Player Matchup

Anhur
Anhur
Silver IV
GangsterLPP
Anhur
Silver IV
Level 133
God Stats
2W - 1L
1,596 SR
Queue Stats
16W - 17L
1,411 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,596 SR
1,411 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 69
1,500 SR
1,765 MMR
Hachiman
Hachiman
Gold IV
Kυrυmi
Hachiman
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,290
858
1,544
4,445
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
KaliBellonaBastetOsirisBakasura

VS

Bans
Ah Muzen CabSkadiHadesUllrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kυrυmi
Hachiman
10
3 / 0 / 0
5,623
1,125
3,306
3,771
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hachiman
Kυrυmi
Hachiman
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,544
Damage
3,306
4,445
Taken
3,771
1,472
Mitigated
1,497
500
Healing
1,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,544
519
0
500
4,445
1,472
0
0
4,445
0
14,264
W
Hachiman
Kυrυmi
Hachiman
3,306
1,635
0
1,307
3,771
1,497
0
266
3,505
0
22,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,290
Gold Earned
5,623
32
Minions Killed
53
1
Camps Cleared
3
74,245
Distance Traveled
94,183
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,290
858
32
6
1
74,245
1
W
Hachiman
5,623
1,125
53
11
3
94,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role