Player Matchup

Sun Wukong
Sun Wukong
BingosBongos
Sun Wukong
Level 118
God Stats
1W - 0L
1,693 SR
Queue Stats
39W - 29L
1,599 Elo+
Party 2
Horus
Horus
DNA0402
Horus
Level 104
God Stats
11W - 12L
1,602 SR
Queue Stats
149W - 125L
1,638 Elo+
Party 2
He Bo
He Bo
Dreadfuls
He Bo
Level 85
God Stats
2W - 1L
1,814 SR
Queue Stats
30W - 13L
1,731 Elo+
Party 2
Skadi
Skadi
EliJack
Skadi
Level 123
God Stats
4W - 2L
1,346 SR
Queue Stats
240W - 202L
1,664 Elo+
Solo
Baron Samedi
Baron Samedi
Leslord
Baron Samedi
Level 147
God Stats
15W - 12L
1,539 SR
Queue Stats
276W - 220L
1,631 Elo+
Party 2
Team Averages
Level 115
1,599 SR
1,653 Elo+

VS

Team Averages
Level 142
1,558 SR
1,602 Elo+
Erlang Shen
Erlang Shen
AngryMelonss
Erlang Shen
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 45L
1,678 Elo+
Party 1
Athena
Athena
GIGASHY
Athena
Level 141
God Stats
13W - 13L
1,730 SR
Queue Stats
160W - 162L
1,583 Elo+
Party 3
Jing Wei
Jing Wei
GhormehSabzi
Jing Wei
Level 157
God Stats
9W - 13L
1,442 SR
Queue Stats
353W - 338L
1,582 Elo+
Solo
Nu Wa
Nu Wa
MaiKoLYaTzOn
Nu Wa
Level 128
God Stats
7W - 12L
1,620 SR
Queue Stats
403W - 398L
1,530 Elo+
Party 3
Hel
Hel
rockysteen
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BingosBongos
Sun Wukong
13
3 / 0 / 1
7,389
616
3,862
7,808
3,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
DNA0402
Horus
11
3 / 4 / 5
6,860
572
6,772
10,946
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Dreadfuls
He Bo
12
3 / 0 / 7
7,091
591
6,609
8,023
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
EliJack
Skadi
12
2 / 0 / 1
6,625
552
3,620
6,029
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Leslord
Baron Samedi
9
1 / 1 / 7
6,044
504
4,037
6,309
3,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AngryMelonss
Erlang Shen
9
2 / 4 / 1
5,641
470
5,752
11,461
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
GIGASHY
Athena
5
0 / 0 / 1
4,672
389
2,070
4,827
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
GhormehSabzi
Jing Wei
11
1 / 1 / 1
5,984
499
3,978
5,483
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 1
6,682
557
5,421
6,117
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 4 / 1
6,086
507
4,938
8,066
3,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
5
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AngryMelonss
Erlang Shen
2
4
1
0.63
W
Sun Wukong
BingosBongos
Sun Wukong
3
0
1
3.5
W
Horus
DNA0402
Horus
3
4
5
1.38
W
He Bo
Dreadfuls
He Bo
3
0
7
6.5
W
Skadi
EliJack
Skadi
2
0
1
2.5
L
Athena
GIGASHY
Athena
0
0
1
0.5
L
Jing Wei
GhormehSabzi
Jing Wei
1
1
1
1.5
W
Baron Samedi
Leslord
Baron Samedi
1
1
7
4.5
L
1
3
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
22,159
39,115
Taken
35,954
18,685
Mitigated
15,247
19,851
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AngryMelonss
Erlang Shen
5,752
3,146
0
4,303
11,461
5,035
0
3,830
7,631
0
31,206
W
Sun Wukong
BingosBongos
Sun Wukong
3,862
1,225
0
4,426
7,808
3,410
0
2,101
5,707
0
60,575
W
Horus
DNA0402
Horus
6,772
3,233
347
3,346
10,946
6,610
70
3,773
7,173
0
41,266
W
He Bo
Dreadfuls
He Bo
6,609
234
0
3,184
8,023
2,777
0
2,630
5,393
44,224
0
W
Skadi
EliJack
Skadi
3,620
1,445
0
2,996
6,029
1,979
1,112
1,577
4,452
0
57,839
L
Athena
GIGASHY
Athena
2,070
1,164
126
2,086
4,827
2,128
0
1,072
3,755
11,854
0
L
Jing Wei
GhormehSabzi
Jing Wei
3,978
2,579
0
2,273
5,483
1,837
0
1,268
4,215
0
44,502
W
Baron Samedi
Leslord
Baron Samedi
4,037
1,125
2,111
3,441
6,309
3,909
0
2,348
3,961
17,152
0
L
5,421
1,369
0
380
6,117
2,248
0
2,481
3,636
55,013
0
L
4,938
639
570
2,873
8,066
3,999
0
1,995
6,071
42,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
29,065
410
Minions Killed
319
0
Camps Cleared
0
1,170,381
Distance Traveled
1,000,962
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,641
470
51
4
0
243,941
0
W
Sun Wukong
7,389
616
119
10
0
255,052
1
W
Horus
6,860
572
74
6
0
225,247
2
W
He Bo
7,091
591
89
7
0
242,809
0
W
Skadi
6,625
552
110
9
0
223,668
3
L
Athena
4,672
389
20
2
0
119,922
2
L
Jing Wei
5,984
499
78
7
0
202,578
5
W
Baron Samedi
6,044
504
18
2
0
223,605
2
L
Nu Wa
6,682
557
96
8
0
217,891
2
L
Hel
6,086
507
74
6
0
216,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role