Player Matchup

Ganesha
Ganesha
JennieHarmon
Ganesha
Level 6
God Stats
8W - 8L
1,500 SR
Queue Stats
17W - 20L
1,236 Elo+
Party 2
Vulcan
Vulcan
brunoxsombrio
Vulcan
Level 109
God Stats
58W - 74L
1,474 SR
Queue Stats
58W - 75L
1,423 Elo+
Party 1
Thanatos
Thanatos
hipperthekiller
Thanatos
Level 153
God Stats
3W - 1L
1,761 SR
Queue Stats
145W - 138L
1,458 Elo+
Party 2
Neith
Neith
jpzikka865
Neith
Level 42
God Stats
2W - 3L
1,533 SR
Queue Stats
77W - 104L
1,396 Elo+
Party 1
Chronos
Chronos
luksemi38
Chronos
Level 105
God Stats
14W - 12L
1,468 SR
Queue Stats
494W - 498L
1,359 Elo+
Solo
Team Averages
Level 83
1,547 SR
1,374 Elo+

VS

Team Averages
Level 71
1,568 SR
1,419 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ashbrand
Tyr
Level 100
God Stats
3W - 2L
1,719 SR
Queue Stats
17W - 19L
1,465 Elo+
Solo
Thanatos
Thanatos
CEIFADOR432
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 3
Cerberus
Cerberus
IagoGod88
Cerberus
Level 33
God Stats
1W - 1L
1,694 SR
Queue Stats
35W - 61L
1,324 Elo+
Party 3
Heimdallr
Heimdallr
zKakaxez
Heimdallr
Level 69
God Stats
8W - 15L
1,428 SR
Queue Stats
135W - 199L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JennieHarmon
Ganesha
10
0 / 0 / 4
5,521
460
3,203
6,251
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 0
6,363
530
5,610
2,115
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
5 / 1 / 4
6,903
575
6,044
10,371
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
10
2 / 0 / 3
5,621
468
4,284
4,682
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
luksemi38
Chronos
12
2 / 0 / 1
6,639
553
3,756
8,933
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 0
6,177
515
5,943
5,164
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 1 / 0
6,138
512
1,377
9,690
5,253
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
CEIFADOR432
Thanatos
8
0 / 5 / 1
4,937
411
4,332
8,430
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
IagoGod88
Cerberus
8
0 / 1 / 0
5,286
441
2,529
8,653
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
zKakaxez
Heimdallr
10
0 / 3 / 0
5,629
469
3,829
7,516
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
0
0
1
L
0
1
0
0
L
Thanatos
CEIFADOR432
Thanatos
0
5
1
0.1
L
Cerberus
IagoGod88
Cerberus
0
1
0
0
W
Ganesha
JennieHarmon
Ganesha
0
0
4
2
W
1
0
0
1
W
Thanatos
5
1
4
7
W
Neith
2
0
3
3.5
W
Chronos
luksemi38
Chronos
2
0
1
2.5
L
Heimdallr
zKakaxez
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,897
Damage
18,010
32,352
Taken
39,453
13,579
Mitigated
18,289
20,681
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,943
514
65
2,015
5,164
2,275
0
1,755
3,409
46,899
0
L
1,377
144
0
4,951
9,690
5,253
0
5,610
4,080
0
42,127
L
Thanatos
CEIFADOR432
Thanatos
4,332
1,788
51
3,133
8,430
3,489
0
2,309
6,121
0
22,205
L
Cerberus
IagoGod88
Cerberus
2,529
181
0
2,326
8,653
4,682
0
1,339
7,314
18,638
0
W
Ganesha
JennieHarmon
Ganesha
3,203
620
98
1,982
6,251
3,549
0
1,336
4,915
13,187
0
W
5,610
2,920
0
211
2,115
819
94
0
2,115
43,209
0
W
Thanatos
6,044
2,477
0
11,901
10,371
3,813
0
1,475
8,896
0
46,818
W
Neith
4,284
1,306
0
2,266
4,682
1,789
0
760
3,922
0
40,165
W
Chronos
luksemi38
Chronos
3,756
567
0
4,223
8,933
3,609
212
4,901
4,032
49,477
0
L
Heimdallr
zKakaxez
Heimdallr
3,829
1,564
0
2,352
7,516
2,590
67
1,556
5,960
0
41,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
28,167
367
Minions Killed
291
0
Camps Cleared
0
1,208,811
Distance Traveled
1,111,709
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,177
515
78
7
0
222,837
3
L
Tyr
6,138
512
79
7
0
246,344
1
L
Thanatos
4,937
411
36
3
0
223,326
0
L
Cerberus
5,286
441
34
3
0
222,002
1
W
Ganesha
5,521
460
3
0
0
250,621
0
W
Vulcan
6,363
530
81
7
0
250,718
2
W
Thanatos
6,903
575
108
9
0
263,611
1
W
Neith
5,621
468
82
7
0
227,736
1
W
Chronos
6,639
553
93
8
0
216,125
3
L
Heimdallr
5,629
469
64
5
0
197,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role