Player Matchup

Cthulhu
Cthulhu
AllStayFrosty
Cthulhu
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,657 Elo+
Party 1
Cliodhna
Cliodhna
Jarboi
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
kevinjota21
Chaac
Level 117
God Stats
2W - 4L
1,387 SR
Queue Stats
135W - 146L
1,550 Elo+
Solo
Team Averages
Level 123
1,462 SR
1,569 Elo+

VS

Team Averages
Level 122
1,601 SR
1,578 Elo+
Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Lem0nBoi
Anubis
Level 65
God Stats
4W - 2L
1,825 SR
Queue Stats
45W - 40L
1,641 Elo+
Solo
Nox
Nox
LoneDWolf
Nox
Level 159
God Stats
3W - 3L
1,479 SR
Queue Stats
214W - 188L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 1 / 1
8,428
648
11,630
11,853
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
Jarboi
Cliodhna
11
1 / 7 / 0
7,752
596
6,041
13,066
5,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 1 / 0
7,869
605
11,052
23,663
18,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 0 / 3
9,849
758
23,255
13,935
6,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Lem0nBoi
Anubis
14
2 / 1 / 6
9,230
710
11,549
12,002
6,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 7
8,953
689
7,477
11,858
11,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
3
7.5
L
Cthulhu
0
1
1
0.5
L
Cliodhna
Jarboi
Cliodhna
1
7
0
0.14
W
Anubis
Lem0nBoi
Anubis
2
1
6
5
W
1
0
7
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,723
Damage
42,281
48,582
Taken
37,795
35,498
Mitigated
24,411
13,594
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
23,255
16,124
899
7,632
13,935
6,302
880
4,785
8,819
0
49,245
L
Cthulhu
11,630
462
708
1,866
11,853
11,844
0
5,338
6,515
26,440
0
L
Cliodhna
Jarboi
Cliodhna
6,041
609
0
785
13,066
5,393
0
5,594
7,472
0
20,442
W
Anubis
Lem0nBoi
Anubis
11,549
1,136
0
5,977
12,002
6,440
0
3,685
8,033
48,419
0
W
7,477
885
0
3,730
11,858
11,669
265
4,238
7,234
26,151
0
L
11,052
1,026
0
10,235
23,663
18,261
0
8,248
15,415
0
32,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,049
Gold Earned
28,032
122
Minions Killed
181
3
Camps Cleared
8
748,365
Distance Traveled
728,519
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,849
758
70
5
1
238,083
1
L
Cthulhu
8,428
648
38
3
1
253,977
0
L
Cliodhna
7,752
596
23
2
1
232,130
0
W
Anubis
9,230
710
62
5
7
237,346
4
W
Nox
8,953
689
49
4
0
253,090
5
L
Chaac
7,869
605
61
5
1
262,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role