Player Matchup

Horus
Horus
AmericanRedcoat
Horus
Level 37
God Stats
5W - 1L
1,740 SR
Queue Stats
7W - 3L
1,581 Elo+
Party 2
Sol
Sol
Deagi
Sol
Level 104
God Stats
19W - 14L
1,709 SR
Queue Stats
51W - 42L
1,650 Elo+
Party 2
Lancelot
Lancelot
Onaronadonovan
Lancelot
Level 113
God Stats
9W - 8L
1,731 SR
Queue Stats
102W - 82L
1,634 Elo+
Party 2
Thoth
Thoth
PiggyDipping
Thoth
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 94L
1,637 Elo+
Party 2
Ganesha
Ganesha
temp-950879
Ganesha
Level 126
God Stats
255W - 274L
1,449 SR
Queue Stats
255W - 275L
1,426 Elo+
Solo
Team Averages
Level 101
1,626 SR
1,586 Elo+

VS

Team Averages
Level 109
1,564 SR
1,558 Elo+
Atlas
Atlas
Exiled One JT
Atlas
Level 158
God Stats
4W - 4L
1,575 SR
Queue Stats
273W - 312L
1,462 Elo+
Solo
Yu Huang
Yu Huang
Shroom sst
Yu Huang
Level 148
God Stats
2W - 2L
1,670 SR
Queue Stats
57W - 53L
1,529 Elo+
Party 1
Cernunnos
Cernunnos
TheSeakow
Cernunnos
Level 102
God Stats
21W - 21L
1,566 SR
Queue Stats
131W - 148L
1,481 Elo+
Solo
Kukulkan
Kukulkan
TigArtist
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,790 Elo+
Solo
King Arthur
King Arthur
Willsst
King Arthur
Level 128
God Stats
0W - 2L
1,510 SR
Queue Stats
58W - 55L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,455
678
4,248
10,842
9,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Deagi
Sol
16
4 / 1 / 4
8,829
803
12,470
11,975
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
15
5 / 2 / 1
8,410
765
10,032
10,973
7,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 0 / 9
8,495
772
10,701
6,337
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
temp-950879
Ganesha
13
0 / 1 / 5
7,139
649
5,162
13,064
7,229
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,098
645
8,128
14,464
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Shroom sst
Yu Huang
14
0 / 1 / 4
7,347
668
10,336
6,318
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TheSeakow
Cernunnos
16
0 / 1 / 1
8,221
747
7,837
11,058
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TigArtist
Kukulkan
13
0 / 2 / 3
7,161
651
4,150
8,822
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Willsst
King Arthur
14
4 / 2 / 0
7,911
719
9,469
12,949
11,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
10
Kills
4
4
Deaths
10
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Sol
Deagi
Sol
4
1
4
6
L
0
4
0
0
W
Lancelot
5
2
1
2.75
W
0
0
9
4.5
L
Yu Huang
Shroom sst
Yu Huang
0
1
4
2
L
Cernunnos
TheSeakow
Cernunnos
0
1
1
0.5
L
Kukulkan
TigArtist
Kukulkan
0
2
3
0.75
L
King Arthur
Willsst
King Arthur
4
2
0
2
W
Ganesha
temp-950879
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,613
Damage
39,920
53,191
Taken
53,611
32,691
Mitigated
32,857
17,322
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,248
2,309
2,044
2,857
10,842
9,720
413
4,780
6,062
0
8,035
W
Sol
Deagi
Sol
12,470
5,233
0
6,687
11,975
5,101
2,577
5,618
6,357
46,838
0
L
8,128
3,793
0
1,146
14,464
9,205
17
8,729
5,735
15,432
0
W
Lancelot
10,032
1,101
0
650
10,973
7,796
80
3,985
6,988
0
24,045
W
10,701
269
144
759
6,337
2,845
888
2,904
3,433
39,781
0
L
Yu Huang
Shroom sst
Yu Huang
10,336
1,290
0
750
6,318
2,884
0
3,780
2,538
26,728
0
L
Cernunnos
TheSeakow
Cernunnos
7,837
3,057
0
3,367
11,058
5,269
0
5,608
5,450
0
38,988
L
Kukulkan
TigArtist
Kukulkan
4,150
195
0
0
8,822
3,923
0
3,019
5,803
26,696
0
L
King Arthur
Willsst
King Arthur
9,469
838
347
1,647
12,949
11,576
0
7,197
5,752
0
17,581
W
Ganesha
temp-950879
Ganesha
5,162
157
910
3,271
13,064
7,229
42
5,327
7,737
12,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
37,738
226
Minions Killed
185
0
Camps Cleared
0
1,180,244
Distance Traveled
1,013,975
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,455
678
19
2
0
224,597
0
W
Sol
8,829
803
86
8
0
205,785
2
L
Atlas
7,098
645
16
1
0
164,056
2
W
Lancelot
8,410
765
38
3
0
263,900
2
W
Thoth
8,495
772
77
7
0
250,536
4
L
Yu Huang
7,347
668
37
3
0
217,821
1
L
Cernunnos
8,221
747
78
7
0
223,422
4
L
Kukulkan
7,161
651
35
3
0
184,818
4
L
King Arthur
7,911
719
19
2
0
223,858
0
W
Ganesha
7,139
649
6
1
0
235,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role