Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Azazel MF
Fafnir
Level 150
God Stats
1W - 1L
1,659 SR
Queue Stats
56W - 49L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
Dieezio
Kukulkan
Level 108
God Stats
19W - 10L
1,669 SR
Queue Stats
153W - 163L
1,548 Elo+
Solo
Tyr
Tyr
moreau117
Tyr
Level 127
God Stats
6W - 3L
1,697 SR
Queue Stats
153W - 137L
1,587 Elo+
Party 1
Team Averages
Level 135
1,605 SR
1,536 Elo+

VS

Team Averages
Level 120
1,472 SR
1,568 Elo+
Nemesis
Nemesis
Decessus917
Nemesis
Level 123
God Stats
0W - 6L
1,255 SR
Queue Stats
12W - 13L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheMrWick417
Morgan Le Fay
Level 126
God Stats
1W - 3L
1,517 SR
Queue Stats
70W - 77L
1,435 Elo+
Party 2
Persephone
Persephone
ThemonsterApole
Persephone
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,829 Elo+
Solo
Horus
Horus
Viper11tc
Horus
Level 156
God Stats
10W - 8L
1,583 SR
Queue Stats
80W - 88L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
WorthBow4757869
Hou Yi
Level 86
God Stats
41W - 43L
1,503 SR
Queue Stats
590W - 599L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 4 / 9
11,963
748
14,188
11,656
4,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
 
Ravana
19
4 / 3 / 5
11,635
727
12,450
10,063
11,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Fafnir
Azazel MF
Fafnir
18
4 / 2 / 8
11,788
737
13,892
20,259
31,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Dieezio
Kukulkan
20
2 / 3 / 6
12,554
785
12,635
15,892
7,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 1 / 7
11,312
707
9,412
17,065
21,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Decessus917
Nemesis
18
4 / 1 / 3
11,322
708
5,976
12,163
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheMrWick417
Morgan Le Fay
18
3 / 5 / 7
10,961
685
17,138
16,477
8,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
ThemonsterApole
Persephone
12
0 / 0 / 0
8,444
528
0
0
0
Horus
Viper11tc
Horus
18
3 / 4 / 7
11,000
688
13,088
25,038
28,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 7 / 4
11,195
700
10,925
23,387
11,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
17
Kills
13
13
Deaths
17
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
9
1.88
W
Ravana
 
Ravana
4
3
5
2.17
W
Fafnir
Azazel MF
Fafnir
4
2
8
4
L
Nemesis
Decessus917
Nemesis
4
1
3
5.5
W
Kukulkan
Dieezio
Kukulkan
2
3
6
1.67
L
Morgan Le Fay
TheMrWick417
Morgan Le Fay
3
5
7
1.3
L
Persephone
ThemonsterApole
Persephone
0
0
0
0
L
Horus
Viper11tc
Horus
3
4
7
1.63
L
3
7
4
0.71
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,577
Damage
47,127
74,935
Taken
77,065
77,074
Mitigated
54,673
11,895
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,188
5,512
390
1,806
11,656
4,733
4,404
3,751
6,847
0
55,978
W
Ravana
 
Ravana
12,450
2,077
0
936
10,063
11,376
1,586
1,591
8,472
0
34,569
W
Fafnir
Azazel MF
Fafnir
13,892
4,109
0
2,858
20,259
31,420
850
2,718
17,541
31,208
0
L
Nemesis
Decessus917
Nemesis
5,976
2,783
0
3,453
12,163
6,641
0
4,336
7,827
0
26,758
W
Kukulkan
Dieezio
Kukulkan
12,635
1,962
510
4,451
15,892
7,882
1,392
5,558
10,334
77,700
0
L
Morgan Le Fay
TheMrWick417
Morgan Le Fay
17,138
2,222
317
2,560
16,477
8,338
0
6,285
10,192
56,863
0
L
Persephone
ThemonsterApole
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Horus
Viper11tc
Horus
13,088
4,943
3,755
5,350
25,038
28,586
0
7,023
18,015
0
24,081
L
10,925
4,910
0
2,112
23,387
11,108
0
8,883
14,504
0
43,534
W
9,412
263
0
944
17,065
21,663
0
3,520
13,139
0
22,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,252
Gold Earned
52,922
307
Minions Killed
225
0
Camps Cleared
0
1,651,844
Distance Traveled
1,087,372
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,963
748
105
7
0
313,700
0
W
Ravana
11,635
727
45
3
0
330,875
0
W
Fafnir
11,788
737
19
1
0
317,794
2
L
Nemesis
11,322
708
51
3
0
257,443
0
W
Kukulkan
12,554
785
123
8
0
295,167
3
L
Morgan Le Fay
10,961
685
71
4
0
281,451
1
L
Persephone
8,444
528
0
0
0
0
0
L
Horus
11,000
688
22
1
0
291,256
11
L
Hou Yi
11,195
700
81
5
0
257,222
2
W
Tyr
11,312
707
15
1
0
394,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role