Player Matchup

Chang'e
Chang'e
Chubbszilla
Chang'e
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 202L
1,534 Elo+
Party 1
Arachne
Arachne
Jamaldarnell
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,557 Elo+
Solo
Cerberus
Cerberus
Swornkill3r
Cerberus
Level 84
God Stats
3W - 11L
1,345 SR
Queue Stats
795W - 799L
1,538 Elo+
Solo
Odin
Odin
Zewoosh
Odin
Level 158
God Stats
0W - 2L
1,266 SR
Queue Stats
180W - 184L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
dcpatriot
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,681 Elo+
Solo
Team Averages
Level 110
1,422 SR
1,568 Elo+

VS

Team Averages
Level 132
1,471 SR
1,570 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
BrocketLauncher
The Morrigan
Level 130
God Stats
5W - 1L
1,677 SR
Queue Stats
109W - 96L
1,598 Elo+
Party 3
Medusa
Medusa
Jamtown
Medusa
Level 120
God Stats
2W - 1L
1,347 SR
Queue Stats
48W - 39L
1,598 Elo+
Party 2
Ra
Ra
Lexec
Ra
Level 132
God Stats
5W - 4L
1,489 SR
Queue Stats
112W - 107L
1,588 Elo+
Party 3
Freya
Freya
PitOfDespair
Freya
Level 125
God Stats
2W - 7L
1,342 SR
Queue Stats
321W - 309L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chubbszilla
Chang'e
17
2 / 3 / 14
9,358
720
9,116
15,215
8,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Jamaldarnell
Arachne
17
3 / 5 / 10
9,757
751
8,951
17,720
14,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Swornkill3r
Cerberus
16
5 / 4 / 11
9,914
763
7,815
19,279
23,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Odin
Zewoosh
Odin
16
4 / 5 / 12
10,450
804
13,773
15,008
14,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
dcpatriot
Ao Kuang
15
4 / 7 / 11
9,312
716
6,954
15,632
7,368
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 4 / 20
10,148
781
9,064
15,206
15,034
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
BrocketLauncher
The Morrigan
17
2 / 3 / 20
9,853
758
10,977
9,091
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Jamtown
Medusa
18
8 / 4 / 15
10,815
832
24,376
9,778
5,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
1 / 4 / 21
9,733
749
13,602
10,300
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 12
11,225
863
15,359
12,734
6,719
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
112
18
Kills
24
24
Deaths
18
58
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
4
20
3.25
W
The Morrigan
BrocketLauncher
The Morrigan
2
3
20
4
L
Chang'e
Chubbszilla
Chang'e
2
3
14
3
L
Arachne
Jamaldarnell
Arachne
3
5
10
1.6
W
Medusa
Jamtown
Medusa
8
4
15
3.88
W
Ra
1
4
21
2.88
W
10
3
12
5.33
L
Cerberus
Swornkill3r
Cerberus
5
4
11
2.63
L
Odin
Zewoosh
Odin
4
5
12
2
L
Ao Kuang
dcpatriot
Ao Kuang
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,609
Damage
73,378
82,854
Taken
57,109
68,478
Mitigated
36,450
34,703
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,064
795
2,806
1,980
15,206
15,034
103
5,653
9,553
0
14,441
W
The Morrigan
BrocketLauncher
The Morrigan
10,977
1,353
179
908
9,091
4,243
1,454
3,780
5,311
25,749
584
L
Chang'e
Chubbszilla
Chang'e
9,116
1,053
9,362
6,320
15,215
8,730
850
4,999
10,216
33,642
0
L
Arachne
Jamaldarnell
Arachne
8,951
6,551
1,379
3,312
17,720
14,378
1,154
8,926
8,794
0
16,466
W
Medusa
Jamtown
Medusa
24,376
8,532
80
873
9,778
5,053
1,591
3,885
5,893
0
45,591
W
Ra
13,602
209
5,788
3,273
10,300
5,401
669
3,651
6,649
31,410
0
W
15,359
6,245
435
3,949
12,734
6,719
2,417
6,916
5,818
33,047
0
L
Cerberus
Swornkill3r
Cerberus
7,815
597
1,756
4,246
19,279
23,613
509
8,160
11,119
23,764
0
L
Odin
Zewoosh
Odin
13,773
2,406
3,134
1,779
15,008
14,389
872
8,344
6,664
0
23,453
L
Ao Kuang
dcpatriot
Ao Kuang
6,954
1,566
1,461
1,954
15,632
7,368
1,528
8,925
6,707
12,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
51,774
141
Minions Killed
197
0
Camps Cleared
0
1,157,417
Distance Traveled
1,160,122
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,148
781
9
1
0
229,820
0
W
The Morrigan
9,853
758
43
3
0
215,780
0
L
Chang'e
9,358
720
50
4
0
237,259
1
L
Arachne
9,757
751
22
2
0
244,678
0
W
Medusa
10,815
832
41
3
0
260,569
0
W
Ra
9,733
749
65
5
0
259,918
2
W
Freya
11,225
863
39
3
0
194,035
0
L
Cerberus
9,914
763
40
3
0
221,176
0
L
Odin
10,450
804
17
1
0
252,327
1
L
Ao Kuang
9,312
716
12
1
0
201,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role