Player Matchup

Chang'e
Chang'e
Burugla
Chang'e
Level 59
God Stats
1W - 1L
1,144 SR
Queue Stats
9W - 6L
1,556 Elo+
Party 1
Ymir
Ymir
CrypDeekHobo
Ymir
Level 160
God Stats
2W - 0L
1,622 SR
Queue Stats
30W - 11L
1,800 Elo+
Party 1
Izanami
Izanami
McScruffy
Izanami
Level 85
God Stats
3W - 3L
1,779 SR
Queue Stats
15W - 10L
1,560 Elo+
Party 1
Team Averages
Level 101
1,515 SR
1,639 Elo+

VS

Team Averages
Level 113
1,546 SR
1,496 Elo+
Janus
Janus
Skmite
Janus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,393 Elo+
Solo
Jormungandr
Jormungandr
zLuCa_-HS
Jormungandr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 169L
1,520 Elo+
Party 2
Pele
Pele
zViiruXx
Pele
Level 89
God Stats
34W - 19L
1,639 SR
Queue Stats
527W - 449L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Burugla
Chang'e
16
4 / 2 / 9
11,617
726
15,619
15,243
6,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 3 / 11
12,054
753
8,854
18,206
21,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
McScruffy
Izanami
18
8 / 2 / 8
12,193
762
23,933
15,427
7,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Skmite
Janus
15
2 / 4 / 4
11,047
690
14,350
9,751
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
zLuCa_-HS
Jormungandr
13
3 / 6 / 3
10,825
677
13,182
25,623
23,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
15
2 / 6 / 3
10,399
650
11,154
19,964
11,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
7
7
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Burugla
Chang'e
4
2
9
4.25
W
4
3
11
3.17
W
Izanami
McScruffy
Izanami
8
2
8
6
L
Janus
Skmite
Janus
2
4
4
1
L
Jormungandr
zLuCa_-HS
Jormungandr
3
6
3
0.75
L
Pele
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,406
Damage
38,686
48,876
Taken
55,338
35,496
Mitigated
38,898
18,399
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Burugla
Chang'e
15,619
1,805
2,857
7,372
15,243
6,479
66
9,636
5,341
56,924
0
W
8,854
2,122
0
4,513
18,206
21,593
284
9,681
8,275
21,609
0
W
Izanami
McScruffy
Izanami
23,933
16,451
0
3,657
15,427
7,424
2,676
8,586
6,543
0
71,147
L
Janus
Skmite
Janus
14,350
327
0
834
9,751
4,268
0
6,810
2,941
46,333
0
L
Jormungandr
zLuCa_-HS
Jormungandr
13,182
3,585
0
2,254
25,623
23,465
0
9,505
16,118
30,389
0
L
Pele
11,154
1,989
0
3,576
19,964
11,165
0
8,552
11,412
0
37,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,864
Gold Earned
32,271
193
Minions Killed
175
10
Camps Cleared
4
898,296
Distance Traveled
823,531
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,617
726
75
5
5
318,642
2
W
Ymir
12,054
753
17
1
1
285,331
3
W
Izanami
12,193
762
101
6
4
294,323
5
L
Janus
11,047
690
93
6
0
271,385
3
L
Jormungandr
10,825
677
42
3
1
262,594
1
L
Pele
10,399
650
40
3
3
289,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role