Player Matchup

Horus
Horus
BeToxicEU
Horus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 48L
1,372 Elo+
Party 1
Baba Yaga
Baba Yaga
DeMz1k
Baba Yaga
Level 160
God Stats
10W - 6L
1,655 SR
Queue Stats
467W - 494L
1,430 Elo+
Solo
Neith
Neith
HippyCartman
Neith
Level 121
God Stats
11W - 7L
1,503 SR
Queue Stats
308W - 295L
1,526 Elo+
Solo
Nike
Nike
UvUvWevWevWe488
Nike
Level 64
God Stats
4W - 7L
1,500 SR
Queue Stats
104W - 109L
1,360 Elo+
Party 1
Loki
Loki
rehabilitation
Loki
Level 107
God Stats
46W - 32L
1,679 SR
Queue Stats
150W - 155L
1,529 Elo+
Solo
Team Averages
Level 111
1,567 SR
1,443 Elo+

VS

Team Averages
Level 99
1,615 SR
1,447 Elo+
Anhur
Anhur
Deathmauler
Anhur
Level 149
God Stats
4W - 8L
1,386 SR
Queue Stats
263W - 272L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Raxpå
Nu Wa
Level 105
God Stats
4W - 3L
1,585 SR
Queue Stats
192W - 152L
1,585 Elo+
Solo
Atlas
Atlas
Shaydana
Atlas
Level 90
God Stats
0W - 2L
1,734 SR
Queue Stats
171W - 176L
1,468 Elo+
Solo
Chiron
Chiron
ThemRobloPro
Chiron
Level 82
God Stats
6W - 5L
1,767 SR
Queue Stats
81W - 89L
1,373 Elo+
Party 2
Nemesis
Nemesis
wiglegamer
Nemesis
Level 69
God Stats
8W - 7L
1,602 SR
Queue Stats
100W - 109L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeToxicEU
Horus
8
0 / 0 / 3
5,566
506
2,881
5,513
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
DeMz1k
Baba Yaga
11
1 / 0 / 1
6,268
570
4,738
5,030
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 0 / 0
6,255
569
4,095
5,795
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 0
6,307
573
2,914
6,597
4,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 1
6,536
594
3,991
7,508
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,817
529
3,819
6,500
1,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Raxpå
Nu Wa
10
0 / 2 / 0
5,758
523
4,958
5,338
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Shaydana
Atlas
8
0 / 0 / 0
5,321
484
2,959
6,803
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
9
0 / 1 / 0
5,387
490
2,448
5,212
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
wiglegamer
Nemesis
10
1 / 1 / 0
5,922
538
2,046
8,343
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
BeToxicEU
Horus
0
0
3
1.5
W
Baba Yaga
DeMz1k
Baba Yaga
1
0
1
1.5
L
0
1
0
0
W
1
0
0
1
L
Nu Wa
Raxpå
Nu Wa
0
2
0
0
L
Atlas
Shaydana
Atlas
0
0
0
0
L
Chiron
0
1
0
0
W
1
1
0
1
W
2
0
1
2.5
L
Nemesis
wiglegamer
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
16,230
30,443
Taken
32,196
15,030
Mitigated
12,263
11,866
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BeToxicEU
Horus
2,881
1,738
758
2,576
5,513
3,348
26
2,012
3,407
0
11,589
W
Baba Yaga
DeMz1k
Baba Yaga
4,738
69
0
1,060
5,030
2,103
0
2,398
2,476
46,584
0
L
3,819
1,741
0
2,218
6,500
1,704
0
432
6,068
0
42,361
W
4,095
1,949
0
2,746
5,795
2,409
0
910
4,849
0
55,549
L
Nu Wa
Raxpå
Nu Wa
4,958
1,240
0
500
5,338
1,997
0
2,271
3,067
40,519
0
L
Atlas
Shaydana
Atlas
2,959
900
0
1,918
6,803
4,332
0
1,295
5,508
16,244
0
L
Chiron
2,448
872
0
3,104
5,212
1,498
0
0
5,212
0
29,668
W
2,914
356
0
730
6,597
4,487
18
297
6,264
0
40,448
W
3,991
1,240
0
3,996
7,508
2,683
0
1,843
5,530
0
45,869
L
Nemesis
wiglegamer
Nemesis
2,046
647
0
1,412
8,343
2,732
0
740
7,603
0
41,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
28,205
354
Minions Killed
333
0
Camps Cleared
0
1,136,340
Distance Traveled
1,061,079
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,566
506
17
2
0
240,953
0
W
Baba Yaga
6,268
570
79
7
0
212,556
1
L
Anhur
5,817
529
89
8
0
204,133
4
W
Neith
6,255
569
94
9
0
186,529
0
L
Nu Wa
5,758
523
90
8
0
221,965
2
L
Atlas
5,321
484
18
2
0
227,931
3
L
Chiron
5,387
490
56
5
0
143,517
3
W
Nike
6,307
573
74
7
0
214,858
4
W
Loki
6,536
594
90
8
0
281,444
5
L
Nemesis
5,922
538
80
7
0
263,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role