Player Matchup

Medusa
Medusa
ThaRealScoot
Medusa
Level 27
God Stats
5W - 7L
1,758 SR
Queue Stats
49W - 57L
1,743 Elo+
Party 1
Anubis
Anubis
Xxkiller113455v
Anubis
Level 19
God Stats
8W - 15L
1,758 SR
Queue Stats
290W - 322L
1,739 Elo+
Party 1
Jormungandr
Jormungandr
d-a-r-i-a-n
Jormungandr
Level 123
God Stats
4W - 5L
1,570 SR
Queue Stats
778W - 829L
1,535 Elo+
Party 1
Team Averages
Level 56
1,695 SR
1,672 Elo+

VS

Team Averages
Level 52
1,426 SR
1,328 Elo+
Mulan
Mulan
CriptikLegendz
Mulan
Level 7
God Stats
5W - 2L
1,446 SR
Queue Stats
9W - 5L
1,417 Elo+
Party 2
Lancelot
Lancelot
ElusiveSpark364
Lancelot
Level 68
God Stats
1W - 0L
1,413 SR
Queue Stats
86W - 146L
1,282 Elo+
Solo
Persephone
Persephone
Madam_Skelly
Persephone
Level 82
God Stats
5W - 8L
1,418 SR
Queue Stats
38W - 55L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 4 / 2
7,562
540
4,990
9,879
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 1
7,907
565
7,442
7,655
4,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
d-a-r-i-a-n
Jormungandr
12
1 / 2 / 1
7,916
565
8,665
13,417
15,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
9,786
699
13,485
12,195
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
13
2 / 0 / 3
8,891
635
4,787
11,273
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Madam_Skelly
Persephone
14
3 / 2 / 6
9,561
683
8,648
7,968
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Lancelot
2
0
3
3.5
W
Persephone
Madam_Skelly
Persephone
3
2
6
3
L
Medusa
0
4
2
0.25
L
1
3
1
0.5
L
Jormungandr
d-a-r-i-a-n
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,097
Damage
26,920
30,951
Taken
31,436
23,725
Mitigated
19,320
1,576
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,485
2,397
0
5,397
12,195
12,001
137
7,121
5,074
0
44,384
W
Lancelot
4,787
471
0
2,659
11,273
4,643
189
6,086
5,187
0
27,553
W
Persephone
Madam_Skelly
Persephone
8,648
757
0
2,443
7,968
2,676
283
4,090
3,876
30,024
0
L
Medusa
4,990
2,175
0
475
9,879
4,454
0
3,375
6,397
0
13,493
L
7,442
659
0
1,008
7,655
4,223
0
2,191
5,344
18,851
0
L
Jormungandr
d-a-r-i-a-n
Jormungandr
8,665
2,937
0
93
13,417
15,048
0
3,278
9,721
29,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
28,238
91
Minions Killed
166
1
Camps Cleared
11
661,671
Distance Traveled
809,376
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,786
699
77
6
7
274,563
5
W
Lancelot
8,891
635
38
3
3
289,828
3
W
Persephone
9,561
683
51
4
1
244,985
0
L
Medusa
7,562
540
24
2
0
219,371
0
L
Anubis
7,907
565
32
2
0
221,434
0
L
Jormungandr
7,916
565
35
3
1
220,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role