Player Matchup

Ares
Ares
D00By Dan
Ares
Level 28
God Stats
4W - 5L
1,463 SR
Queue Stats
19W - 41L
1,197 Elo+
Party 1
Mercury
Mercury
EyePeeSitting
Mercury
Level 14
God Stats
0W - 2L
1,273 SR
Queue Stats
17W - 37L
1,208 Elo+
Party 1
Medusa
Medusa
Frosty Duffman
Medusa
Level 48
God Stats
5W - 5L
1,484 SR
Queue Stats
36W - 83L
1,199 Elo+
Party 1
Amaterasu
Amaterasu
Jfire87
Amaterasu
Level 15
God Stats
3W - 9L
1,311 SR
Queue Stats
43W - 66L
1,208 Elo+
Party 1
Zhong Kui
Zhong Kui
KrustySmurfy
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,168 Elo+
Party 1
Team Averages
Level 23
1,406 SR
1,196 Elo+

VS

Team Averages
Level 83
1,452 SR
1,370 Elo+
Horus
Horus
 
Horus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Ch3fcito
Izanami
Level 37
God Stats
4W - 3L
1,440 SR
Queue Stats
34W - 50L
1,216 Elo+
Solo
Baron Samedi
Baron Samedi
LordShahid
Baron Samedi
Level 123
God Stats
9W - 6L
1,487 SR
Queue Stats
76W - 59L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
PeterPunk999
Cu Chulainn
Level 100
God Stats
81W - 77L
1,446 SR
Queue Stats
243W - 240L
1,368 Elo+
Solo
Thoth
Thoth
landonator9000
Thoth
Level 59
God Stats
22W - 24L
1,386 SR
Queue Stats
59W - 73L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 2 / 2
7,329
407
4,088
12,218
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
13
2 / 4 / 2
8,290
461
5,081
11,958
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 0
7,718
429
6,310
11,764
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Jfire87
Amaterasu
14
1 / 2 / 2
7,955
442
4,207
12,706
11,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
KrustySmurfy
Zhong Kui
12
0 / 6 / 0
7,169
398
4,274
15,179
10,214
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
8 / 2 / 6
9,978
554
8,252
16,071
15,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Ch3fcito
Izanami
15
1 / 1 / 5
9,690
538
6,099
6,347
2,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
LordShahid
Baron Samedi
16
5 / 0 / 6
9,473
526
6,798
10,309
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
PeterPunk999
Cu Chulainn
15
2 / 2 / 6
9,769
543
12,429
14,403
11,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 8
9,521
529
12,242
7,071
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
20
20
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
2
6
5.5
W
Izanami
Ch3fcito
Izanami
1
1
5
3.5
L
Ares
0
2
2
0.5
L
Mercury
2
4
2
0.75
L
2
6
0
0.33
L
Amaterasu
Jfire87
Amaterasu
1
2
2
1
L
Zhong Kui
KrustySmurfy
Zhong Kui
0
6
0
0
W
Baron Samedi
LordShahid
Baron Samedi
5
0
6
8
W
Cu Chulainn
PeterPunk999
Cu Chulainn
2
2
6
2.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
45,820
63,825
Taken
54,201
41,379
Mitigated
37,742
8,600
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,252
4,616
1,226
5,264
16,071
15,294
70
4,330
11,701
0
36,186
W
Izanami
Ch3fcito
Izanami
6,099
4,417
0
2,902
6,347
2,560
1,206
828
5,519
0
80,377
L
Ares
4,088
273
0
1,415
12,218
11,026
0
3,980
8,153
24,973
0
L
Mercury
5,081
2,231
0
482
11,958
4,821
988
2,678
9,100
0
57,256
L
6,310
2,685
0
1,852
11,764
4,088
450
3,161
8,559
0
63,383
L
Amaterasu
Jfire87
Amaterasu
4,207
1,308
0
1,795
12,706
11,230
302
1,146
11,495
0
35,737
L
Zhong Kui
KrustySmurfy
Zhong Kui
4,274
994
0
3,056
15,179
10,214
0
7,551
7,478
40,977
0
W
Baron Samedi
LordShahid
Baron Samedi
6,798
438
1,094
6,331
10,309
5,293
312
1,013
9,263
65,785
0
W
Cu Chulainn
PeterPunk999
Cu Chulainn
12,429
2,633
0
5,455
14,403
11,746
0
891
13,046
0
74,850
W
12,242
425
0
996
7,071
2,849
1,176
2,798
4,273
68,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,461
Gold Earned
48,431
354
Minions Killed
531
0
Camps Cleared
0
1,642,413
Distance Traveled
1,680,757
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,978
554
38
2
0
347,356
0
W
Izanami
9,690
538
151
8
0
336,913
3
L
Ares
7,329
407
42
2
0
349,192
2
L
Mercury
8,290
461
95
5
0
371,715
1
L
Medusa
7,718
429
97
5
0
302,656
0
L
Amaterasu
7,955
442
59
3
0
337,007
2
L
Zhong Kui
7,169
398
61
3
0
281,843
6
W
Baron Samedi
9,473
526
114
6
0
342,492
2
W
Cu Chulainn
9,769
543
121
7
0
326,346
3
W
Thoth
9,521
529
107
6
0
327,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role