Player Matchup

Nike
Nike
ABN SpenceNasty
Nike
Level 18
God Stats
13W - 18L
1,345 SR
Queue Stats
320W - 382L
1,117 Elo+
Party 2
Tyr
Tyr
ITZ ME B
Tyr
Level 47
God Stats
2W - 6L
1,414 SR
Queue Stats
394W - 486L
1,181 Elo+
Party 2
Thanatos
Thanatos
Lilfarts
Thanatos
Level 46
God Stats
5W - 21L
1,167 SR
Queue Stats
245W - 276L
1,221 Elo+
Party 1
Neith
Neith
MoonCfh
Neith
Level 103
God Stats
19W - 15L
1,489 SR
Queue Stats
124W - 111L
1,339 Elo+
Solo
Cerberus
Cerberus
tooka3300
Cerberus
Level 5
God Stats
6W - 6L
1,296 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Team Averages
Level 44
1,342 SR
1,272 Elo+

VS

Team Averages
Level 69
1,500 SR
1,372 Elo+
Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ACE_Villin
Baron Samedi
Level 51
God Stats
12W - 14L
1,299 SR
Queue Stats
356W - 360L
1,275 Elo+
Solo
Cernunnos
Cernunnos
Classic_Vijil
Cernunnos
Level 86
God Stats
2W - 0L
1,599 SR
Queue Stats
88W - 97L
1,343 Elo+
Solo
Awilix
Awilix
FateFulWeeb
Awilix
Level 73
God Stats
19W - 20L
1,493 SR
Queue Stats
146W - 129L
1,355 Elo+
Solo
King Arthur
King Arthur
LyaZhin
King Arthur
Level 68
God Stats
6W - 2L
1,607 SR
Queue Stats
51W - 60L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,925
466
5,882
10,586
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 0
7,339
432
1,941
10,924
8,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Lilfarts
Thanatos
9
1 / 8 / 2
6,711
395
4,669
14,711
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
MoonCfh
Neith
11
1 / 3 / 2
6,780
399
6,750
12,479
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Cerberus
tooka3300
Cerberus
7
0 / 9 / 0
5,613
330
1,779
13,287
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 1 / 8
9,242
544
10,945
10,925
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ACE_Villin
Baron Samedi
12
2 / 1 / 6
7,508
442
8,284
10,194
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Classic_Vijil
Cernunnos
14
3 / 1 / 5
8,583
505
7,945
13,124
4,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
14
9 / 2 / 2
9,401
553
6,518
9,034
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
LyaZhin
King Arthur
18
3 / 0 / 2
10,806
636
7,101
9,279
12,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
22
24
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
8
9
L
2
2
2
1.5
W
Baron Samedi
ACE_Villin
Baron Samedi
2
1
6
5
W
Cernunnos
Classic_Vijil
Cernunnos
3
1
5
5.5
W
Awilix
9
2
2
5
L
0
2
0
0
L
Thanatos
Lilfarts
Thanatos
1
8
2
0.25
W
King Arthur
LyaZhin
King Arthur
3
0
2
4
L
Neith
MoonCfh
Neith
1
3
2
0.67
L
Cerberus
tooka3300
Cerberus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
40,793
61,987
Taken
52,556
33,594
Mitigated
32,662
18,924
Healing
19,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,945
1,639
0
6,046
10,925
5,663
2,034
986
9,939
71,095
0
L
5,882
348
370
4,025
10,586
8,075
143
3,974
6,612
0
29,284
W
Baron Samedi
ACE_Villin
Baron Samedi
8,284
1,448
692
3,716
10,194
6,311
917
274
9,920
41,823
0
W
Cernunnos
Classic_Vijil
Cernunnos
7,945
4,151
0
6,654
13,124
4,824
750
0
13,124
0
61,995
W
Awilix
6,518
2,413
0
1,010
9,034
3,434
0
122
8,912
0
59,990
L
1,941
810
0
2,714
10,924
8,959
0
0
10,924
0
43,853
L
Thanatos
Lilfarts
Thanatos
4,669
2,381
124
5,370
14,711
5,862
0
6,225
7,934
0
29,304
W
King Arthur
LyaZhin
King Arthur
7,101
917
0
1,825
9,279
12,430
364
397
8,882
0
86,798
L
Neith
MoonCfh
Neith
6,750
2,472
0
5,395
12,479
5,327
29
3,785
8,694
0
49,950
L
Cerberus
tooka3300
Cerberus
1,779
363
0
926
13,287
5,371
264
5,245
8,042
16,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
45,540
286
Minions Killed
514
0
Camps Cleared
0
1,480,936
Distance Traveled
1,605,749
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,242
544
110
6
0
338,259
2
L
Nike
7,925
466
57
3
0
333,700
3
W
Baron Samedi
7,508
442
47
3
0
297,505
1
W
Cernunnos
8,583
505
91
5
0
290,261
7
W
Awilix
9,401
553
83
5
0
333,922
0
L
Tyr
7,339
432
83
5
0
313,614
1
L
Thanatos
6,711
395
49
3
0
318,822
1
W
King Arthur
10,806
636
183
11
0
345,802
0
L
Neith
6,780
399
69
4
0
272,615
0
L
Cerberus
5,613
330
28
2
0
242,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role