Player Matchup

Sol
Sol
Kristz
Sol
Level 54
God Stats
0W - 2L
1,261 SR
Queue Stats
19W - 48L
1,183 Elo+
Party 2
Skadi
Skadi
SouLBreakeR07
Skadi
Level 129
God Stats
1W - 1L
1,845 SR
Queue Stats
31W - 35L
1,501 Elo+
Solo
Xing Tian
Xing Tian
Trendsetterx
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,210 Elo+
Party 2
Team Averages
Level 67
1,535 SR
1,298 Elo+

VS

Team Averages
Level 112
1,344 SR
1,597 Elo+
Ah Muzen Cab
Ah Muzen Cab
JudgementalDuck
Ah Muzen Cab
Level 145
God Stats
5W - 1L
1,164 SR
Queue Stats
54W - 37L
1,607 Elo+
Party 1
Discordia
Discordia
Love2Spoodge
Discordia
Level 121
God Stats
3W - 3L
1,395 SR
Queue Stats
50W - 37L
1,602 Elo+
Party 1
Chaac
Chaac
TheMusicNinja
Chaac
Level 69
God Stats
1W - 0L
1,473 SR
Queue Stats
15W - 11L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kristz
Sol
10
1 / 6 / 4
7,098
710
7,266
10,479
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 4 / 1
7,737
774
9,481
10,287
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Trendsetterx
Xing Tian
10
0 / 5 / 3
6,742
674
3,361
14,619
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JudgementalDuck
Ah Muzen Cab
13
6 / 1 / 8
8,403
840
17,050
8,352
3,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Love2Spoodge
Discordia
13
4 / 1 / 11
8,157
816
8,916
5,608
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 4 / 6
7,741
774
6,004
12,053
7,800
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
15
15
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JudgementalDuck
Ah Muzen Cab
6
1
8
10
L
Sol
Kristz
Sol
1
6
4
0.5
W
Discordia
Love2Spoodge
Discordia
4
1
11
9.5
L
5
4
1
1.38
W
5
4
6
2
L
Xing Tian
Trendsetterx
Xing Tian
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,108
Damage
31,970
35,385
Taken
26,013
19,122
Mitigated
13,799
3,362
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JudgementalDuck
Ah Muzen Cab
17,050
4,266
0
1,469
8,352
3,685
1,192
2,809
5,543
0
41,621
L
Sol
Kristz
Sol
7,266
1,872
0
1,779
10,479
4,098
0
1,427
8,816
18,165
1,782
W
Discordia
Love2Spoodge
Discordia
8,916
1,407
0
500
5,608
2,314
117
2,090
3,518
23,458
0
L
9,481
4,913
0
393
10,287
3,686
0
1,703
8,320
0
28,357
W
6,004
1,178
0
1,454
12,053
7,800
138
5,422
6,631
0
11,215
L
Xing Tian
Trendsetterx
Xing Tian
3,361
516
0
1,190
14,619
11,338
0
5,339
8,950
11,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,577
Gold Earned
24,301
115
Minions Killed
110
3
Camps Cleared
5
531,445
Distance Traveled
530,282
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,403
840
63
6
3
179,448
0
L
Sol
7,098
710
42
4
1
174,588
1
W
Discordia
8,157
816
32
3
2
182,331
4
L
Skadi
7,737
774
57
6
2
164,031
0
W
Chaac
7,741
774
15
2
0
168,503
3
L
Xing Tian
6,742
674
16
2
0
192,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role