Player Matchup

Sol
Sol
FAQ_YOUx22
Sol
Level 86
God Stats
1W - 3L
1,253 SR
Queue Stats
49W - 81L
1,099 Elo+
Party 1
Chaac
Chaac
robbiearnold
Chaac
Level 128
God Stats
1W - 1L
1,704 SR
Queue Stats
39W - 42L
1,464 Elo+
Party 1
Artemis
Artemis
sniper487123
Artemis
Level 17
God Stats
4W - 12L
1,174 SR
Queue Stats
11W - 24L
1,014 Elo+
Party 1
Team Averages
Level 77
1,377 SR
1,192 Elo+

VS

Team Averages
Level 37
1,426 SR
1,235 Elo+
Scylla
Scylla
G3MON
Scylla
Level 45
God Stats
37W - 54L
1,346 SR
Queue Stats
39W - 58L
1,229 Elo+
Solo
Tyr
Tyr
KSI KITSUNE
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2
Atlas
Atlas
KSIBWickid66
Atlas
Level 55
God Stats
13W - 19L
1,433 SR
Queue Stats
37W - 82L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 6
8,984
898
11,474
6,316
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 12
8,149
815
11,146
11,788
10,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
sniper487123
Artemis
12
4 / 0 / 9
7,901
790
7,638
3,619
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
G3MON
Scylla
8
0 / 4 / 0
5,945
595
5,551
8,524
2,828
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 0
6,046
605
2,903
11,673
9,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 0
6,779
678
6,413
15,724
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Scylla
G3MON
Scylla
0
4
0
0
L
0
7
0
0
L
0
4
0
0
W
2
0
12
8
W
Artemis
sniper487123
Artemis
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,258
Damage
14,867
21,723
Taken
35,921
14,766
Mitigated
26,806
8,210
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,474
3,273
0
1,638
6,316
2,961
1,002
4,271
2,045
24,225
1,859
L
Scylla
G3MON
Scylla
5,551
1,010
595
494
8,524
2,828
0
3,046
5,478
20,386
0
L
2,903
1,044
0
553
11,673
9,957
0
3,501
8,172
0
8,715
L
6,413
2,755
127
2,585
15,724
14,021
0
4,913
10,811
19,564
0
W
11,146
3,108
0
6,191
11,788
10,167
510
4,896
6,892
0
38,589
W
Artemis
sniper487123
Artemis
7,638
4,082
0
381
3,619
1,638
848
3,179
440
0
16,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
18,770
112
Minions Killed
68
7
Camps Cleared
1
587,453
Distance Traveled
487,644
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,984
898
37
4
2
187,319
1
L
Scylla
5,945
595
31
3
1
150,564
1
L
Tyr
6,046
605
17
2
0
163,485
0
L
Atlas
6,779
678
20
2
0
173,595
2
W
Chaac
8,149
815
57
6
4
208,356
0
W
Artemis
7,901
790
18
2
1
191,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role