Player Matchup

Erlang Shen
Erlang Shen
CrimsonDemon01
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,323 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LemmyRayPew
Ah Muzen Cab
Level 127
God Stats
0W - 2L
1,266 SR
Queue Stats
166W - 176L
1,442 Elo+
Solo
Amaterasu
Amaterasu
Shy 1618
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,377 Elo+
Party 2
Anubis
Anubis
T bucket44
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,415 Elo+
Party 2
Tiamat
Tiamat
XGonpachiroX
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,476 Elo+
Party 2
Team Averages
Level 91
1,453 SR
1,406 Elo+

VS

Team Averages
Level 103
1,471 SR
1,463 Elo+
Hera
Hera
EnoughLion89
Hera
Level 109
God Stats
3W - 2L
1,526 SR
Queue Stats
86W - 93L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
KICKROCKZ-209
Cthulhu
Level 27
God Stats
2W - 2L
1,394 SR
Queue Stats
44W - 70L
1,467 Elo+
Solo
Amaterasu
Amaterasu
VinceCharming
Amaterasu
Level 108
God Stats
2W - 0L
1,401 SR
Queue Stats
22W - 19L
1,477 Elo+
Solo
Skadi
Skadi
cazadorlex
Skadi
Level 154
God Stats
2W - 1L
1,259 SR
Queue Stats
217W - 227L
1,487 Elo+
Solo
Odin
Odin
tylercvb
Odin
Level 119
God Stats
3W - 0L
1,773 SR
Queue Stats
94W - 93L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrimsonDemon01
Erlang Shen
20
4 / 10 / 10
14,410
576
14,615
28,308
31,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
LemmyRayPew
Ah Muzen Cab
20
5 / 4 / 15
16,987
679
53,258
22,020
11,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Shy 1618
Amaterasu
20
4 / 3 / 17
14,744
590
15,329
30,387
36,419
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
T bucket44
Anubis
20
3 / 9 / 13
13,976
559
12,863
17,511
8,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
20
6 / 5 / 12
14,664
587
42,812
19,795
17,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 18
16,127
645
25,497
20,208
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
20
6 / 3 / 21
16,128
645
22,165
22,924
28,795
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
VinceCharming
Amaterasu
20
8 / 5 / 18
15,732
629
17,733
49,442
43,915
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
20
5 / 4 / 11
15,002
600
17,799
32,165
13,445
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
20
3 / 5 / 25
15,541
622
20,393
36,818
38,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
124
22
Kills
31
31
Deaths
24
67
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CrimsonDemon01
Erlang Shen
4
10
10
0.9
W
9
7
18
2.57
W
Cthulhu
6
3
21
5.5
L
Ah Muzen Cab
LemmyRayPew
Ah Muzen Cab
5
4
15
3.13
L
Amaterasu
Shy 1618
Amaterasu
4
3
17
4.17
L
Anubis
T bucket44
Anubis
3
9
13
1.06
W
Amaterasu
VinceCharming
Amaterasu
8
5
18
3.4
L
Tiamat
6
5
12
2.4
W
Skadi
5
4
11
2.63
W
Odin
3
5
25
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,877
Damage
103,587
118,021
Taken
161,557
105,918
Mitigated
132,700
37,391
Healing
79,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CrimsonDemon01
Erlang Shen
14,615
7,625
669
2,617
28,308
31,299
1,066
12,316
15,992
0
25,311
W
25,497
5,903
3,364
1,370
20,208
7,874
1,867
5,975
14,134
45,406
0
W
Cthulhu
22,165
658
10,313
4,990
22,924
28,795
816
6,826
15,982
68,890
0
L
Ah Muzen Cab
LemmyRayPew
Ah Muzen Cab
53,258
13,565
1,815
6,705
22,020
11,759
5,386
10,489
11,531
0
114,423
L
Amaterasu
Shy 1618
Amaterasu
15,329
3,096
2,816
12,551
30,387
36,419
676
12,768
17,619
0
23,450
L
Anubis
T bucket44
Anubis
12,863
592
1,977
2,657
17,511
8,561
666
9,067
8,444
28,339
0
W
Amaterasu
VinceCharming
Amaterasu
17,733
5,017
6,519
18,935
49,442
43,915
2,028
16,356
32,668
5,289
25,502
L
Tiamat
42,812
1,947
1,430
4,154
19,795
17,880
641
6,642
13,153
75,834
0
W
Skadi
17,799
6,451
3,030
13,011
32,165
13,445
1,724
14,317
17,433
0
58,587
W
Odin
20,393
3,457
6,517
11,254
36,818
38,671
1,765
12,201
24,337
948
37,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,781
Gold Earned
78,530
268
Minions Killed
281
0
Camps Cleared
0
2,240,998
Distance Traveled
2,284,653
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,410
576
21
1
0
347,520
0
W
Hera
16,127
645
47
2
0
394,317
1
W
Cthulhu
16,128
645
87
3
0
495,040
0
L
Ah Muzen Cab
16,987
679
124
5
0
489,922
0
L
Amaterasu
14,744
590
15
1
0
509,169
0
L
Anubis
13,976
559
36
1
0
396,386
1
W
Amaterasu
15,732
629
23
1
0
538,695
3
L
Tiamat
14,664
587
72
3
0
498,001
0
W
Skadi
15,002
600
79
3
0
373,497
0
W
Odin
15,541
622
45
2
0
483,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role