Player Matchup

Arachne
Arachne
Bezi36
Arachne
Level 160
God Stats
23W - 16L
1,667 SR
Queue Stats
329W - 295L
1,543 Elo+
Solo
Apollo
Apollo
Lyerzh
Apollo
Level 3
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
ReikRb
Artemis
Level 13
God Stats
2W - 1L
1,732 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 1
Ares
Ares
SrWinters
Ares
Level 141
God Stats
0W - 1L
1,522 SR
Queue Stats
19W - 16L
1,565 Elo+
Party 1
Ullr
Ullr
TranKiiRaiDeR
Ullr
Level 26
God Stats
2W - 1L
1,714 SR
Queue Stats
2W - 2L
1,604 Elo+
Party 1
Team Averages
Level 69
1,594 SR
1,595 Elo+

VS

Team Averages
Level 101
1,414 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Arcanique
Sun Wukong
Level 123
God Stats
1W - 0L
1,312 SR
Queue Stats
19W - 21L
1,440 Elo+
Solo
Bacchus
Bacchus
LeotheNick
Bacchus
Level 89
God Stats
13W - 9L
1,515 SR
Queue Stats
44W - 52L
1,517 Elo+
Solo
Nemesis
Nemesis
ManBearPigMPEG
Nemesis
Level 153
God Stats
11W - 15L
1,242 SR
Queue Stats
449W - 453L
1,517 Elo+
Solo
Eset
Eset
MokasPT1976
Eset
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 195L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bezi36
Arachne
10
4 / 7 / 0
6,853
527
7,142
12,493
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Lyerzh
Apollo
9
1 / 4 / 1
5,694
438
1,937
7,048
2,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
ReikRb
Artemis
9
0 / 6 / 1
5,424
417
5,605
11,943
5,033
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
2 / 3 / 1
6,053
466
7,348
13,071
10,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 3 / 1
6,237
480
3,497
8,746
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 2 / 2
7,779
598
7,140
5,168
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Arcanique
Sun Wukong
14
5 / 0 / 1
8,540
657
9,046
10,693
5,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
LeotheNick
Bacchus
11
2 / 1 / 9
7,414
570
5,211
9,724
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
9 / 1 / 2
9,126
702
9,766
12,176
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 3
7,461
574
5,914
8,525
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
22
23
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
2
2.5
W
Sun Wukong
Arcanique
Sun Wukong
5
0
1
5.5
L
Arachne
Bezi36
Arachne
4
7
0
0.57
W
Bacchus
LeotheNick
Bacchus
2
1
9
6.5
L
Apollo
Lyerzh
Apollo
1
4
1
0.38
W
9
1
2
10
W
2
3
3
1.17
L
Artemis
ReikRb
Artemis
0
6
1
0.08
L
Ares
2
3
1
0.83
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
37,077
53,301
Taken
46,286
27,145
Mitigated
27,246
10,679
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,140
2,786
0
1,676
5,168
2,294
336
660
4,508
0
53,638
W
Sun Wukong
Arcanique
Sun Wukong
9,046
2,067
0
4,565
10,693
5,864
207
739
9,954
0
60,546
L
Arachne
Bezi36
Arachne
7,142
4,224
0
3,582
12,493
5,415
0
1,422
10,927
0
35,844
W
Bacchus
LeotheNick
Bacchus
5,211
817
0
3,790
9,724
9,784
64
2,409
7,315
14,982
0
L
Apollo
Lyerzh
Apollo
1,937
1,730
0
746
7,048
2,371
0
1,255
5,793
0
28,176
W
9,766
4,664
0
2,987
12,176
5,869
0
1,599
10,577
0
84,078
W
5,914
672
270
1,863
8,525
3,435
62
1,941
6,584
55,286
0
L
Artemis
ReikRb
Artemis
5,605
2,205
0
2,666
11,943
5,033
0
3,637
8,104
0
35,846
L
Ares
7,348
953
135
1,376
13,071
10,700
0
4,361
8,606
23,120
0
L
3,497
878
0
2,174
8,746
3,626
0
0
8,746
0
35,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
40,320
256
Minions Killed
473
0
Camps Cleared
0
1,183,397
Distance Traveled
1,290,520
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,779
598
110
8
0
226,617
2
W
Sun Wukong
8,540
657
113
9
0
260,997
4
L
Arachne
6,853
527
49
4
0
248,157
4
W
Bacchus
7,414
570
12
1
0
283,747
11
L
Apollo
5,694
438
51
4
0
218,481
1
W
Nemesis
9,126
702
136
10
0
291,533
7
W
Eset
7,461
574
102
8
0
227,626
3
L
Artemis
5,424
417
57
4
0
227,837
2
L
Ares
6,053
466
28
2
0
265,554
3
L
Ullr
6,237
480
71
5
0
223,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role