Player Matchup

Osiris
Osiris
Khaz03
Osiris
Level 109
God Stats
3W - 3L
1,491 SR
Queue Stats
632W - 606L
1,552 Elo+
Solo
Hachiman
Hachiman
Pegullaville
Hachiman
Level 106
God Stats
4W - 11L
1,341 SR
Queue Stats
303W - 339L
1,461 Elo+
Solo
Janus
Janus
SomeM75F97
Janus
Level 123
God Stats
2W - 8L
1,264 SR
Queue Stats
271W - 264L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
StrafeSoSick
Sun Wukong
Level 154
God Stats
3W - 2L
1,489 SR
Queue Stats
117W - 119L
1,551 Elo+
Solo
Hun Batz
Hun Batz
unit_immortal558
Hun Batz
Level 143
God Stats
5W - 4L
1,605 SR
Queue Stats
262W - 278L
1,441 Elo+
Solo
Team Averages
Level 127
1,438 SR
1,506 Elo+

VS

Team Averages
Level 86
1,500 SR
1,524 Elo+
Bastet
Bastet
 
Bastet
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DBGHyperion
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FeelGod
Ah Muzen Cab
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,747 Elo+
Party 1
Athena
Athena
Mansdeals
Athena
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,302 Elo+
Party 2
Thanatos
Thanatos
squiggilysquid
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Khaz03
Osiris
16
1 / 3 / 23
10,067
839
6,900
18,260
22,829
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Hachiman
Pegullaville
Hachiman
17
8 / 1 / 17
10,540
878
15,726
11,570
6,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
17
4 / 3 / 17
10,371
864
16,767
8,074
3,697
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
StrafeSoSick
Sun Wukong
17
3 / 1 / 18
10,051
838
10,927
16,880
10,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
12 / 4 / 12
10,723
894
17,766
14,769
8,554
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 5 / 5
7,753
646
7,946
10,946
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cu Chulainn
DBGHyperion
Cu Chulainn
17
5 / 6 / 1
9,843
820
15,782
23,225
18,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
FeelGod
Ah Muzen Cab
15
2 / 7 / 4
9,059
755
14,234
14,105
7,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Mansdeals
Athena
15
0 / 5 / 5
8,544
712
4,621
17,114
22,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
14
1 / 5 / 2
7,960
663
5,383
11,593
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
26
28
Kills
9
12
Deaths
28
87
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
5
0.7
L
Cu Chulainn
DBGHyperion
Cu Chulainn
5
6
1
0.92
L
Ah Muzen Cab
FeelGod
Ah Muzen Cab
2
7
4
0.57
W
Osiris
Khaz03
Osiris
1
3
23
4.17
L
Athena
Mansdeals
Athena
0
5
5
0.5
W
Hachiman
Pegullaville
Hachiman
8
1
17
16.5
W
Janus
4
3
17
4.17
W
Sun Wukong
StrafeSoSick
Sun Wukong
3
1
18
12
L
Thanatos
1
5
2
0.4
W
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,086
Damage
47,966
69,553
Taken
76,983
52,106
Mitigated
60,399
26,838
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,946
1,797
0
671
10,946
5,271
0
1,996
8,950
0
11,121
L
Cu Chulainn
DBGHyperion
Cu Chulainn
15,782
2,928
554
5,001
23,225
18,550
22
4,314
18,911
6,234
31,655
L
Ah Muzen Cab
FeelGod
Ah Muzen Cab
14,234
4,020
207
1,631
14,105
7,170
1,064
3,926
10,179
0
28,560
W
Osiris
Khaz03
Osiris
6,900
2,223
4,382
2,958
18,260
22,829
751
2,171
16,089
0
8,849
L
Athena
Mansdeals
Athena
4,621
772
587
1,047
17,114
22,592
0
5,213
11,901
8,241
0
W
Hachiman
Pegullaville
Hachiman
15,726
11,102
1,376
3,184
11,570
6,250
3,335
1,471
10,099
0
32,175
W
Janus
16,767
1,238
1,093
425
8,074
3,697
1,290
638
7,436
36,591
0
W
Sun Wukong
StrafeSoSick
Sun Wukong
10,927
1,512
3,005
7,430
16,880
10,776
843
1,446
15,434
0
26,986
L
Thanatos
5,383
663
124
4,554
11,593
6,816
243
1,318
10,275
0
11,379
W
17,766
4,079
1,646
1,339
14,769
8,554
2,678
1,070
13,699
0
32,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,752
Gold Earned
43,159
163
Minions Killed
95
0
Camps Cleared
0
1,157,943
Distance Traveled
983,999
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,753
646
7
1
0
164,817
1
L
Cu Chulainn
9,843
820
31
3
0
203,757
0
L
Ah Muzen Cab
9,059
755
36
3
0
166,427
0
W
Osiris
10,067
839
9
1
0
227,500
0
L
Athena
8,544
712
8
1
0
225,873
0
W
Hachiman
10,540
878
32
3
0
223,589
0
W
Janus
10,371
864
75
6
0
222,687
2
W
Sun Wukong
10,051
838
26
2
0
276,312
2
L
Thanatos
7,960
663
13
1
0
223,125
0
W
Hun Batz
10,723
894
21
2
0
207,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role