Player Matchup

Ne Zha
Ne Zha
DHotBoy
Ne Zha
Level 129
God Stats
5W - 1L
1,767 SR
Queue Stats
40W - 19L
1,893 Elo+
Party 1
Bastet
Bastet
SkeebyBeeBee
Bastet
Level 144
God Stats
2W - 1L
1,465 SR
Queue Stats
33W - 24L
1,790 Elo+
Party 1
Eset
Eset
Tigglez
Eset
Level 126
God Stats
2W - 0L
1,670 SR
Queue Stats
28W - 19L
1,797 Elo+
Party 1
Team Averages
Level 133
1,634 SR
1,827 Elo+

VS

Team Averages
Level 81
1,545 SR
1,450 Elo+
Hou Yi
Hou Yi
GeminiTheGuy
Hou Yi
Level 68
God Stats
1W - 3L
1,518 SR
Queue Stats
16W - 38L
1,294 Elo+
Solo
Artio
Artio
PneDeArtio
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,401 Elo+
Party 2
Ra
Ra
TrussedAnathema
Ra
Level 148
God Stats
5W - 6L
1,617 SR
Queue Stats
273W - 204L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DHotBoy
Ne Zha
18
11 / 2 / 10
12,219
815
16,633
16,497
16,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
17
10 / 4 / 10
12,100
807
19,582
22,657
20,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
Tigglez
Eset
16
3 / 3 / 18
11,334
756
14,484
13,578
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
4 / 11 / 3
10,852
723
10,937
20,021
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
16
4 / 6 / 4
10,629
709
16,632
24,194
20,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 7 / 7
9,999
667
11,037
15,971
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
24
Kills
9
9
Deaths
24
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DHotBoy
Ne Zha
11
2
10
8
L
Hou Yi
4
11
3
0.5
L
Artio
4
6
4
1
W
Bastet
10
4
10
3.75
W
Eset
Tigglez
Eset
3
3
18
4
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,699
Damage
38,606
52,732
Taken
60,186
42,954
Mitigated
35,913
14,145
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DHotBoy
Ne Zha
16,633
3,754
0
4,647
16,497
16,729
1,458
7,372
8,829
0
45,045
L
Hou Yi
10,937
4,895
0
0
20,021
9,194
381
4,663
14,996
0
23,618
L
Artio
16,632
2,598
2,396
4,447
24,194
20,368
0
5,530
18,265
39,029
0
W
Bastet
19,582
5,028
0
6,110
22,657
20,361
535
11,290
10,919
0
42,805
W
Eset
Tigglez
Eset
14,484
988
1,523
1,865
13,578
5,864
0
8,398
4,267
41,764
0
L
11,037
300
975
3,565
15,971
6,351
0
3,736
12,049
42,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
31,480
166
Minions Killed
157
7
Camps Cleared
6
816,046
Distance Traveled
701,687
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,219
815
33
2
1
263,780
0
L
Hou Yi
10,852
723
40
3
1
187,497
0
L
Artio
10,629
709
40
3
0
275,390
4
W
Bastet
12,100
807
54
4
3
291,277
0
W
Eset
11,334
756
79
5
3
260,989
2
L
Ra
9,999
667
77
5
5
238,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role