Player Matchup

Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BWD_sales
Ymir
Level 26
God Stats
5W - 10L
1,233 SR
Queue Stats
12W - 23L
1,012 Elo+
Party 1
Lancelot
Lancelot
SheMoansTonii
Lancelot
Level 85
God Stats
2W - 0L
1,698 SR
Queue Stats
73W - 68L
1,311 Elo+
Solo
Izanami
Izanami
pabloxxzxx
Izanami
Level 32
God Stats
23W - 32L
1,184 SR
Queue Stats
39W - 52L
1,178 Elo+
Party 1
Chang'e
Chang'e
snake_alves01
Chang'e
Level 108
God Stats
21W - 34L
1,329 SR
Queue Stats
99W - 111L
1,312 Elo+
Solo
Team Averages
Level 63
1,389 SR
1,263 Elo+

VS

Team Averages
Level 100
1,454 SR
1,321 Elo+
Cabrakan
Cabrakan
BaddDad1968
Cabrakan
Level 125
God Stats
0W - 1L
1,258 SR
Queue Stats
22W - 31L
1,247 Elo+
Solo
Guan Yu
Guan Yu
Sypris333
Guan Yu
Level 66
God Stats
16W - 21L
1,429 SR
Queue Stats
230W - 238L
1,318 Elo+
Solo
Sol
Sol
jolinaaxx
Sol
Level 59
God Stats
3W - 11L
1,283 SR
Queue Stats
67W - 81L
1,321 Elo+
Solo
Freya
Freya
kushmanjarrett94
Freya
Level 148
God Stats
7W - 6L
1,529 SR
Queue Stats
729W - 752L
1,329 Elo+
Solo
Lancelot
Lancelot
xxSantiago06
Lancelot
Level 101
God Stats
2W - 2L
1,771 SR
Queue Stats
186W - 203L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 2 / 1
7,711
514
7,577
13,085
7,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
1 / 1 / 8
6,873
458
1,875
7,876
6,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
SheMoansTonii
Lancelot
12
1 / 4 / 4
6,970
465
4,446
13,368
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
pabloxxzxx
Izanami
15
9 / 0 / 3
9,345
623
12,867
9,831
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
11
3 / 3 / 0
7,150
477
4,503
10,646
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BaddDad1968
Cabrakan
8
0 / 7 / 0
5,753
384
2,052
12,460
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Sypris333
Guan Yu
11
0 / 1 / 2
6,752
450
5,700
11,052
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 3 / 3
7,881
525
9,128
8,590
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 2
6,243
416
5,684
5,239
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
xxSantiago06
Lancelot
13
6 / 3 / 2
8,053
537
11,757
11,786
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
10
10
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
1
0.75
W
Ymir
1
1
8
5
L
Cabrakan
BaddDad1968
Cabrakan
0
7
0
0
W
Lancelot
SheMoansTonii
Lancelot
1
4
4
0.75
L
Guan Yu
Sypris333
Guan Yu
0
1
2
1
L
4
3
3
1.83
L
0
1
2
1
W
Izanami
pabloxxzxx
Izanami
9
0
3
10.5
W
Chang'e
3
3
0
1
L
Lancelot
xxSantiago06
Lancelot
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,268
Damage
34,321
54,806
Taken
49,127
28,368
Mitigated
25,803
18,982
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,577
2,662
444
2,927
13,085
7,919
920
635
12,004
0
47,893
W
Ymir
1,875
504
0
0
7,876
6,349
509
3,630
4,210
10,353
0
L
Cabrakan
BaddDad1968
Cabrakan
2,052
791
0
718
12,460
7,947
0
1,106
11,354
16,836
0
W
Lancelot
SheMoansTonii
Lancelot
4,446
805
0
3,278
13,368
5,488
0
3,177
10,191
0
42,717
L
Guan Yu
Sypris333
Guan Yu
5,700
1,058
355
3,597
11,052
6,856
1,224
434
10,618
0
36,837
L
9,128
2,350
72
3,617
8,590
3,702
1,567
1,984
6,606
39,584
5,072
L
5,684
1,996
0
1,080
5,239
1,709
0
1,215
4,024
36,012
0
W
Izanami
pabloxxzxx
Izanami
12,867
8,411
163
5,071
9,831
4,457
3,554
4,675
5,120
0
85,489
W
Chang'e
4,503
75
2,192
4,907
10,646
4,155
392
3,999
6,647
33,731
0
L
Lancelot
xxSantiago06
Lancelot
11,757
2,818
0
4,350
11,786
5,589
0
1,639
10,147
0
58,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
34,682
369
Minions Killed
306
0
Camps Cleared
0
1,352,986
Distance Traveled
1,279,748
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,711
514
96
6
0
274,382
0
W
Ymir
6,873
458
17
1
0
263,812
0
L
Cabrakan
5,753
384
28
2
0
202,587
3
W
Lancelot
6,970
465
63
4
0
323,701
0
L
Guan Yu
6,752
450
55
4
0
317,840
0
L
Sol
7,881
525
66
4
0
253,500
2
L
Freya
6,243
416
55
4
0
199,524
1
W
Izanami
9,345
623
142
9
0
249,394
1
W
Chang'e
7,150
477
51
3
0
241,697
5
L
Lancelot
8,053
537
102
7
0
306,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role