Player Matchup

Chang'e
Chang'e
Masters
DRAMATIC M0NKEY
Chang'e
Masters
Level 160
God Stats
7W - 1L
1,692 SR
Queue Stats
224W - 123L
3,090 MMR
Solo
Achilles
Achilles
Masters
PePe-Tasty
Achilles
Masters
Level 154
God Stats
19W - 18L
1,777 SR
Queue Stats
317W - 374L
2,553 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Ssakion
Xbalanque
Diamond V
Level 77
God Stats
13W - 17L
1,690 SR
Queue Stats
500W - 664L
2,315 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,720 SR
2,653 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,558 SR
2,131 MMR
Medusa
Medusa
Diamond V
SmellierBlock16
Medusa
Diamond V
Level 146
God Stats
0W - 1L
1,289 SR
Queue Stats
45W - 31L
2,152 MMR
Party 1
Merlin
Merlin
Diamond V
Trangur
Merlin
Diamond V
Level 125
God Stats
12W - 5L
1,934 SR
Queue Stats
45W - 31L
2,152 MMR
Party 1
Hercules
Hercules
Diamond V
elite gear2
Hercules
Diamond V
Level 124
God Stats
0W - 1L
1,452 SR
Queue Stats
45W - 31L
2,089 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 2
12,851
714
23,445
15,674
6,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
PePe-Tasty
Achilles
15
0 / 4 / 7
10,655
592
15,438
25,778
31,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Ssakion
Xbalanque
17
3 / 3 / 4
11,916
662
22,745
21,138
9,488
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SobekKumbhakarnaAh Muzen CabBastetAtlas

VS

Bans
Baron SamediAresGaneshaCerberusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
10,406
578
12,656
22,439
12,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Trangur
Merlin
17
1 / 2 / 7
11,376
632
17,622
12,569
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
elite gear2
Hercules
17
6 / 2 / 1
11,899
661
10,930
31,077
44,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
8
Kills
8
8
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Achilles
PePe-Tasty
Achilles
0
4
7
0.88
L
1
4
4
0.75
W
Xbalanque
Ssakion
Xbalanque
3
3
4
1.67
L
Merlin
Trangur
Merlin
1
2
7
2.25
L
Hercules
elite gear2
Hercules
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,628
Damage
41,208
62,590
Taken
66,085
47,679
Mitigated
62,903
28,080
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,445
1,122
5,636
9,807
15,674
6,738
377
5,470
10,204
83,531
0
W
Achilles
PePe-Tasty
Achilles
15,438
3,496
0
7,369
25,778
31,453
0
5,589
20,189
0
25,868
L
12,656
6,414
0
5,795
22,439
12,474
1,045
4,075
17,737
0
45,569
W
Xbalanque
Ssakion
Xbalanque
22,745
8,392
0
5,268
21,138
9,488
2,440
7,251
13,887
0
70,450
L
Merlin
Trangur
Merlin
17,622
620
0
460
12,569
6,109
396
4,380
7,762
62,814
0
L
Hercules
elite gear2
Hercules
10,930
4,365
350
9,063
31,077
44,320
475
13,967
15,839
0
17,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
33,681
226
Minions Killed
182
11
Camps Cleared
5
1,053,983
Distance Traveled
1,002,852
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,851
714
133
7
5
360,640
4
W
Achilles
10,655
592
14
1
1
359,648
11
L
Medusa
10,406
578
77
4
2
308,518
4
W
Xbalanque
11,916
662
79
4
5
333,695
2
L
Merlin
11,376
632
90
5
2
343,548
2
L
Hercules
11,899
661
15
1
1
350,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role