Player Matchup

Mulan
Mulan
SeikenTM
Mulan
Level 120
God Stats
3W - 4L
1,325 SR
Queue Stats
3W - 16L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
XukStick
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,094 Elo+
Party 1
Ah Puch
Ah Puch
xALBEDOxx
Ah Puch
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,417 Elo+
Party 1
Team Averages
Level 85
1,442 SR
1,283 Elo+

VS

Team Averages
Level 103
1,446 SR
1,398 Elo+
Horus
Horus
Nibbles8623
Horus
Level 48
God Stats
7W - 10L
1,500 SR
Queue Stats
242W - 366L
1,233 Elo+
Solo
Charybdis
Charybdis
Squiggle_Stick
Charybdis
Level 131
God Stats
17W - 34L
1,369 SR
Queue Stats
117W - 151L
1,496 Elo+
Party 2
Sol
Sol
TheGenerousHost
Sol
Level 129
God Stats
136W - 169L
1,469 SR
Queue Stats
184W - 233L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
SeikenTM
Mulan
15
5 / 2 / 3
10,407
743
15,726
17,824
18,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
XukStick
Cthulhu
12
0 / 5 / 6
9,270
662
7,921
18,944
21,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
xALBEDOxx
Ah Puch
15
3 / 4 / 2
9,416
673
13,167
10,666
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
9,227
659
4,369
18,598
14,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Squiggle_Stick
Charybdis
13
5 / 5 / 5
10,220
730
12,685
16,528
7,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 4
11,338
810
19,036
18,205
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
11
11
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
L
Mulan
SeikenTM
Mulan
5
2
3
3.25
W
Charybdis
Squiggle_Stick
Charybdis
5
5
5
1.5
W
6
1
4
8
L
Cthulhu
XukStick
Cthulhu
0
5
6
0.6
L
Ah Puch
xALBEDOxx
Ah Puch
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,814
Damage
36,090
47,434
Taken
53,331
44,907
Mitigated
30,839
8,021
Healing
27,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,369
2,817
3,296
7,490
18,598
14,100
321
7,216
11,028
0
14,787
L
Mulan
SeikenTM
Mulan
15,726
3,049
645
4,791
17,824
18,705
0
5,737
12,087
0
39,846
W
Charybdis
Squiggle_Stick
Charybdis
12,685
7,959
0
3,449
16,528
7,276
1,345
6,788
9,404
0
34,350
W
19,036
5,728
674
12,283
18,205
9,463
1,966
7,932
9,907
59,986
0
L
Cthulhu
XukStick
Cthulhu
7,921
1,171
145
1,083
18,944
21,246
0
8,558
10,386
22,911
0
L
Ah Puch
xALBEDOxx
Ah Puch
13,167
520
0
1,357
10,666
4,956
39
5,137
5,529
46,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
30,785
142
Minions Killed
147
7
Camps Cleared
3
756,617
Distance Traveled
772,016
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,227
659
24
2
0
283,653
1
L
Mulan
10,407
743
56
4
4
271,135
2
W
Charybdis
10,220
730
49
4
2
223,648
2
W
Sol
11,338
810
74
5
1
264,715
2
L
Cthulhu
9,270
662
30
2
0
245,538
0
L
Ah Puch
9,416
673
56
4
3
239,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role