Player Matchup

Baba Yaga
Baba Yaga
CaffeinatedBeast
Baba Yaga
Level 128
God Stats
3W - 3L
1,433 SR
Queue Stats
770W - 956L
1,285 Elo+
Party 1
Freya
Freya
Orchovial
Freya
Level 121
God Stats
37W - 50L
1,389 SR
Queue Stats
413W - 578L
1,272 Elo+
Party 1
Bellona
Bellona
RareArmy44
Bellona
Level 49
God Stats
1W - 5L
1,366 SR
Queue Stats
59W - 92L
1,213 Elo+
Party 1
Skadi
Skadi
Tedthe5head
Skadi
Level 119
God Stats
21W - 25L
1,373 SR
Queue Stats
353W - 416L
1,308 Elo+
Solo
Ravana
Ravana
lronOutlaw
Ravana
Level 66
God Stats
3W - 6L
1,212 SR
Queue Stats
18W - 28L
1,276 Elo+
Solo
Team Averages
Level 97
1,355 SR
1,271 Elo+

VS

Team Averages
Level 80
1,179 SR
1,301 Elo+
Nox
Nox
DeezySouth
Nox
Level 96
God Stats
8W - 4L
1,530 SR
Queue Stats
30W - 29L
1,402 Elo+
Solo
Sol
Sol
SSGSS_Valkyrie
Sol
Level 107
God Stats
3W - 4L
1,115 SR
Queue Stats
74W - 88L
1,264 Elo+
Party 2
Set
Set
Tornadorider37
Set
Level 44
God Stats
3W - 5L
1,100 SR
Queue Stats
143W - 144L
1,218 Elo+
Solo
King Arthur
King Arthur
arcane956
King Arthur
Level 87
God Stats
1W - 5L
1,082 SR
Queue Stats
75W - 79L
1,344 Elo+
Solo
Cthulhu
Cthulhu
fierce-unit754
Cthulhu
Level 66
God Stats
1W - 3L
1,069 SR
Queue Stats
55W - 66L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
11
0 / 0 / 0
6,305
525
3,943
4,540
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Orchovial
Freya
9
0 / 5 / 3
5,337
445
4,101
8,368
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
RareArmy44
Bellona
8
1 / 4 / 0
5,371
448
3,504
7,953
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 0
7,121
593
5,747
4,976
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
lronOutlaw
Ravana
9
2 / 1 / 3
5,910
493
2,867
5,333
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,608
551
2,104
5,423
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 5
6,072
506
5,510
6,614
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 1
6,004
500
3,178
10,622
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
arcane956
King Arthur
10
0 / 3 / 0
5,950
496
3,575
9,634
6,558
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
4 / 1 / 5
6,840
570
5,104
8,029
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
9
10
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
0
0
0
0
W
0
0
0
0
L
Freya
Orchovial
Freya
0
5
3
0.3
L
Bellona
RareArmy44
Bellona
1
4
0
0.25
W
3
2
5
2.75
L
4
0
0
4
W
2
1
1
2.5
W
King Arthur
arcane956
King Arthur
0
3
0
0
W
4
1
5
6.5
L
Ravana
lronOutlaw
Ravana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,162
Damage
19,471
31,170
Taken
40,322
13,625
Mitigated
21,702
6,483
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
3,943
0
0
1,469
4,540
1,651
0
1,264
3,067
49,799
0
W
2,104
76
0
2,046
5,423
2,263
1,133
2,364
3,059
52,971
0
L
Freya
Orchovial
Freya
4,101
1,788
0
1,714
8,368
3,069
0
5,183
3,185
27,838
0
L
Bellona
RareArmy44
Bellona
3,504
1,313
0
910
7,953
5,060
0
5,018
2,935
0
18,098
W
5,510
2,511
129
1,743
6,614
1,949
790
1,952
4,662
27,712
0
L
5,747
3,159
0
1,975
4,976
1,870
122
0
4,976
0
45,263
W
3,178
1,390
0
3,457
10,622
4,265
0
961
9,661
0
34,017
W
King Arthur
arcane956
King Arthur
3,575
201
72
2,057
9,634
6,558
0
0
9,634
0
32,343
W
5,104
665
0
2,464
8,029
6,667
230
2,767
5,262
18,916
0
L
Ravana
lronOutlaw
Ravana
2,867
1,363
0
415
5,333
1,975
0
1,253
4,008
0
30,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,044
Gold Earned
31,474
291
Minions Killed
280
0
Camps Cleared
0
1,090,472
Distance Traveled
1,086,995
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,305
525
83
7
0
198,010
6
W
Nox
6,608
551
89
7
0
241,853
1
L
Freya
5,337
445
33
3
0
197,344
0
L
Bellona
5,371
448
38
3
0
221,981
0
W
Sol
6,072
506
39
3
0
204,726
0
L
Skadi
7,121
593
75
6
0
203,711
1
W
Set
6,004
500
56
5
0
229,755
0
W
King Arthur
5,950
496
55
5
0
190,158
2
W
Cthulhu
6,840
570
41
3
0
220,503
0
L
Ravana
5,910
493
62
5
0
269,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role