0
3,285
3,913
38,267
0
L
Ao Kuang
Popin38
Ao Kuang
13,446
4,274
217
3,197
24,410
10,801
0
5,424
18,986
22,432
0
W
Bellona
Xerí
Bellona
12,547
4,544
2,333
3,221
13,772
16,147
0
7,892
5,506
0
20,081
W
Da Ji
YungPai
Da Ji
18,798
8,059
0
713
10,906
6,709
0
4,989
5,681
0
35,861
W
Ganesha
ogtrice
Ganesha
7,784
1,755
0
1,156
17,417
22,609
0
9,134
7,911
16,606
0
L
Xbalanque
quessie2
Xbalanque
4,465
2,298
0
217
8,967
3,183
0
2,116
6,851
0
11,823
L
Artemis
temp-389578
Artemis
15,192
8,968
0
2,835
17,531
8,790
0
5,256
12,275
0
37,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,434
Gold Earned
47,526
147
Minions Killed
146
10
Camps Cleared
5
969,652
Distance Traveled
619,270
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,907
891
35
4
1
91,309
0
W
Jing Wei
11,513
1,151
20
2
3
202,478
0
L
Yemoja
10,419
1,042
21
2
0
155,746
0
W
Baron Samedi
10,656
1,066
69
7
3
188,717
0
L
Ao Kuang
9,970
997
19
2
3
140,473
1
W
Bellona
11,232
1,123
17
2
0
194,822
0
W
Da Ji
13,513
1,351
37
4
4
204,214
0
W
Ganesha
11,520
1,152
4
0
0
179,421
0
L
Xbalanque
8,667
867
14
1
1
90,485
0
L
Artemis
9,563
956
57
6
0
141,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role