Player Matchup

Izanami
Izanami
Dariuzbd
Izanami
Level 147
God Stats
1W - 1L
1,549 SR
Queue Stats
24W - 38L
1,387 Elo+
Party 1
Horus
Horus
Leghions
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,272 Elo+
Party 1
Nox
Nox
MUG3NSC
Nox
Level 160
God Stats
3W - 0L
1,071 SR
Queue Stats
89W - 103L
1,440 Elo+
Party 1
Team Averages
Level 156
1,374 SR
1,366 Elo+

VS

Team Averages
Level 104
1,604 SR
1,472 Elo+
Khepri
Khepri
SrWaffles13
Khepri
Level 108
God Stats
8W - 8L
1,196 SR
Queue Stats
136W - 201L
1,314 Elo+
Solo
Agni
Agni
bruyinde
Agni
Level 105
God Stats
2W - 1L
1,895 SR
Queue Stats
322W - 255L
1,603 Elo+
Solo
Charybdis
Charybdis
kunlao
Charybdis
Level 99
God Stats
0W - 2L
1,721 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dariuzbd
Izanami
12
4 / 1 / 6
8,364
697
12,257
9,455
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Leghions
Horus
14
2 / 0 / 9
8,326
694
8,124
10,051
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
15
6 / 0 / 4
9,311
776
11,208
9,649
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 4 / 1
7,405
617
4,228
14,367
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
12
0 / 5 / 1
7,279
607
10,112
10,816
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
kunlao
Charybdis
12
1 / 3 / 0
7,530
628
7,336
10,289
3,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dariuzbd
Izanami
4
1
6
7
W
Horus
Leghions
Horus
2
0
9
6.5
W
Nox
6
0
4
8
L
Khepri
0
4
1
0.13
L
Agni
0
5
1
0.1
L
Charybdis
kunlao
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,589
Damage
21,676
29,155
Taken
35,472
19,116
Mitigated
20,857
10,893
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dariuzbd
Izanami
12,257
7,854
0
2,844
9,455
5,131
64
5,571
3,884
0
35,004
W
Horus
Leghions
Horus
8,124
3,558
885
3,253
10,051
8,882
35
4,184
5,867
0
18,525
W
Nox
11,208
540
0
3,911
9,649
5,103
0
4,736
4,913
36,040
0
L
Khepri
4,228
762
0
550
14,367
13,223
0
3,526
10,841
12,981
0
L
Agni
10,112
1,136
0
1,320
10,816
3,950
0
3,922
6,894
34,157
0
L
Charybdis
kunlao
Charybdis
7,336
4,751
0
1,273
10,289
3,684
0
4,129
6,160
0
24,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
22,214
138
Minions Killed
127
7
Camps Cleared
3
699,385
Distance Traveled
594,981
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,364
697
44
4
2
197,539
0
W
Horus
8,326
694
20
2
1
248,830
3
W
Nox
9,311
776
74
6
4
253,016
1
L
Khepri
7,405
617
12
1
0
205,131
5
L
Agni
7,279
607
67
6
3
203,972
2
L
Charybdis
7,530
628
48
4
0
185,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role