Player Matchup

Shiva
Shiva
Gamer420_Skater
Shiva
Level 69
God Stats
2W - 1L
1,264 SR
Queue Stats
113W - 119L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
King Flare9440
Sylvanus
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
285W - 319L
1,436 Elo+
Party 2
Cupid
Cupid
Nicos Manga
Cupid
Level 24
God Stats
5W - 11L
1,218 SR
Queue Stats
204W - 229L
1,436 Elo+
Party 2
Nemesis
Nemesis
Xayvnr
Nemesis
Level 122
God Stats
9W - 13L
1,508 SR
Queue Stats
152W - 182L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
big_a_b_fire
Baron Samedi
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 46L
1,380 Elo+
Party 1
Team Averages
Level 73
1,398 SR
1,409 Elo+

VS

Team Averages
Level 76
1,471 SR
1,379 Elo+
Yu Huang
Yu Huang
B2Daddydroid
Yu Huang
Level 125
God Stats
0W - 1L
1,685 SR
Queue Stats
17W - 18L
1,442 Elo+
Party 3
Izanami
Izanami
CATSFINGSMELL420
Izanami
Level 34
God Stats
4W - 11L
1,254 SR
Queue Stats
187W - 178L
1,266 Elo+
Solo
Hun Batz
Hun Batz
Chukwuddi
Hun Batz
Level 89
God Stats
2W - 4L
1,474 SR
Queue Stats
267W - 270L
1,377 Elo+
Solo
Set
Set
Jahare
Set
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 114L
1,489 Elo+
Party 3
Hercules
Hercules
legalmr shoty2
Hercules
Level 22
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 2
12,428
540
8,933
11,256
13,787
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
17
1 / 1 / 8
10,622
462
10,312
16,116
14,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 0 / 2
10,176
442
7,744
8,740
3,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nemesis
Xayvnr
Nemesis
20
13 / 0 / 3
13,449
585
20,990
17,757
10,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
big_a_b_fire
Baron Samedi
16
2 / 4 / 0
10,523
458
9,340
14,851
8,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
B2Daddydroid
Yu Huang
16
1 / 8 / 0
10,611
461
10,673
16,824
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 2
10,549
459
15,928
22,191
7,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
Chukwuddi
Hun Batz
19
3 / 3 / 0
11,781
512
3,989
16,773
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
Jahare
Set
20
0 / 1 / 1
13,062
568
7,887
18,402
14,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
12
0 / 5 / 1
7,970
347
3,599
17,348
16,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
21
Kills
6
6
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
B2Daddydroid
Yu Huang
1
8
0
0.13
L
2
4
2
0.75
L
Hun Batz
Chukwuddi
Hun Batz
3
3
0
1
W
1
1
2
2
L
Set
Jahare
Set
0
1
1
0.5
W
Sylvanus
1
1
8
5
W
4
0
2
5
W
Nemesis
Xayvnr
Nemesis
13
0
3
14.5
W
Baron Samedi
big_a_b_fire
Baron Samedi
2
4
0
0.5
L
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,319
Damage
42,076
68,720
Taken
91,538
50,374
Mitigated
52,086
19,643
Healing
22,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
B2Daddydroid
Yu Huang
10,673
1,400
114
1,307
16,824
6,332
731
3,211
13,613
80,996
0
L
15,928
11,647
0
10,048
22,191
7,418
2,071
7,429
14,762
0
93,327
L
Hun Batz
Chukwuddi
Hun Batz
3,989
634
0
7,412
16,773
7,825
58
1,101
15,672
0
128,628
W
8,933
3,028
411
1,831
11,256
13,787
575
0
11,256
0
104,601
L
Set
Jahare
Set
7,887
3,373
0
1,266
18,402
14,497
852
2,811
15,591
0
134,946
W
Sylvanus
10,312
4,696
1,624
6,582
16,116
14,784
689
2,039
13,614
53,973
16,823
W
7,744
3,605
620
4,240
8,740
3,698
1,901
188
8,510
0
67,384
W
Nemesis
Xayvnr
Nemesis
20,990
9,562
0
2,990
17,757
10,062
999
4,016
13,507
0
123,709
W
Baron Samedi
big_a_b_fire
Baron Samedi
9,340
1,159
0
1,345
14,851
8,043
894
3,767
10,823
75,270
0
L
Hercules
3,599
498
0
2,117
17,348
16,014
34
3,476
13,872
0
16,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,198
Gold Earned
53,973
678
Minions Killed
752
0
Camps Cleared
0
2,115,951
Distance Traveled
2,085,772
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,611
461
130
6
0
387,745
3
L
Izanami
10,549
459
161
7
0
370,438
5
L
Hun Batz
11,781
512
197
9
0
476,917
13
W
Shiva
12,428
540
193
8
0
463,489
7
L
Set
13,062
568
249
11
0
407,437
2
W
Sylvanus
10,622
462
87
4
0
415,486
0
W
Cupid
10,176
442
105
5
0
370,463
5
W
Nemesis
13,449
585
176
8
0
477,103
3
W
Baron Samedi
10,523
458
117
5
0
389,410
4
L
Hercules
7,970
347
15
1
0
443,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role