Player Matchup

Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DangDanno
Neith
Level 106
God Stats
10W - 6L
1,661 SR
Queue Stats
122W - 91L
1,581 Elo+
Party 1
Mulan
Mulan
Sithenn
Mulan
Level 57
God Stats
18W - 11L
1,640 SR
Queue Stats
34W - 30L
1,524 Elo+
Solo
Da Ji
Da Ji
Vardoriac
Da Ji
Level 60
God Stats
2W - 0L
1,746 SR
Queue Stats
20W - 20L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yovska
Morgan Le Fay
Level 156
God Stats
2W - 2L
1,511 SR
Queue Stats
43W - 37L
1,550 Elo+
Party 1
Team Averages
Level 97
1,612 SR
1,527 Elo+

VS

Team Averages
Level 98
1,631 SR
1,580 Elo+
Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Donwalon
Cernunnos
Level 69
God Stats
3W - 3L
1,725 SR
Queue Stats
189W - 171L
1,536 Elo+
Solo
Pele
Pele
Gwerk
Pele
Level 160
God Stats
2W - 1L
1,714 SR
Queue Stats
84W - 89L
1,810 Elo+
Solo
Ares
Ares
Rataldo
Ares
Level 85
God Stats
6W - 2L
1,735 SR
Queue Stats
13W - 14L
1,475 Elo+
Party 2
Chronos
Chronos
ZebraEdwin
Chronos
Level 94
God Stats
1W - 2L
1,482 SR
Queue Stats
33W - 29L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
3 / 8 / 14
15,926
995
20,267
29,842
15,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
DangDanno
Neith
20
7 / 4 / 13
17,031
1,064
33,276
21,160
9,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Sithenn
Mulan
20
3 / 6 / 13
15,358
960
23,730
28,854
40,652
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
Vardoriac
Da Ji
20
6 / 6 / 12
16,167
1,010
27,752
20,617
9,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Yovska
Morgan Le Fay
20
6 / 3 / 13
17,123
1,070
40,510
17,867
8,981
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
7 / 3 / 19
17,403
1,088
20,916
35,421
42,964
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Donwalon
Cernunnos
20
7 / 6 / 12
16,855
1,053
31,397
38,794
22,328
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Gwerk
Pele
19
1 / 3 / 8
13,629
852
5,943
7,518
3,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Rataldo
Ares
20
5 / 3 / 22
18,263
1,141
26,066
31,522
56,241
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
ZebraEdwin
Chronos
20
7 / 10 / 16
17,099
1,069
27,537
37,786
20,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
104
25
Kills
27
27
Deaths
25
65
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
8
14
1.25
L
Horus
 
Horus
7
3
19
5.5
W
Neith
DangDanno
Neith
7
4
13
3.38
L
Cernunnos
Donwalon
Cernunnos
7
6
12
2.17
L
Pele
Gwerk
Pele
1
3
8
1.67
L
Ares
Rataldo
Ares
5
3
22
5.33
W
Mulan
Sithenn
Mulan
3
6
13
1.58
W
Da Ji
Vardoriac
Da Ji
6
6
12
2
W
Morgan Le Fay
Yovska
Morgan Le Fay
6
3
13
4.17
L
Chronos
ZebraEdwin
Chronos
7
10
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,535
Damage
111,859
118,340
Taken
151,041
84,663
Mitigated
145,364
20,759
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
20,267
7,424
0
6,934
29,842
15,221
0
10,119
19,723
0
46,909
L
Horus
 
Horus
20,916
8,442
3,203
5,385
35,421
42,964
0
8,805
26,212
0
39,532
W
Neith
DangDanno
Neith
33,276
9,571
0
6,225
21,160
9,861
0
10,079
11,081
0
89,516
L
Cernunnos
Donwalon
Cernunnos
31,397
18,229
0
4,447
38,794
22,328
0
8,375
30,057
0
84,412
L
Pele
Gwerk
Pele
5,943
1,161
0
234
7,518
3,341
0
529
6,935
0
17,376
L
Ares
Rataldo
Ares
26,066
268
0
1,561
31,522
56,241
0
9,671
20,897
42,381
0
W
Mulan
Sithenn
Mulan
23,730
2,278
0
1,887
28,854
40,652
0
15,145
13,709
0
36,547
W
Da Ji
Vardoriac
Da Ji
27,752
6,649
0
400
20,617
9,948
0
8,041
12,576
0
40,625
W
Morgan Le Fay
Yovska
Morgan Le Fay
40,510
2,470
955
4,358
17,867
8,981
0
10,219
7,648
71,282
0
L
Chronos
ZebraEdwin
Chronos
27,537
12,105
0
2,895
37,786
20,490
0
11,200
26,070
63,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,605
Gold Earned
83,249
328
Minions Killed
303
14
Camps Cleared
8
1,529,914
Distance Traveled
1,385,394
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,926
995
60
4
2
304,444
1
L
Horus
17,403
1,088
58
4
1
314,055
0
W
Neith
17,031
1,064
137
9
0
294,617
0
L
Cernunnos
16,855
1,053
105
7
1
304,018
0
L
Pele
13,629
852
31
2
3
124,674
2
L
Ares
18,263
1,141
35
2
0
342,366
0
W
Mulan
15,358
960
24
2
3
296,247
0
W
Da Ji
16,167
1,010
18
1
6
304,437
2
W
Morgan Le Fay
17,123
1,070
89
6
3
330,169
0
L
Chronos
17,099
1,069
74
5
3
300,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role