Player Matchup

Neith
Neith
MarcoliusB
Neith
Level 120
God Stats
6W - 3L
1,566 SR
Queue Stats
70W - 64L
1,482 Elo+
Solo
Hercules
Hercules
Rollingpaper566
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
iBaroo
Yu Huang
Level 84
God Stats
1W - 1L
1,707 SR
Queue Stats
16W - 14L
1,511 Elo+
Party 1
Team Averages
Level 102
1,591 SR
1,501 Elo+

VS

Team Averages
Level 86
1,647 SR
1,525 Elo+
Horus
Horus
JustAShadow98
Horus
Level 107
God Stats
6W - 8L
1,550 SR
Queue Stats
161W - 149L
1,459 Elo+
Party 2
Sol
Sol
ShockwaveShark
Sol
Level 98
God Stats
4W - 6L
1,817 SR
Queue Stats
69W - 63L
1,544 Elo+
Party 2
Ravana
Ravana
drbuttcheeck
Ravana
Level 52
God Stats
1W - 4L
1,573 SR
Queue Stats
94W - 76L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 3 / 2
8,534
610
11,376
10,674
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
0 / 4 / 2
8,482
606
6,856
13,321
7,816
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
iBaroo
Yu Huang
13
2 / 4 / 0
8,620
616
8,562
12,414
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
10,395
743
8,600
16,959
17,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 6
9,700
693
10,236
10,126
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
16
5 / 1 / 5
9,971
712
14,362
9,631
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Neith
0
3
2
0.33
L
Hercules
0
4
2
0.25
W
4
1
6
7
W
Ravana
5
1
5
7.5
L
Yu Huang
iBaroo
Yu Huang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,794
Damage
33,198
36,409
Taken
36,716
15,280
Mitigated
30,381
6,298
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,600
3,512
2,908
6,963
16,959
17,707
0
3,939
13,020
0
24,110
L
Neith
11,376
4,057
0
2,450
10,674
3,877
0
1,524
8,761
0
41,888
L
Hercules
6,856
891
43
2,150
13,321
7,816
0
6,521
6,618
96
22,350
W
10,236
3,923
0
3,110
10,126
4,986
0
2,579
7,547
35,739
3,666
W
Ravana
14,362
3,673
0
1,095
9,631
7,688
1,289
2,299
7,332
0
30,537
L
Yu Huang
iBaroo
Yu Huang
8,562
789
251
1,404
12,414
3,587
0
1,955
10,265
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
30,066
159
Minions Killed
148
7
Camps Cleared
6
746,116
Distance Traveled
817,007
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,395
743
32
2
2
287,965
3
L
Neith
8,534
610
75
5
3
237,544
3
L
Hercules
8,482
606
37
3
1
272,364
1
W
Sol
9,700
693
63
5
3
252,392
2
W
Ravana
9,971
712
53
4
1
276,650
0
L
Yu Huang
8,620
616
47
3
3
236,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role